From c55c17dd6416628d6a9b9a75d25e727ebad2505e Mon Sep 17 00:00:00 2001 From: Julian Smith Date: Fri, 22 Apr 2022 20:35:52 +0100 Subject: [PATCH] Nasal/multiplayer.nas: always enable multiplayer chat when replaying. This is an additional fix for bug 2731, ensuring that replay includes chat messages even if we are not connected to an MP server. --- Nasal/multiplayer.nas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Nasal/multiplayer.nas b/Nasal/multiplayer.nas index 102575ba7..59588dbbe 100644 --- a/Nasal/multiplayer.nas +++ b/Nasal/multiplayer.nas @@ -636,7 +636,7 @@ var mp_mode_changed = func(n) { gui.menuEnable(menuitem, is_online or is_replaying); } - if (is_online) { + if (is_online or is_replaying) { if (getprop("/sim/multiplay/write-message-log") and (log_file == nil)) { var t = props.globals.getNode("/sim/time/real"); if (t == nil)