Add United Kingdom region
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
parent
e9bca11bdc
commit
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3 changed files with 437 additions and 490 deletions
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@ -1,34 +1,54 @@
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<?xml version="1.0"?>
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<!-- General settings for all European materials -->
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<PropertyList>
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<!-- Define Europe as a box with given latitude/longitude -->
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<condition>
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<and>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>-20.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>40.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>35.0</value>
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</greater-than>
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</and>
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</and>
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</condition>
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<!-- European buildings definitions. Notes that these will be used for -->
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<!-- both towns and cities -->
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<building-texture>Textures/buildings.png</building-texture>
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<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
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<!-- Define Europe as a box with given latitude/longitude -->
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<condition>
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<and>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<or>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>2.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>40.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>35.0</value>
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</greater-than>
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</and>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>-20.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>40.0</value>
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</less-than>
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<less-than>
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<property>position/latitude-deg</property>
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<value>49.8</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>35.0</value>
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</greater-than>
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</and>
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</or>
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</and>
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</condition>
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<!-- European buildings definitions. Notes that these will be used for -->
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<!-- both towns and cities -->
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<building-texture>Textures/buildings.png</building-texture>
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<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
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</PropertyList>
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@ -775,144 +775,6 @@
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</material>
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<!-- REGIONAL DEFINITIONS - INDONESIA -->
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<material include="Materials/regions/indonesia.xml">
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<effect>Effects/forest</effect>
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<name>MixedForestCover</name>
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<name>MixedForest</name>
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<name>RainForest</name>
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<name>EvergreenBroadCover</name>
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<texture-set>
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<texture>Terrain/rainforest-hawaii.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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</texture-set>
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<parameters>
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<transition_model>0.8</transition_model>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>5000000.0</light-coverage>
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<wood-coverage>4000.0</wood-coverage>
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<tree-texture>Trees/tropical-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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<rolling-friction>1</rolling-friction>
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<bumpiness>0.95</bumpiness>
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</material>
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<material include="Materials/regions/indonesia.xml">
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<name>GrassCover</name>
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<name>BareTundraCover</name>
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<name>MixedTundraCover</name>
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<name>Cemetery</name>
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<effect>Effects/landmass-nowood</effect>
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<texture-set>
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<texture>Terrain/tundra-hawaii-green.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/airport_grass2.png</texture>
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</texture-set>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>4000000.0</light-coverage>
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<wood-coverage>25000.0</wood-coverage>
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<tree-texture>Trees/tropical-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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<diffuse>
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<r>0.93</r>
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<g>0.95</g>
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<b>0.93</b>
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<a>1.0</a>
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</diffuse>
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<specular>
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<r>0.1</r>
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<g>0.12</g>
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<b>0.1</b>
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<a>1.0</a>
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</specular>
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<shininess>1.2</shininess>
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<solid>1</solid>
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<friction-factor>0.7</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.15</bumpiness>
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<load-resistance>1e30</load-resistance>
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</material>
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<material include="Materials/regions/indonesia.xml">
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<name>IrrCropPastureCover</name>
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<name>IrrCrop</name>
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<name>Orchard</name>
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<name>Olives</name>
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<name>Vineyard</name>
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<name>Rice</name>
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<texture-set>
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<texture>Terrain/rice1.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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<transition_model>1.0</transition_model>
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</parameters>
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<!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>2000000.0</light-coverage>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.3</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
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<wood-coverage>120000.0</wood-coverage>
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<tree-texture>Trees/tropical-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material include="Materials/regions/indonesia.xml">
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<name>DryCropPastureCover</name>
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<name>MixedCropPastureCover</name>
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<name>DryCrop</name>
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<texture-set>
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<texture>Terrain/dry_pasture4.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/airport_grass2.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<light-coverage>2000000.0</light-coverage>
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<wood-coverage>80000.0</wood-coverage>
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<tree-texture>Trees/tropical-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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<!-- REGIONAL DEFINITIONS - HAWAII ISLANDS -->
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<material include="Materials/regions/hawaii.xml">
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<name>MixedForest</name>
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<name>RainForest</name>
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<name>EvergreenBroadCover</name>
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<texture-set>
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<texture>Terrain/rainforest-hawaii.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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</texture-set>
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<texture>Terrain/rainforest-hawaii.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>5000000.0</light-coverage>
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<bumpiness>0.95</bumpiness>
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</material>
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<material include="Materials/regions/hawaii.xml">
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<name>DryCropPastureCover</name>
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<name>DryCrop</name>
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<texture>Terrain/dry_pasture4.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<light-coverage>2000000.0</light-coverage>
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</material>
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<material include="Materials/regions/hawaii.xml">
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<name>BarrenCover</name>
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<name>Dirt</name>
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<name>OpenMining</name>
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<name>Rock</name>
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<name>Dump</name>
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<texture-set>
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<texture>Terrain/rocks-lava.png</texture>
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<texture n="12">Terrain/rocks-desert.png</texture>
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<texture n="14">Terrain/rock_grain01.png</texture>
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<texture n="13">Terrain/void.png</texture>
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</texture-set>
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<parameters>
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<grain_strength>0.7</grain_strength>
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<transition_model>0.0</transition_model>
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</parameters>
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.3</bumpiness>
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</material>
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<material include="Materials/regions/hawaii.xml">
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<name>DeciduousBroadCover</name>
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<name>DeciduousForest</name>
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<name>Bog</name>
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<name>Heath</name>
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<texture-set>
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<texture>Terrain/deciduous-hires.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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</texture-set>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>10000000.0</light-coverage>
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<wood-coverage>4000.0</wood-coverage>
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<tree-texture>Trees/deciduous-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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<rolling-friction>1</rolling-friction>
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<bumpiness>0.85</bumpiness>
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</material>
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<material include="Materials/regions/hawaii.xml">
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<name>Sand</name>
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<texture>Terrain/sand-hawaii4.png</texture>
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<name>ScrubCover</name>
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<name>Scrub</name>
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<name>Sclerophyllous</name>
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<texture-set>
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<texture>Terrain/shrub-hawaii-green.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii-green.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/rainforest-hawaii.png</texture>
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</texture-set>
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<parameters>
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<transition_model>1.0</transition_model>
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</parameters>
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<texture>Terrain/shrub-hawaii-green.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<diffuse>
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<name>ScrubCover</name>
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<name>Scrub</name>
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<name>Sclerophyllous</name>
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<texture-set>
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<texture>Terrain/shrub-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/rainforest-hawaii.png</texture>
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</texture-set>
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<parameters>
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<dot_size>10.0</dot_size>
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</parameters>
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<texture>Terrain/shrub-hawaii.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<diffuse>
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<name>MixedTundraCover</name>
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<name>Cemetery</name>
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<effect>Effects/landmass-nowood</effect>
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<texture-set>
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<texture>Terrain/tundra-hawaii-green.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii-green.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/rainforest-hawaii.png</texture>
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</texture-set>
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<texture>Terrain/tundra-hawaii-green.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>4000000.0</light-coverage>
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<name>MixedTundraCover</name>
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<name>Cemetery</name>
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<effect>Effects/landmass-nowood</effect>
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<texture-set>
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<texture>Terrain/tundra-hawaii.png</texture>
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<texture n="11">Terrain/rainforest-hawaii.png</texture>
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<texture n="12">Terrain/shrub-hawaii.png</texture>
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<texture n="13">Terrain/shrub-hawaii.png</texture>
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<texture n="15">Terrain/airport_grass2.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.07</hires_overlay_bias>
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</parameters>
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<texture>Terrain/tundra-hawaii.png</texture>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>4000000.0</light-coverage>
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@ -1281,201 +1045,6 @@
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<tree-width-m>12.0</tree-width-m>
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</material>
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<!-- REGIONAL DEFINITIONS - MIDDLE EAST -->
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<material include="Materials/regions/middle_east.xml">
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<name>Landmass</name>
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<name>SomeSort</name>
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<name>Island</name>
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<name>Default</name>
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<texture-set>
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<texture>Terrain/dirtrock_dark.png</texture>
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<texture n="11">Terrain/sand_hires_ochre.png</texture>
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<texture n="12">Terrain/rocks-desert.png</texture>
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<texture n="15">Terrain/sand_hires_ochre.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>0.1</hires_overlay_bias>
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<dot_density>0.4</dot_density>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>10000000.0</light-coverage>
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<shininess>2.5</shininess>
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<rolling-friction>0.1</rolling-friction>
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<friction-factor>0.7</friction-factor>
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<bumpiness>0.1</bumpiness>
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</material>
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<material include="Materials/regions/middle_east.xml">
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<effect>Effects/landmass-scrub</effect>
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<name>ShrubCover</name>
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<name>ShrubGrassCover</name>
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<name>ScrubCover</name>
|
||||
<name>Scrub</name>
|
||||
<name>Sclerophyllous</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/shrub1_dark.png</texture>
|
||||
<texture n="11">Terrain/sand_hires_ochre.png</texture>
|
||||
<texture n="12">Terrain/dirtrock_dark.png</texture>
|
||||
<texture n="15">Terrain/airport_grass2.png</texture>
|
||||
</texture-set>
|
||||
<parameters>
|
||||
<hires_overlay_bias>-0.1</hires_overlay_bias>
|
||||
</parameters>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<diffuse>
|
||||
<r>0.0</r>
|
||||
<g>0.86</g>
|
||||
<b>0.86</b>
|
||||
<a>1.0</a>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<r>0.1</r>
|
||||
<g>0.1</g>
|
||||
<b>0.1</b>
|
||||
<a>1.0</a>
|
||||
</specular>
|
||||
<shininess>1.2</shininess>
|
||||
<light-coverage>20000000.0</light-coverage>
|
||||
<wood-coverage>12000.0</wood-coverage>
|
||||
<tree-texture>Trees/mixed-shrub.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>2.0</tree-height-m>
|
||||
<tree-width-m>2.0</tree-width-m>
|
||||
<rolling-friction>0.6</rolling-friction>
|
||||
<bumpiness>0.4</bumpiness>
|
||||
</material>
|
||||
|
||||
|
||||
<material include="Materials/regions/middle_east.xml">
|
||||
<name>DryCropPastureCover</name>
|
||||
<name>DryCrop</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/dry_pasture4.png</texture>
|
||||
<texture n="11">Terrain/sand_hires_ochre.png</texture>
|
||||
<texture n="12">Terrain/dry_pasture4.png</texture>
|
||||
</texture-set>
|
||||
<parameters>
|
||||
<hires_overlay_bias>-0.1</hires_overlay_bias>
|
||||
</parameters>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.6</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/middle_east.xml">
|
||||
<name>MixedCropPastureCover</name>
|
||||
<name>MixedCrop</name>
|
||||
<name>ComplexCrop</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/irrcrop.png</texture>
|
||||
<texture n="11">Terrain/dry_pasture4.png</texture>
|
||||
<texture n="12">Terrain/town-europe.png</texture>
|
||||
</texture-set>
|
||||
<texture-set>
|
||||
<texture>Terrain/drycrop.png</texture>
|
||||
<texture n="11">Terrain/dry_pasture4.png</texture>
|
||||
<texture n="12">Terrain/town-europe.png</texture>
|
||||
</texture-set>
|
||||
<parameters>
|
||||
<hires_overlay_bias>-0.05</hires_overlay_bias>
|
||||
<dust_resistance>0.7</dust_resistance>
|
||||
<transition_model>0.7</transition_model>
|
||||
</parameters>
|
||||
<object-mask>Terrain/irrcrop.mask.png</object-mask>
|
||||
<object-mask>Terrain/irrcrop.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.7</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<wood-coverage>5000.0</wood-coverage>
|
||||
<tree-texture>Trees/mixed-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>20.0</tree-height-m>
|
||||
<tree-width-m>12.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/middle_east.xml">
|
||||
<name>IrrCropPastureCover</name>
|
||||
<name>IrrCrop</name>
|
||||
<name>Orchard</name>
|
||||
<name>Olives</name>
|
||||
<name>Vineyard</name>
|
||||
<name>Rice</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/mixedcrop.png</texture>
|
||||
<texture n="11">Terrain/mixedforest-hires.png</texture>
|
||||
<texture n="12">Terrain/drycrop.png</texture>
|
||||
</texture-set>
|
||||
<object-mask>Terrain/irrcrop.mask.png</object-mask>
|
||||
<parameters>
|
||||
<hires_overlay_bias>-0.12</hires_overlay_bias>
|
||||
<transition_model>0.0</transition_model>
|
||||
<dust_resistance>0.1</dust_resistance>
|
||||
</parameters>
|
||||
<!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.3</rolling-friction>
|
||||
<bumpiness>0.6</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<!--<object-group include="Materials/base/farm-buildings.xml"/>-->
|
||||
<wood-coverage>120000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>20.0</tree-height-m>
|
||||
<tree-width-m>12.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/middle_east.xml">
|
||||
<name>GrassCover</name>
|
||||
<name>BareTundraCover</name>
|
||||
<name>MixedTundraCover</name>
|
||||
<name>Cemetery</name>
|
||||
<effect>Effects/landmass-nowood</effect>
|
||||
<texture-set>
|
||||
<texture>Terrain/tundra2.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/dirtrock_dark.png</texture>
|
||||
</texture-set>
|
||||
<parameters>
|
||||
<transition_model>0.8</transition_model>
|
||||
<hires_overlay_bias>-0.1</hires_overlay_bias>
|
||||
</parameters>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>4000000.0</light-coverage>
|
||||
<shininess>1.2</shininess>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.7</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.15</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
</material>
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- REGIONAL DEFINITIONS - EUROPE -->
|
||||
|
||||
<material include="Materials/regions/european.xml">
|
||||
|
@ -1483,7 +1052,7 @@
|
|||
<name>CropGrassCover</name>
|
||||
<name>CropGrass</name>
|
||||
<name>Grassland</name>
|
||||
<texture>Terrain/cropgrass-hires-autumn.png</texture>
|
||||
<texture>Terrain/cropgrass-hires.png</texture>
|
||||
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
|
@ -1549,7 +1118,7 @@
|
|||
<material include="Materials/regions/european.xml">
|
||||
<name>Town</name>
|
||||
<name>SubUrban</name>
|
||||
<texture>Terrain/town-europe-autumn.png</texture>
|
||||
<texture>Terrain/town-europe.png</texture>
|
||||
<object-mask>Terrain/town-europe.mask.png</object-mask>
|
||||
<xsize>1024</xsize>
|
||||
<ysize>1024</ysize>
|
||||
|
@ -1611,7 +1180,7 @@
|
|||
<name>MixedCropPastureCover</name>
|
||||
<name>MixedCrop</name>
|
||||
<name>ComplexCrop</name>
|
||||
<texture>Terrain/irrcrop-europe-autumn.png</texture>
|
||||
<texture>Terrain/irrcrop-europe.png</texture>
|
||||
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
|
@ -1657,6 +1226,291 @@
|
|||
<tree-width-m>12.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<!-- REGIONAL DEFINITIONS - UNITED KINGDOM -->
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/startup/season</property>
|
||||
<value>summer</value>
|
||||
</equals>
|
||||
</condition>
|
||||
<effect>Effects/transition-base-dirt</effect>
|
||||
<name>DryCropPastureCover</name>
|
||||
<name>DryCrop</name>
|
||||
<name>Default</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/uk_countryside1.png</texture>
|
||||
<texture n="4">Terrain.winter/countryside1.winter.png</texture>
|
||||
</texture-set>
|
||||
<texture-set>
|
||||
<texture>Terrain/uk_countryside2.png</texture>
|
||||
<texture n="4">Terrain.winter/countryside2.winter.png</texture>
|
||||
</texture-set>
|
||||
<!--<texture-set>
|
||||
<texture>Terrain/countryside3.green.dds</texture>
|
||||
<texture n="4">Terrain.winter/countryside3.winter.dds</texture>
|
||||
</texture-set>
|
||||
<texture-set>
|
||||
<texture>Terrain/countryside4.green.dds</texture>
|
||||
<texture n="4">Terrain.winter/countryside4.winter.dds</texture>
|
||||
</texture-set> -->
|
||||
<object-mask>Terrain/countryside1.green.mask.png</object-mask>
|
||||
<object-mask>Terrain/countryside2.green.mask.png</object-mask>
|
||||
<!--<object-mask>Terrain/countryside3.green.mask.png</object-mask>
|
||||
<object-mask>Terrain/countryside4.green.mask.png</object-mask>-->
|
||||
<xsize>1800</xsize>
|
||||
<ysize>1800</ysize>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.6</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<wood-coverage>2000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/startup/season</property>
|
||||
<value>summer</value>
|
||||
</equals>
|
||||
</condition>
|
||||
<effect>Effects/transition-base-dirt</effect>
|
||||
<name>MixedCropPastureCover</name>
|
||||
<name>MixedCrop</name>
|
||||
<name>ComplexCrop</name>
|
||||
<texture>Terrain/countryside1.green.png</texture>
|
||||
<texture>Terrain/countryside2.green.png</texture>
|
||||
<texture>Terrain/countryside3.green.png</texture>
|
||||
<texture>Terrain/countryside4.green.png</texture>
|
||||
<!-- <texture>Terrain/mixedcrop1.dds</texture>
|
||||
<texture>Terrain/mixedcrop4.dds</texture>
|
||||
<texture>Terrain/mixedcrop3.dds</texture>-->
|
||||
<object-mask>Terrain/countryside1.green.mask.png</object-mask>
|
||||
<object-mask>Terrain/countryside2.green.mask.png</object-mask>
|
||||
<object-mask>Terrain/countryside3.green.mask.png</object-mask>
|
||||
<object-mask>Terrain/countryside4.green.mask.png</object-mask>
|
||||
<!-- <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
|
||||
<object-mask>Terrain/mixedcrop4.mask.png</object-mask>
|
||||
<object-mask>Terrain/mixedcrop3.mask.png</object-mask>-->
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.7</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<wood-coverage>2000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<effect>Effects/cropgrass</effect>
|
||||
<name>CropGrassCover</name>
|
||||
<name>CropGrass</name>
|
||||
<name>Grassland</name>
|
||||
<texture>Terrain/cropgrass-hires.png</texture>
|
||||
<object-mask>Terrain/cropgrass-hires.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<diffuse>
|
||||
<r>0.93</r>
|
||||
<g>0.95</g>
|
||||
<b>0.93</b>
|
||||
<a>1.0</a>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<r>0.1</r>
|
||||
<g>0.12</g>
|
||||
<b>0.1</b>
|
||||
<a>1.0</a>
|
||||
</specular>
|
||||
<shininess>1.2</shininess>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.7</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.3</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<wood-coverage>5000.0</wood-coverage>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<name>BuiltUpCover</name>
|
||||
<name>Urban</name>
|
||||
<texture>Terrain/town-europe.png</texture>
|
||||
<object-mask>Terrain/town-europe.mask.png</object-mask>
|
||||
<xsize>1024</xsize>
|
||||
<ysize>1024</ysize>
|
||||
<light-coverage>100000.0</light-coverage>
|
||||
<emissive>
|
||||
<r>0.05</r>
|
||||
<g>0.05</g>
|
||||
<b>0.02</b>
|
||||
<a>1.0</a>
|
||||
</emissive>
|
||||
<object-group include="Materials/base/urban-buildings.xml"/>
|
||||
<building-coverage>500.0</building-coverage>
|
||||
<building-small-ratio>0.4</building-small-ratio>
|
||||
<building-small-min-floors>3</building-small-min-floors>
|
||||
<building-small-max-width-m>30.0</building-small-max-width-m>
|
||||
<building-small-min-depth-m>10.0</building-small-min-depth-m>
|
||||
<building-small-max-depth-m>30.0</building-small-max-depth-m>
|
||||
<building-medium-ratio>0.6</building-medium-ratio>
|
||||
<building-large-ratio>0.2</building-large-ratio>
|
||||
<wood-coverage>250000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<name>Town</name>
|
||||
<name>SubUrban</name>
|
||||
<texture>Terrain/town-europe.png</texture>
|
||||
<object-mask>Terrain/town-europe.mask.png</object-mask>
|
||||
<xsize>1024</xsize>
|
||||
<ysize>1024</ysize>
|
||||
<light-coverage>100000.0</light-coverage>
|
||||
<emissive>
|
||||
<r>0.05</r>
|
||||
<g>0.05</g>
|
||||
<b>0.02</b>
|
||||
<a>1.0</a>
|
||||
</emissive>
|
||||
<object-group include="Materials/base/town-buildings.xml"/>
|
||||
<building-coverage>500.0</building-coverage>
|
||||
<building-small-ratio>0.9</building-small-ratio>
|
||||
<building-medium-ratio>0.1</building-medium-ratio>
|
||||
<building-large-ratio>0.0</building-large-ratio>
|
||||
<building-medium-max-floors>4</building-medium-max-floors>
|
||||
<wood-coverage>1000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<name>Marsh</name>
|
||||
<name>FloodLand</name>
|
||||
<name>SaltMarsh</name>
|
||||
<name>HerbWetlandCover</name>
|
||||
<name>WoodedWetlandCover</name>
|
||||
<texture>Terrain/marsh2a.png</texture>
|
||||
<texture>Terrain/marsh3a.png</texture>
|
||||
<texture>Terrain/marsh4a.png</texture>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<solid>1</solid>
|
||||
<light-coverage>40000000.0</light-coverage>
|
||||
<friction-factor>0.8</friction-factor>
|
||||
<rolling-friction>0.3</rolling-friction>
|
||||
<bumpiness>0.2</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<name>Littoral</name>
|
||||
<texture>Terrain/tidal.png</texture>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<solid>1</solid>
|
||||
<light-coverage>40000000.0</light-coverage>
|
||||
<friction-factor>0.8</friction-factor>
|
||||
<rolling-friction>0.3</rolling-friction>
|
||||
<bumpiness>0.2</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<effect>Effects/crop</effect>
|
||||
<name>MixedCropPastureCover</name>
|
||||
<name>MixedCrop</name>
|
||||
<name>ComplexCrop</name>
|
||||
<texture>Terrain/irrcrop-europe.png</texture>
|
||||
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<bumpiness>0.7</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<wood-coverage>5000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<effect>Effects/crop</effect>
|
||||
<name>IrrCropPastureCover</name>
|
||||
<name>IrrCrop</name>
|
||||
<name>Orchard</name>
|
||||
<name>Olives</name>
|
||||
<name>Vineyard</name>
|
||||
<name>Rice</name>
|
||||
<texture>Terrain/irrcrop-europe.png</texture>
|
||||
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.9</friction-factor>
|
||||
<rolling-friction>0.3</rolling-friction>
|
||||
<bumpiness>0.6</bumpiness>
|
||||
<load-resistance>1e30</load-resistance>
|
||||
<object-group include="Materials/base/farm-buildings.xml"/>
|
||||
<wood-coverage>5000.0</wood-coverage>
|
||||
<tree-texture>Trees/deciduous-summer.png</tree-texture>
|
||||
<tree-varieties>8</tree-varieties>
|
||||
<tree-range-m alias="/params/forest/tree-range-m"/>
|
||||
<tree-height-m>15.0</tree-height-m>
|
||||
<tree-width-m>10.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<material include="Materials/regions/united-kingdom.xml">
|
||||
<name>Dirt</name>
|
||||
<effect>Effects/transition-base-dirt</effect>
|
||||
<!--<effect>Effects/transition-base-grass-inverse</effect>-->
|
||||
<texture>Terrain/mud.png</texture>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>10000000.0</light-coverage>
|
||||
<shininess>2.5</shininess>
|
||||
<rolling-friction>0.1</rolling-friction>
|
||||
<friction-factor>0.7</friction-factor>
|
||||
<bumpiness>0.1</bumpiness>
|
||||
</material>
|
||||
|
||||
<!-- REGIONAL DEFINITIONS - ASIA -->
|
||||
|
||||
|
@ -1929,7 +1783,7 @@
|
|||
<name>Scrub</name>
|
||||
<name>Sclerophyllous</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/shrub1-autumn.png</texture>
|
||||
<texture>Terrain/shrub1.png</texture>
|
||||
<texture n="11">Terrain/grass_green_hires.png</texture>
|
||||
<texture n="12">Terrain/herbtundra_iceland.png</texture>
|
||||
</texture-set>
|
||||
|
@ -2072,7 +1926,7 @@
|
|||
<name>DeciduousForest</name>
|
||||
<name>Bog</name>
|
||||
<name>Heath</name>
|
||||
<texture>Terrain/deciduous-hires-autumn.png</texture>
|
||||
<texture>Terrain/deciduous-hires.png</texture>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>10000000.0</light-coverage>
|
||||
|
@ -2099,7 +1953,7 @@
|
|||
<name>MixedForestCover</name>
|
||||
<name>MixedForest</name>
|
||||
<name>RainForest</name>
|
||||
<texture>Terrain/mixedforest-hires-autumn.png</texture>
|
||||
<texture>Terrain/mixedforest-hires.png</texture>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>5000000.0</light-coverage>
|
||||
|
@ -2235,13 +2089,15 @@
|
|||
<name>Scrub</name>
|
||||
<name>Sclerophyllous</name>
|
||||
<texture-set>
|
||||
<texture>Terrain/shrub1-autumn.png</texture>
|
||||
<texture>Terrain/shrub1.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/dirtrock.png</texture>
|
||||
<texture n="12">Terrain/dirtrock.png</texture>
|
||||
<texture n="14">Terrain/grain_texture.png</texture>
|
||||
<texture n="15">Terrain/airport_grass2.png</texture>
|
||||
</texture-set>
|
||||
<!-- <texture>Terrain/shrub1.png</texture>
|
||||
<texture>Terrain/shrub.png</texture>
|
||||
<texture>Terrain/shrub2.png</texture>
|
||||
<texture>Terrain/shrub3.png</texture>
|
||||
-->
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<diffuse>
|
||||
|
@ -2534,7 +2390,7 @@
|
|||
<name>Cemetery</name>
|
||||
<effect>Effects/landmass-nowood</effect>
|
||||
<texture-set>
|
||||
<texture>Terrain/tundra2-autumn.png</texture>
|
||||
<texture>Terrain/tundra2.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/rock.png</texture>
|
||||
</texture-set>
|
||||
|
@ -2575,13 +2431,8 @@
|
|||
<texture>Terrain/herbtundra.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/rock.png</texture>
|
||||
<texture n="15">Terrain/rock.png</texture>
|
||||
</texture-set>
|
||||
<parameters>
|
||||
<grain_strength>1.0</grain_strength>
|
||||
<dot_density>0.2</dot_density>
|
||||
</parameters>
|
||||
<!--<texture-set>
|
||||
<texture-set>
|
||||
<texture>Terrain/herbtundra2.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/rock.png</texture>
|
||||
|
@ -2590,7 +2441,7 @@
|
|||
<texture>Terrain/herbtundra3.png</texture>
|
||||
<texture n="11">Terrain/grass_hires.png</texture>
|
||||
<texture n="12">Terrain/rock.png</texture>
|
||||
</texture-set>-->
|
||||
</texture-set>
|
||||
<!--<texture>Terrain/herbtundra.png</texture>
|
||||
<texture>Terrain/herbtundra2.png</texture>
|
||||
<texture>Terrain/herbtundra3.png</texture>-->
|
||||
|
@ -2755,14 +2606,14 @@
|
|||
<effect>Effects/crop</effect>
|
||||
<name>DryCropPastureCover</name>
|
||||
<name>DryCrop</name>
|
||||
<texture>Terrain/drycrop1-autumn.png</texture>
|
||||
<!--<texture>Terrain/drycrop2.png</texture>
|
||||
<texture>Terrain/drycrop1.png</texture>
|
||||
<texture>Terrain/drycrop2.png</texture>
|
||||
<texture>Terrain/drycrop3.png</texture>
|
||||
<texture>Terrain/drycrop4.png</texture>-->
|
||||
<texture>Terrain/drycrop4.png</texture>
|
||||
<object-mask>Terrain/drycrop1.mask.png</object-mask>
|
||||
<object-mask>Terrain/drycrop2.mask.png</object-mask>
|
||||
<object-mask>Terrain/drycrop3.mask.png</object-mask>
|
||||
<!--<object-mask>Terrain/drycrop4.mask.png</object-mask>-->
|
||||
<object-mask>Terrain/drycrop4.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<solid>1</solid>
|
||||
|
@ -2902,7 +2753,7 @@
|
|||
<name>CropWood</name>
|
||||
<name>AgroForest</name>
|
||||
<effect>Effects/landmass-nowood</effect>
|
||||
<texture>Terrain/cropwood-autumn.png</texture>
|
||||
<texture>Terrain/cropwood.png</texture>
|
||||
<object-mask>Terrain/cropwood.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
|
@ -2920,6 +2771,27 @@
|
|||
<tree-width-m>12.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<!--<material n="2010">
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/startup/season</property>
|
||||
<value>summer</value>
|
||||
</equals>
|
||||
</condition>
|
||||
<name>Railroad</name>
|
||||
<name>Transport</name>
|
||||
--><!--<texture>Terrain/track-usage-high.png</texture>--><!--
|
||||
<texture>Terrain/track-usage-high-3-rail.png</texture>
|
||||
<xsize>1000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>1000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.5</friction-factor>
|
||||
<rolling-friction>0.04</rolling-friction>
|
||||
<bumpiness>0.5</bumpiness>
|
||||
<load-resistance>1e10</load-resistance>
|
||||
</material>-->
|
||||
|
||||
<!-- end summer-->
|
||||
|
||||
|
||||
|
@ -3688,7 +3560,7 @@
|
|||
<name>CropWood</name>
|
||||
<name>AgroForest</name>
|
||||
<texture>Terrain.winter/cropwood.png</texture>
|
||||
<object-mask>Terrain/cropwood.mask.png</object-mask>
|
||||
<object-mask>Terrain/cropwood.mask.png</object-mask>
|
||||
<xsize>2000</xsize>
|
||||
<ysize>2000</ysize>
|
||||
<light-coverage>2000000.0</light-coverage>
|
||||
|
@ -3705,7 +3577,28 @@
|
|||
<tree-width-m>12.0</tree-width-m>
|
||||
</material>
|
||||
|
||||
<!-- end winter-->
|
||||
<!--<material n="2012">
|
||||
<condition>
|
||||
<equals>
|
||||
<property>sim/startup/season</property>
|
||||
<value>winter</value>
|
||||
</equals>
|
||||
</condition>
|
||||
<name>Railroad</name>
|
||||
<name>Transport</name>
|
||||
<texture>Terrain.winter/track-usage-low.png</texture>
|
||||
<xsize>1000</xsize>
|
||||
<ysize>500</ysize>
|
||||
<light-coverage>1000000.0</light-coverage>
|
||||
<solid>1</solid>
|
||||
<friction-factor>0.5</friction-factor>
|
||||
<rolling-friction>0.04</rolling-friction>
|
||||
<bumpiness>0.5</bumpiness>
|
||||
<load-resistance>1e10</load-resistance>
|
||||
</material>-->
|
||||
|
||||
|
||||
<!-- end winter-->
|
||||
|
||||
<material include="Materials/base/rock.xml">
|
||||
<name>BarrenCover</name>
|
||||
|
|
34
Materials/regions/united-kingdom.xml
Normal file
34
Materials/regions/united-kingdom.xml
Normal file
|
@ -0,0 +1,34 @@
|
|||
<?xml version="1.0"?>
|
||||
<!-- General settings for all UK materials -->
|
||||
<PropertyList>
|
||||
<!-- Define the United Kingdom as a box with given latitude/longitude -->
|
||||
<condition>
|
||||
<and>
|
||||
<equals>
|
||||
<property>sim/startup/season</property>
|
||||
<value>summer</value>
|
||||
</equals>
|
||||
<and>
|
||||
<greater-than>
|
||||
<property>position/longitude-deg</property>
|
||||
<value>-20.0</value>
|
||||
</greater-than>
|
||||
<less-than-equals>
|
||||
<property>position/longitude-deg</property>
|
||||
<value>2.0</value>
|
||||
</less-than-equals>
|
||||
<greater-than-equals>
|
||||
<property>position/latitude-deg</property>
|
||||
<value>49.8</value>
|
||||
</greater-than-equals>
|
||||
</and>
|
||||
</and>
|
||||
</condition>
|
||||
|
||||
<!-- European buildings definitions. Notes that these will be used for -->
|
||||
<!-- both towns and cities -->
|
||||
<building-texture>Textures/buildings.png</building-texture>
|
||||
<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
|
||||
|
||||
|
||||
</PropertyList>
|
Loading…
Add table
Reference in a new issue