Added new AI Model Airbus A300-600 Freighter (A300F4-600) and Default Airbus Livery
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AI/Aircraft/ABY/ABY-Default.xml
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AI/Aircraft/ABY/ABY-Default.xml
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<?xml version="1.0"?>
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<PropertyList include="ABY-main.xml">
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<texture-path>Textures/Default</texture-path>
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</PropertyList>
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31
AI/Aircraft/ABY/ABY-main.xml
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AI/Aircraft/ABY/ABY-main.xml
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<?xml version="1.0"?>
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<PropertyList>
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<description>Airbus A300-600 Freighter (A300F4-600) </description>
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<author>Ian(Yves) Tolosa. Dec 2018 </author>
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<path>Models/ABY.ac</path>
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<!-- Pitch Forward so nosewheel on ground -->
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<offsets>
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<pitch-deg>-1.1</pitch-deg>
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</offsets>
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<!-- Gear Showed only < 180 knotspeed -->
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<animation>
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<type>select</type>
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<object-name>Gear</object-name>
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<condition>
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<less-than>
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<property>velocities/true-airspeed-kt</property>
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<value>180</value>
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</less-than>
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</condition>
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</animation>
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<!-- Tail and Windows Lightmap Effect -->
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<effect>
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<inherits-from>AI/Aircraft/ABY/Effects/ABY-LightMap</inherits-from>
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<object-name>ABY</object-name>
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<object-name>Gear</object-name>
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</effect>
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<!-- Add Navigation Lights Objects -->
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<model>
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<path>Lights/ABY-NavLights.xml</path>
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</model>
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</PropertyList>
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36
AI/Aircraft/ABY/Effects/ABY-LightMap.eff
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AI/Aircraft/ABY/Effects/ABY-LightMap.eff
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Lighting of Tail, Flanks and Windows -->
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<PropertyList>
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<name>ABY-LightMap</name>
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<inherits-from>Effects/model-combined-deferred</inherits-from>
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<parameters>
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<normalmap-enabled type="int">0</normalmap-enabled>
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<reflection-enabled type="int">0</reflection-enabled>
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<reflection-dynamic type="int">0</reflection-dynamic>
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<reflect_map-enabled type="int">0</reflect_map-enabled>
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<reflection-correction type="float">0</reflection-correction>
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<!-- Enable 3 colors RGB LigntMap -->
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<lightmap-enabled type="int"><use>/environment/lightmap-factor</use></lightmap-enabled>
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<lightmap-multi type="int">1</lightmap-multi>
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<!-- Red Channel (Tail) - Night Activation and Color -->
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<lightmap-factor type="float" n="0">1</lightmap-factor>
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<lightmap-color type="vec3d" n="0">1.0 1.0 1.0</lightmap-color>
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<!-- Green Channel (Windows) Multiplying Factor and Color -->
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<lightmap-factor type="float" n="1">1.0</lightmap-factor>
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<lightmap-color type="vec3d" n="1">1.0 1.0 1.0</lightmap-color>
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<!-- Blue Channel (OFF) Multiplying Factor and Color -->
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<lightmap-factor type="float" n="2">0</lightmap-factor>
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<lightmap-color type="vec3d" n="2">1.0 1.0 1.0</lightmap-color>
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<!-- Alpha Channel (OFF) Multiplying Factor and Color -->
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<lightmap-factor type="float" n="3">0.0</lightmap-factor>
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<lightmap-color type="vec3d" n="3">1.0 1.0 1.0</lightmap-color>
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<!-- LightMap Image Location -->
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<texture n="3">
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<image>AI/Aircraft/ABY/Effects/ABY-LightMap.png</image>
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<filter>linear-mipmap-linear</filter>
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<wrap-s>clamp</wrap-s>
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<wrap-t>clamp</wrap-t>
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<internal-format>normalized</internal-format>
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</texture>
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</parameters>
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</PropertyList>
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AI/Aircraft/ABY/Effects/ABY-LightMap.png
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AI/Aircraft/ABY/Effects/ABY-LightMap.png
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122
AI/Aircraft/ABY/Lights/ABY-NavLights.xml
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AI/Aircraft/ABY/Lights/ABY-NavLights.xml
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<?xml version="1.0"?>
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<!-- Author Ian (Yves Tolosa) - AUG 2018 -->
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<PropertyList>
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<!-- Position ALS Navigation Lights -->
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<model>
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<name>nav-right</name>
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<path>AI/Lights/procedural_light_nav_right.xml</path>
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<offsets>
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<x-m>4.53724</x-m>
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<y-m>22.3162</y-m>
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<z-m>5.83779</z-m>
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</offsets>
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</model>
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<model>
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<name>nav-left</name>
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<path>AI/Lights/procedural_light_nav_left.xml</path>
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<offsets>
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<x-m>4.53724</x-m>
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<y-m>-22.3162</y-m>
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<z-m>5.83779</z-m>
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</offsets>
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</model>
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<model>
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<name>nav-tail</name>
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<path>AI/Lights/procedural_light_nav_tail.xml</path>
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<offsets>
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<x-m>28</x-m>
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<y-m>0</y-m>
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<z-m>7.40789</z-m>
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</offsets>
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</model>
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<!-- Position ALS Strobes -->
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<model>
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<name>strobe-right</name>
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<path>AI/Lights/procedural_light_strobe_right.xml</path>
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<offsets>
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<x-m>7.3405</x-m>
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<y-m>22.3162</y-m>
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<z-m>6.11534</z-m>
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</offsets>
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</model>
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<model>
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<name>strobe-left</name>
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<path>AI/Lights/procedural_light_strobe_left.xml</path>
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<offsets>
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<x-m>7.3405</x-m>
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<y-m>-22.3162</y-m>
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<z-m>6.11534</z-m>
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</offsets>
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</model>
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<model>
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<name>strobe-tail</name>
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<path>AI/Lights/procedural_light_strobe_tail.xml</path>
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<offsets>
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<x-m>28.5</x-m>
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<y-m>0</y-m>
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<z-m>7.40789</z-m>
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</offsets>
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</model>
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<!-- Position Beacons -->
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<model>
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<name>beacon-top</name>
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<path>AI/Lights/procedural_light_beacon_top.xml</path>
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<offsets>
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<x-m>-3.58606</x-m>
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<y-m>0</y-m>
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<z-m>7.84224</z-m>
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</offsets>
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</model>
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<model>
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<name>beacon-bottom</name>
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<path>AI/Lights/procedural_light_beacon_bottom.xml</path>
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<offsets>
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<x-m>8.80994</x-m>
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<y-m>0</y-m>
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<z-m>2.1917</z-m>
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</offsets>
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</model>
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<!-- Group Lights for Shared Animations -->
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<animation>
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<name>StaticGrouped</name>
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<object-name>nav-right</object-name>
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<object-name>nav-left</object-name>
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<object-name>nav-tail</object-name>
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</animation>
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<animation>
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<name>StrobeGrouped</name>
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<object-name>strobe-right</object-name>
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<object-name>strobe-left</object-name>
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<object-name>strobe-tail</object-name>
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</animation>
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<animation>
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<name>BeaconGrouped</name>
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<object-name>beacon-top</object-name>
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<object-name>beacon-bottom</object-name>
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</animation>
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<!-- Show Static Lights & Beacons when aircraft is moving -->
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<animation>
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<type>select</type>
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<object-name>StaticGrouped</object-name>
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<object-name>BeaconGrouped</object-name>
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<nopreview />
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<condition>
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<greater-than>
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<property>transponder-id</property>
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<value type="string">0</value>
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</greater-than>
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</condition>
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</animation>
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<!-- Show Strobes when Aircraft on runway or airborne -->
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<animation>
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<type>select</type>
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<object-name>StrobeGrouped</object-name>
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<nopreview />
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<condition>
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<greater-than>
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<property>velocities/true-airspeed-kt</property>
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<value>40</value>
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</greater-than>
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</condition>
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</animation>
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</PropertyList>
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36738
AI/Aircraft/ABY/Models/ABY.ac
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36738
AI/Aircraft/ABY/Models/ABY.ac
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AI/Aircraft/ABY/Textures/Default/ABY-tex.png
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AI/Aircraft/ABY/Textures/Default/ABY-tex.png
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