1
0
Fork 0

Correct number of tree varieties for Med marshland

... was causing odd quadruple tree formations.
This commit is contained in:
Stuart Buchanan 2016-04-11 21:12:45 +01:00
parent 97d54bf17f
commit c536976237

View file

@ -2,56 +2,56 @@
<!-- Regional definitions for the Northern Africa --> <!-- Regional definitions for the Northern Africa -->
<PropertyList> <PropertyList>
<name>Southern Europe</name> <name>Southern Europe</name>
<area> <area>
<lon1>-10.2</lon1> <lon1>-10.2</lon1>
<lon2>-8.0</lon2> <lon2>-8.0</lon2>
<lat1>36.55</lat1> <lat1>36.55</lat1>
<lat2>41.0</lat2> <lat2>41.0</lat2>
</area> </area>
<area> <area>
<lon1>-8.0</lon1> <lon1>-8.0</lon1>
<lon2>0.9</lon2> <lon2>0.9</lon2>
<lat1>36.55</lat1> <lat1>36.55</lat1>
<lat2>42.42</lat2> <lat2>42.42</lat2>
</area> </area>
<area> <area>
<lon1>0.9</lon1> <lon1>0.9</lon1>
<lon2>2.6</lon2> <lon2>2.6</lon2>
<lat1>38.17</lat1> <lat1>38.17</lat1>
<lat2>42.42</lat2> <lat2>42.42</lat2>
</area> </area>
<area> <area>
<lon1>2.6</lon1> <lon1>2.6</lon1>
<lon2>10.0</lon2> <lon2>10.0</lon2>
<lat1>38.17</lat1> <lat1>38.17</lat1>
<lat2>43.78</lat2> <lat2>43.78</lat2>
</area> </area>
<area> <area>
<lon1>10.0</lon1> <lon1>10.0</lon1>
<lon2>11.7</lon2> <lon2>11.7</lon2>
<lat1>38.17</lat1> <lat1>38.17</lat1>
<lat2>40.06</lat2> <lat2>40.06</lat2>
</area> </area>
<area> <area>
<lon1>11.7</lon1> <lon1>11.7</lon1>
<lon2>15.5</lon2> <lon2>15.5</lon2>
<lat1>34.35</lat1> <lat1>34.35</lat1>
<lat2>40.06</lat2> <lat2>40.06</lat2>
</area> </area>
<area> <area>
<lon1>15.5</lon1> <lon1>15.5</lon1>
<lon2>20.0</lon2> <lon2>20.0</lon2>
<lat1>34.35</lat1> <lat1>34.35</lat1>
<lat2>43.97</lat2> <lat2>43.97</lat2>
</area> </area>
<area> <area>
<lon1>20.0</lon1> <lon1>20.0</lon1>
<lon2>25.0</lon2> <lon2>25.0</lon2>
@ -65,7 +65,7 @@
<lat1>36.85</lat1> <lat1>36.85</lat1>
<lat2>35.97</lat2> <lat2>35.97</lat2>
</area> </area>
<!-- Atlantic Islands (Madeira, Canarias, Tenerife, etc.) --> <!-- Atlantic Islands (Madeira, Canarias, Tenerife, etc.) -->
<area> <area>
<lon1>-32.4</lon1> <lon1>-32.4</lon1>
@ -96,7 +96,7 @@
<uvstretch>8.0</uvstretch> <uvstretch>8.0</uvstretch>
</parameters> </parameters>
</material> </material>
<material> <material>
<name>pc_shoulder</name> <name>pc_shoulder</name>
<texture>Runway/pc_shoulder_mediterranean.png</texture> <texture>Runway/pc_shoulder_mediterranean.png</texture>
@ -157,14 +157,14 @@
<bumpiness>0.1</bumpiness> <bumpiness>0.1</bumpiness>
<load-resistance>1e30</load-resistance> <load-resistance>1e30</load-resistance>
</material> </material>
<material> <material>
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<name>RainForest</name> <name>RainForest</name>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>DeciduousNeedleCover</name> <name>DeciduousNeedleCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
@ -175,14 +175,14 @@
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>0.1</hires_overlay_bias> <hires_overlay_bias>0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<wood-coverage>14000.0</wood-coverage> <wood-coverage>14000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
@ -190,7 +190,7 @@
<bumpiness>0.85</bumpiness> <bumpiness>0.85</bumpiness>
</material> </material>
<material> <material>
<name>Grassland</name> <name>Grassland</name>
<name>GrassCover</name> <name>GrassCover</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
@ -202,14 +202,14 @@
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
</parameters> </parameters>
<xsize>2000</xsize> <xsize>2000</xsize>
<ysize>2000</ysize> <ysize>2000</ysize>
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<wood-coverage>40000.0</wood-coverage> <wood-coverage>40000.0</wood-coverage>
<tree-texture>Trees/tropical-alt.png</tree-texture> <tree-texture>Trees/tropical-alt.png</tree-texture>
<tree-varieties>8</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
@ -217,7 +217,7 @@
<bumpiness>0.65</bumpiness> <bumpiness>0.65</bumpiness>
</material> </material>
<material> <material>
<name>Shrub</name> <name>Shrub</name>
<name>ShrubCover</name> <name>ShrubCover</name>
<name>ShrubGrassCover</name> <name>ShrubGrassCover</name>
@ -238,7 +238,7 @@
<texture n="15">Terrain/airport_grass2.png</texture> <texture n="15">Terrain/airport_grass2.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<grain_strength>0.5</grain_strength> <grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.08</hires_overlay_bias> <hires_overlay_bias>-0.08</hires_overlay_bias>
</parameters> </parameters>
<xsize>4000</xsize> <xsize>4000</xsize>
@ -246,7 +246,7 @@
<light-coverage>4000000.0</light-coverage> <light-coverage>4000000.0</light-coverage>
<wood-coverage>30000.0</wood-coverage> <wood-coverage>30000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>4</tree-varieties> <tree-varieties>8</tree-varieties>
<tree-height-m>10.0</tree-height-m> <tree-height-m>10.0</tree-height-m>
<tree-width-m>15.0</tree-width-m> <tree-width-m>15.0</tree-width-m>
<rolling-friction>0.4</rolling-friction> <rolling-friction>0.4</rolling-friction>
@ -307,7 +307,7 @@
<tree-height-m>20.0</tree-height-m> <tree-height-m>20.0</tree-height-m>
<tree-width-m>12.0</tree-width-m> <tree-width-m>12.0</tree-width-m>
</material> </material>
<material> <material>
<name>DryLake</name> <name>DryLake</name>
<name>IntermittentReservoir</name> <name>IntermittentReservoir</name>
@ -316,7 +316,7 @@
<texture>Terrain/sand1.png</texture> <texture>Terrain/sand1.png</texture>
<texture n="12">Terrain/grass_dry3.png</texture> <texture n="12">Terrain/grass_dry3.png</texture>
<texture n="15">Terrain/sand_hires_ochre.png</texture> <texture n="15">Terrain/sand_hires_ochre.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<dot_density>0.2</dot_density> <dot_density>0.2</dot_density>
</parameters> </parameters>
@ -338,7 +338,7 @@
<texture-set> <texture-set>
<texture>Terrain/18th_century_city.png</texture> <texture>Terrain/18th_century_city.png</texture>
<texture n="2">Terrain/18th_century_city-relief-light.png</texture> <texture n="2">Terrain/18th_century_city-relief-light.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/18th_century_city.mask.png</object-mask> <object-mask>Terrain/18th_century_city.mask.png</object-mask>
<xsize>1000</xsize> <xsize>1000</xsize>
<ysize>1000</ysize> <ysize>1000</ysize>
@ -374,7 +374,7 @@
<texture-set> <texture-set>
<texture>Terrain/town-europe-south.png</texture> <texture>Terrain/town-europe-south.png</texture>
<texture n="2">Terrain/town-europe-south-relief-light.png</texture> <texture n="2">Terrain/town-europe-south-relief-light.png</texture>
</texture-set> </texture-set>
<object-mask>Terrain/town-europe.mask.png</object-mask> <object-mask>Terrain/town-europe.mask.png</object-mask>
<xsize>1024</xsize> <xsize>1024</xsize>
<ysize>1024</ysize> <ysize>1024</ysize>
@ -399,7 +399,7 @@
<tree-height-m>15.0</tree-height-m> <tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m> <tree-width-m>10.0</tree-width-m>
</material> </material>
<material> <material>
<name>BarrenCover</name> <name>BarrenCover</name>
<name>Dirt</name> <name>Dirt</name>
@ -410,7 +410,7 @@
<texture>Terrain/california-rock.png</texture> <texture>Terrain/california-rock.png</texture>
<texture n="11">Terrain/gravel_gray.png</texture> <texture n="11">Terrain/gravel_gray.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
<grain_strength>0.7</grain_strength> <grain_strength>0.7</grain_strength>
@ -422,7 +422,7 @@
<rolling-friction>0.1</rolling-friction> <rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness> <bumpiness>0.3</bumpiness>
</material> </material>
<material> <material>
<name>Lava</name> <name>Lava</name>
<name>Burnt</name> <name>Burnt</name>
@ -430,7 +430,7 @@
<texture>Terrain/california-rock.png</texture> <texture>Terrain/california-rock.png</texture>
<texture n="11">Terrain/lava2.png</texture> <texture n="11">Terrain/lava2.png</texture>
<texture n="14">Terrain/grain_texture.png</texture> <texture n="14">Terrain/grain_texture.png</texture>
</texture-set> </texture-set>
<parameters> <parameters>
<hires_overlay_bias>-0.1</hires_overlay_bias> <hires_overlay_bias>-0.1</hires_overlay_bias>
<grain_strength>0.7</grain_strength> <grain_strength>0.7</grain_strength>