Merge branch 'master' of \New Git\fgdata
This commit is contained in:
commit
be61cc6e89
3 changed files with 425 additions and 63 deletions
|
@ -1,9 +1,8 @@
|
|||
<?xml version="1.0" ?>
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||||
<?xml-stylesheet type="text/xsl" href="joystick.xsl"?>
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||||
<!-- $Id$ -->
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||||
<!-- Saitek AV8R/Aviator
|
||||
|
||||
Copyright (C) 2007 - 2009 Anders Gidenstam (anders(at)gidenstam.org)
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||||
Copyright (C) 2007 - 2010 Anders Gidenstam (anders(at)gidenstam.org)
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||||
This file is released under the GPL license v2 or later.
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||||
-->
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||||
<PropertyList>
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||||
|
@ -21,18 +20,27 @@
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|||
# TM0: All selected; TM1: #1 & #2; TM2: #3 & #4
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var engine_axis_mode = 0;
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# Valid only in TM1 and TM2.
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# EA0: throttle, +mod: propeller
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# EA1: propeller, +mod: throttle
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# EA0: throttle
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# EA1: mixture
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# EA2: propeller
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var quick_view_active = 0;
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var old_view = view.point.save();
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var pressed = [0,0,0,0,0,0,0,0,0,0,0,0];
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# Map engines to throttles for TM1 (0, 1) and TM2 (2, 3)
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var engine = [0, 1, 2, 3];
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# Do per-aircraft modifications
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if (getprop("/sim/model/path") ==
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"Aircraft/Short_Empire/Models/Short_Empire-model.xml") {
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# Do per-aircraft modifications
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if (contains({"Aircraft/Short_Empire/Models/Short_Empire-model.xml" : 0,
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"Aircraft/Lockheed1049/Models/Lockheed1049_twa.xml" : 0},
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getprop("/sim/model/path"))) {
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# TM1: the outer engines, TM2: the inner engines
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engine = [0, 3, 1, 2];
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}
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if (contains({"Aircraft/DO-X/Models/dox.xml" : 0},
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getprop("/sim/model/path"))) {
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engine = [[0, 1, 2, 3, 4, 5], [6, 7, 8, 9, 10, 11],
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[0, 1, 2, 3, 4, 5], [6, 7, 8, 9, 10, 11]];
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||||
}
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||||
|
||||
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||||
var goal_heading_offset =
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@ -46,7 +54,7 @@
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var kbdalt = props.globals.getNode("/devices/status/keyboard/alt", 1);
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var quick_view = func {
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dir = arg[0];
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var dir = arg[0];
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if (dir == 0) {
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quick_view_active = 0;
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view.point.move(old_view, 0.1);
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@ -99,7 +107,13 @@
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</nasal>
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||||
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<!-- Analog axis 0. Aileron -->
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<axis n="0">
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<axis>
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<name>Stick left/right</name>
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<number>
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<unix>0</unix>
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<mac>0</mac>
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<windows>0</windows>
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</number>
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<desc>aileron</desc>
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<binding>
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<command>property-scale</command>
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@ -111,7 +125,13 @@
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</axis>
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<!-- Analog axis 1. Elevator -->
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<axis n="1">
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<axis>
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<name>Stick forward/back</name>
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<number>
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<unix>1</unix>
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<mac>1</mac>
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<windows>1</windows>
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</number>
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<desc>elevator</desc>
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<binding>
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<command>property-scale</command>
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@ -125,6 +145,7 @@
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<!-- Analog axis 3. Rudder -->
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<axis>
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<name>Stick twist</name>
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<number>
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<unix>3</unix>
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<mac>2</mac>
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||||
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@ -139,10 +160,18 @@
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<factor type="double">1.0</factor>
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<squared type="bool">true</squared>
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</binding>
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<!-- binding>
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<command>nasal</command>
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<script>
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setprop("sim/current-view/goal-heading-offset-deg",
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-90.0*cmdarg().getNode("setting").getValue());
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</script>
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</binding -->
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</axis>
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<!-- Analog axis 2. Throttle 1 -->
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<axis>
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<name>Left throttle</name>
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<number>
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<unix>2</unix>
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<mac>3</mac>
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||||
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@ -155,43 +184,43 @@
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if (engine_select_mode == 0) {
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controls.throttleAxis();
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} else {
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||||
var val = cmdarg().getNode("setting").getValue();
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var ctrl_pp =
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"/controls/engines/engine[" ~
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||||
((engine_select_mode == 1) ? engine[0] : engine[2]) ~ "]/" ~
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(engine_axis_mode ? "propeller-pitch" : "throttle");
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setprop(ctrl_pp, (1 - val)/2);
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||||
controls.perEngineSelectedAxisHandler(engine_axis_mode)
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||||
((engine_select_mode == 1) ? engine[0] : engine[2]);
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||||
}
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||||
</script>
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||||
</binding>
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</axis>
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<!-- Analog axis 4. Throttle 2 -->
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<axis n="4">
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<desc>TM0: mixture, +mod: propeller pitch, TM1: throttle/propeller 2, TM2: throttle/propeller 4</desc>
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<axis>
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<name>Right throttle</name>
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<number>
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<unix>4</unix>
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<mac>4</mac>
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<windows>4</windows>
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</number>
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<desc>TM0: mixture, TM1: throttle/propeller 2, TM2: throttle/propeller 4</desc>
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<binding>
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<command>nasal</command>
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<script>
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if (engine_select_mode == 0) {
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if (!modifier) {
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controls.mixtureAxis();
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} else {
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controls.propellerAxis();
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}
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controls.mixtureAxis();
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} else {
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var val = cmdarg().getNode("setting").getValue();
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||||
var ctrl_pp =
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||||
"/controls/engines/engine[" ~
|
||||
((engine_select_mode == 1) ? engine[1] : engine[3]) ~ "]/" ~
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||||
(engine_axis_mode ? "propeller-pitch" : "throttle");
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||||
setprop(ctrl_pp, (1 - val)/2);
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controls.perEngineSelectedAxisHandler(engine_axis_mode)
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((engine_select_mode == 1) ? engine[1] : engine[3]);
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}
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||||
</script>
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||||
</binding>
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||||
</axis>
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||||
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||||
<!-- Axis 5. Hat left/right -->
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||||
<axis n="5">
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<axis>
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||||
<name>Hat left/right</name>
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||||
<number>
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||||
<unix>5</unix>
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<mac>5</mac>
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<windows>5</windows>
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||||
</number>
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||||
<desc>quick view left/right, +mod: horizontal view pan</desc>
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||||
<low>
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<repeatable type="bool">true</repeatable>
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@ -238,10 +267,12 @@
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<binding>
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<command>nasal</command>
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<script>
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||||
<![CDATA[
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trace("Axis 5, Hat: low released!");
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if (!modifier) {
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quick_view(0);
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||||
}
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]]>
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||||
</script>
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||||
</binding>
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||||
</mod-up>
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||||
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@ -249,7 +280,13 @@
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|||
</axis>
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||||
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||||
<!-- Axis 6. Hat up/down -->
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||||
<axis n="6">
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||||
<axis>
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<name>Hat up/down</name>
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||||
<number>
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||||
<unix>6</unix>
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<mac>6</mac>
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||||
<windows>6</windows>
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||||
</number>
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||||
<desc>view reset/quick view front, +mod: vertical view pan</desc>
|
||||
<low>
|
||||
<repeatable type="bool">true</repeatable>
|
||||
|
@ -270,9 +307,11 @@
|
|||
<binding>
|
||||
<command>nasal</command>
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||||
<script>
|
||||
<![CDATA[
|
||||
if (!modifier) {
|
||||
#quick_view(0);
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||||
}
|
||||
]]>
|
||||
</script>
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||||
</binding>
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||||
</mod-up>
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||||
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@ -296,9 +335,11 @@
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|||
<binding>
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||||
<command>nasal</command>
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||||
<script>
|
||||
<![CDATA[
|
||||
if (!modifier) {
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||||
quick_view(0);
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||||
}
|
||||
]]>
|
||||
</script>
|
||||
</binding>
|
||||
</mod-up>
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||||
|
@ -306,8 +347,13 @@
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|||
</axis>
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||||
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||||
<!-- Trigger Button -->
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<button n="0">
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<button>
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<name>Trigger</name>
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<number>
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<unix>0</unix>
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||||
<mac>0</mac>
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||||
<windows>0</windows>
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||||
</number>
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||||
<desc>function modifier (mod)</desc>
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||||
<binding>
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||||
<command>nasal</command>
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||||
|
@ -327,8 +373,13 @@
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|||
</button>
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||||
<!-- Center Button -->
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||||
<button n="2">
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||||
<button>
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||||
<name>Center button</name>
|
||||
<number>
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||||
<unix>2</unix>
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||||
<mac>2</mac>
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||||
<windows>2</windows>
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||||
</number>
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||||
<desc>brakes, +mod: Toggle parking brake</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
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||||
|
@ -352,8 +403,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Left Button -->
|
||||
<button n="1">
|
||||
<button>
|
||||
<name>Left button</name>
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||||
<number>
|
||||
<unix>1</unix>
|
||||
<mac>1</mac>
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||||
<windows>1</windows>
|
||||
</number>
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||||
<desc>left brake, +mod: PTT</desc>
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||||
<binding>
|
||||
<command>nasal</command>
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||||
|
@ -378,8 +434,13 @@
|
|||
</button>
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||||
|
||||
<!-- Right Button -->
|
||||
<button n="3">
|
||||
<button>
|
||||
<name>Right button</name>
|
||||
<number>
|
||||
<unix>3</unix>
|
||||
<mac>3</mac>
|
||||
<windows>3</windows>
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||||
</number>
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||||
<desc>right brake, +mod: trigger</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -404,8 +465,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T1 -->
|
||||
<button n="4">
|
||||
<button>
|
||||
<name>T1</name>
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||||
<number>
|
||||
<unix>4</unix>
|
||||
<mac>4</mac>
|
||||
<windows>4</windows>
|
||||
</number>
|
||||
<desc>next view, +mod: zoom in +Shift: next weapon</desc>
|
||||
<repeatable type="bool">true</repeatable>
|
||||
<binding>
|
||||
|
@ -442,8 +508,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T2 -->
|
||||
<button n="5">
|
||||
<button>
|
||||
<name>T2</name>
|
||||
<number>
|
||||
<unix>5</unix>
|
||||
<mac>5</mac>
|
||||
<windows>5</windows>
|
||||
</number>
|
||||
<desc>previous view, +mod: zoom out, +Shift: previous weapon</desc>
|
||||
<repeatable type="bool">true</repeatable>
|
||||
<binding>
|
||||
|
@ -480,8 +551,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T3 -->
|
||||
<button n="6">
|
||||
<button>
|
||||
<name>T3</name>
|
||||
<number>
|
||||
<unix>6</unix>
|
||||
<mac>6</mac>
|
||||
<windows>6</windows>
|
||||
</number>
|
||||
<desc>trim nose down, +mod: disarm speed brakes</desc>
|
||||
<repeatable type="bool">true</repeatable>
|
||||
<binding>
|
||||
|
@ -498,8 +574,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T4 -->
|
||||
<button n="7">
|
||||
<button>
|
||||
<name>T4</name>
|
||||
<number>
|
||||
<unix>7</unix>
|
||||
<mac>7</mac>
|
||||
<windows>7</windows>
|
||||
</number>
|
||||
<desc>trim nose up, +mod: deploy speed brakes</desc>
|
||||
<repeatable type="bool">true</repeatable>
|
||||
<binding>
|
||||
|
@ -516,8 +597,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T5 -->
|
||||
<button n="8">
|
||||
<button>
|
||||
<name>T5</name>
|
||||
<number>
|
||||
<unix>8</unix>
|
||||
<mac>8</mac>
|
||||
<windows>8</windows>
|
||||
</number>
|
||||
<desc>retract flaps one step, +mod: gear up</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -542,8 +628,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T6 -->
|
||||
<button n="9">
|
||||
<button>
|
||||
<name>T6</name>
|
||||
<number>
|
||||
<unix>9</unix>
|
||||
<mac>9</mac>
|
||||
<windows>9</windows>
|
||||
</number>
|
||||
<desc>deploy flaps one step, +mod: gear down</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -568,8 +659,13 @@
|
|||
</button>
|
||||
|
||||
<!-- Button: T7 -->
|
||||
<button n="10">
|
||||
<button>
|
||||
<name>T7</name>
|
||||
<number>
|
||||
<unix>10</unix>
|
||||
<mac>10</mac>
|
||||
<windows>10</windows>
|
||||
</number>
|
||||
<desc>Increase magnetos, +mod: Engine throttle/propeller axis swap</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -578,14 +674,19 @@
|
|||
if (!modifier) {
|
||||
controls.stepMagnetos(1);
|
||||
} else {
|
||||
engine_axis_mode = !engine_axis_mode;
|
||||
engine_axis_mode = 2*!engine_axis_mode;
|
||||
}
|
||||
</script>
|
||||
</binding>
|
||||
</button>
|
||||
|
||||
<!-- Button: T8 -->
|
||||
<button n="11">
|
||||
<button>
|
||||
<number>
|
||||
<unix>11</unix>
|
||||
<mac>11</mac>
|
||||
<windows>11</windows>
|
||||
</number>
|
||||
<name>T8</name>
|
||||
<desc>Decrease magnetos, +mod: Engine throttle/propeller axis swap</desc>
|
||||
<binding>
|
||||
|
@ -595,15 +696,20 @@
|
|||
if (!modifier) {
|
||||
controls.stepMagnetos(-1);
|
||||
} else {
|
||||
engine_axis_mode = !engine_axis_mode;
|
||||
engine_axis_mode = 2*!engine_axis_mode;
|
||||
}
|
||||
</script>
|
||||
</binding>
|
||||
</button>
|
||||
|
||||
<!-- Button: 3-way Mode switch -->
|
||||
<button n="12">
|
||||
<button>
|
||||
<name>Mode 1</name>
|
||||
<number>
|
||||
<unix>12</unix>
|
||||
<mac>12</mac>
|
||||
<windows>12</windows>
|
||||
</number>
|
||||
<desc>Engine 0/1 throttle mode</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -622,7 +728,13 @@
|
|||
</binding>
|
||||
</mod-up>
|
||||
</button>
|
||||
<button n="13">
|
||||
<button>
|
||||
<name>Mode 2</name>
|
||||
<number>
|
||||
<unix>13</unix>
|
||||
<mac>13</mac>
|
||||
<windows>13</windows>
|
||||
</number>
|
||||
<name>Mode 2</name>
|
||||
<desc>Engine 2/3 throttle mode</desc>
|
||||
<binding>
|
||||
|
|
|
@ -1,35 +1,122 @@
|
|||
<?xml version="1.0"?>
|
||||
<!-- Saitek Pro Flight Quadrant
|
||||
|
||||
Copyright (C) 2008 Ronald Jensen (wino(at)jentronics.com)
|
||||
This file is released under the GPL license.
|
||||
Copyright (C) 2008 Ronald Jensen (wino(at)jentronics.com)
|
||||
Copyright (C) 2009 - 2010 Anders Gidenstam (anders(at)gidenstam.org)
|
||||
This file is released under the GPL license version 2.
|
||||
-->
|
||||
<PropertyList>
|
||||
<name>Saitek Saitek Pro Flight Quadrant</name>
|
||||
<name>Saitek Pro Flight Quadrant</name>
|
||||
<name>Saitek Pro Flight Throttle Quadrant</name>
|
||||
<axis n="0">
|
||||
<desc>Throttle</desc>
|
||||
|
||||
<nasal>
|
||||
<script>
|
||||
<![CDATA[
|
||||
var self = cmdarg().getParent();
|
||||
var data = self.getNode("data");
|
||||
var engine_select_mode = 0;
|
||||
# TM0: All selected; TM1: #1-#3; TM2: #3-#6
|
||||
var engine_axis_mode = 0;
|
||||
# Valid only in TM1 and TM2.
|
||||
# EA0: throttle
|
||||
# EA1: mixure
|
||||
# EA2: propeller
|
||||
var pressed = [0,0,0,0,0,0];
|
||||
var engine = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10];
|
||||
|
||||
# Do per-aircraft modifications
|
||||
if (contains({"Aircraft/Short_Empire/Models/Short_Empire-model.xml" : 0,
|
||||
"Aircraft/Lockheed1049/Models/Lockheed1049_twa.xml" : 0},
|
||||
getprop("/sim/model/path"))) {
|
||||
# Map port outer to axis 0, starboard outer to axis 2 and
|
||||
# the inner engines to axis 1.
|
||||
engine = [0, [1, 2], 3];
|
||||
}
|
||||
if (contains({"Aircraft/DO-X/Models/dox.xml" : 0},
|
||||
getprop("/sim/model/path"))) {
|
||||
engine = [[0, 1, 2, 3], [4, 5, 6, 7], [8, 9, 10, 11]];
|
||||
}
|
||||
if (contains({"Aircraft/Nordstern/Models/Nordstern.xml" : 0},
|
||||
getprop("/sim/model/path"))) {
|
||||
engine = [0, 1, [2, 3]];
|
||||
}
|
||||
|
||||
var kbdctrl = props.globals.getNode("/devices/status/keyboard/ctrl", 1);
|
||||
var kbdalt = props.globals.getNode("/devices/status/keyboard/alt", 1);
|
||||
|
||||
var axis_handler = func(axis) {
|
||||
if (engine_select_mode == 0) {
|
||||
if (axis == 0) {
|
||||
controls.throttleAxis();
|
||||
} elsif (axis == 1) {
|
||||
controls.propellerAxis();
|
||||
} elsif (axis == 2) {
|
||||
controls.mixtureAxis();
|
||||
}
|
||||
} else {
|
||||
controls.perEngineSelectedAxisHandler(engine_axis_mode)
|
||||
(engine[axis + 3*(engine_select_mode - 1)]);
|
||||
}
|
||||
}
|
||||
|
||||
var trace = func(str) {
|
||||
# Uncomment the line below to trace button presses.
|
||||
#print("Pro-Flight-Quadrant.xml: " ~ str);
|
||||
}
|
||||
]]>
|
||||
</script>
|
||||
</nasal>
|
||||
|
||||
<!-- Levers left to right. -->
|
||||
<axis>
|
||||
<name>Left lever</name>
|
||||
<number>
|
||||
<unix>0</unix>
|
||||
<mac>0</mac>
|
||||
<windows>0</windows>
|
||||
</number>
|
||||
<desc>TM0: throttle, TM1: throttle/propeller 1, TM2: throttle/propeller 4</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.throttleAxis()</script>
|
||||
<script>axis_handler(0)</script>
|
||||
</binding>
|
||||
</axis>
|
||||
<axis n="1">
|
||||
<desc>Prop Pitch</desc>
|
||||
<axis>
|
||||
<name>Middle lever</name>
|
||||
<number>
|
||||
<unix>1</unix>
|
||||
<mac>1</mac>
|
||||
<windows>1</windows>
|
||||
</number>
|
||||
<desc>TM0: propeller, TM1: throttle/propeller 2, TM2: throttle/propeller 5</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.propellerAxis()</script>
|
||||
<script>axis_handler(1)</script>
|
||||
</binding>
|
||||
</axis>
|
||||
<axis n="2">
|
||||
<desc>Mixture </desc>
|
||||
<axis>
|
||||
<name>Right lever</name>
|
||||
<number>
|
||||
<unix>2</unix>
|
||||
<mac>2</mac>
|
||||
<windows>2</windows>
|
||||
</number>
|
||||
<desc>TM0: mixture, TM1: throttle/propeller 3, TM2: throttle/propeller 6</desc>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.mixtureAxis()</script>
|
||||
<script>axis_handler(2)</script>
|
||||
</binding>
|
||||
</axis>
|
||||
<button n="0">
|
||||
|
||||
<!-- 2-way rocker switches. Left to right. -->
|
||||
<button>
|
||||
<name>Left button up</name>
|
||||
<number>
|
||||
<unix>0</unix>
|
||||
<mac>0</mac>
|
||||
<windows>0</windows>
|
||||
</number>
|
||||
<desc>Flaps up</desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
|
@ -42,14 +129,40 @@
|
|||
<script>controls.flapsDown(0)</script>
|
||||
</binding>
|
||||
</mod-up>
|
||||
<mod-shift>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
trace("Button 0 + shift pressed!");
|
||||
gui.popupTip("Saitek Quadrant: Throttle Mode 1");
|
||||
engine_select_mode = 1;
|
||||
</script>
|
||||
</binding>
|
||||
</mod-shift>
|
||||
</button>
|
||||
<button n="1">
|
||||
<name>Left button down</name>
|
||||
<number>
|
||||
<unix>1</unix>
|
||||
<mac>1</mac>
|
||||
<windows>1</windows>
|
||||
</number>
|
||||
<desc>Flaps down</desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.flapsDown(1)</script>
|
||||
</binding>
|
||||
<mod-shift>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
trace("Button 1 + shift pressed!");
|
||||
gui.popupTip("Saitek Quadrant: Throttle Mode 0");
|
||||
engine_select_mode = 0;
|
||||
</script>
|
||||
</binding>
|
||||
</mod-shift>
|
||||
<mod-up>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
|
@ -57,23 +170,64 @@
|
|||
</binding>
|
||||
</mod-up>
|
||||
</button>
|
||||
<button n="2">
|
||||
|
||||
<button>
|
||||
<name>Middle button up</name>
|
||||
<number>
|
||||
<unix>2</unix>
|
||||
<mac>2</mac>
|
||||
<windows>2</windows>
|
||||
</number>
|
||||
<desc>Elevator trim up</desc>
|
||||
<repeatable>true</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.elevatorTrim(-0.75)</script>
|
||||
</binding>
|
||||
<mod-shift>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
trace("Button 2 + shift pressed!");
|
||||
if (engine_select_mode) gui.popupTip("Saitek Quadrant: Throttle control");
|
||||
engine_axis_mode = 0;
|
||||
</script>
|
||||
</binding>
|
||||
</mod-shift>
|
||||
</button>
|
||||
<button n="3">
|
||||
<button>
|
||||
<name>Middle button down</name>
|
||||
<number>
|
||||
<unix>3</unix>
|
||||
<mac>3</mac>
|
||||
<windows>3</windows>
|
||||
</number>
|
||||
<desc>Elevator trim down</desc>
|
||||
<repeatable>true</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>controls.elevatorTrim(0.75)</script>
|
||||
</binding>
|
||||
<mod-shift>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script>
|
||||
trace("Button 3 + shift pressed!");
|
||||
if (engine_select_mode)
|
||||
gui.popupTip("Saitek Quadrant: Propeller control");
|
||||
engine_axis_mode = 2;
|
||||
</script>
|
||||
</binding>
|
||||
</mod-shift>
|
||||
</button>
|
||||
<button n="4">
|
||||
|
||||
<button>
|
||||
<name>Right button up</name>
|
||||
<number>
|
||||
<unix>4</unix>
|
||||
<mac>4</mac>
|
||||
<windows>4</windows>
|
||||
</number>
|
||||
<desc>Gear up</desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
|
@ -81,7 +235,13 @@
|
|||
<script>controls.gearDown(-1)</script>
|
||||
</binding>
|
||||
</button>
|
||||
<button n="5">
|
||||
<button>
|
||||
<name>Right button down</name>
|
||||
<number>
|
||||
<unix>5</unix>
|
||||
<mac>5</mac>
|
||||
<windows>5</windows>
|
||||
</number>
|
||||
<desc>Gear down</desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
|
@ -89,4 +249,49 @@
|
|||
<script>controls.gearDown(1)</script>
|
||||
</binding>
|
||||
</button>
|
||||
|
||||
<!-- Axis reverse area switches. -->
|
||||
<button>
|
||||
<name>Left lever reverse</name>
|
||||
<number>
|
||||
<unix>6</unix>
|
||||
<mac>6</mac>
|
||||
<windows>6</windows>
|
||||
</number>
|
||||
<desc></desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script></script>
|
||||
</binding>
|
||||
</button>
|
||||
<button>
|
||||
<name>Middle lever reverse</name>
|
||||
<number>
|
||||
<unix>7</unix>
|
||||
<mac>7</mac>
|
||||
<windows>7</windows>
|
||||
</number>
|
||||
<desc></desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script></script>
|
||||
</binding>
|
||||
</button>
|
||||
<button>
|
||||
<name>Right lever reverse</name>
|
||||
<number>
|
||||
<unix>8</unix>
|
||||
<mac>8</mac>
|
||||
<windows>8</windows>
|
||||
</number>
|
||||
<desc></desc>
|
||||
<repeatable>false</repeatable>
|
||||
<binding>
|
||||
<command>nasal</command>
|
||||
<script></script>
|
||||
</binding>
|
||||
</button>
|
||||
|
||||
</PropertyList>
|
||||
|
|
|
@ -74,6 +74,51 @@ var mixtureAxis = axisHandler("/controls/engines/engine[", "]/mixture");
|
|||
var propellerAxis = axisHandler("/controls/engines/engine[", "]/propeller-pitch");
|
||||
var carbHeatAxis = axisHandler("/controls/anti-ice/engine[", "]/carb-heat");
|
||||
|
||||
# Joystick axis handler for controlling subsets of similar properties.
|
||||
# Shouldn't be called from other contexts.
|
||||
# The argument engine can be either an index number or a list of
|
||||
# index numbers.
|
||||
# Use only when perEngineSelectedAxisHandler() below will not do.
|
||||
var perIndexAxisHandler = func(pre, post) {
|
||||
return
|
||||
func(index, invert = 0) {
|
||||
var val = cmdarg().getNode("setting").getValue();
|
||||
if(invert) val = -val;
|
||||
if (typeof(index) == "scalar") {
|
||||
setprop(pre ~ index ~ post, (1 - val) / 2);
|
||||
} else {
|
||||
foreach (var e; index) {
|
||||
setprop(pre ~ e ~ post, (1 - val) / 2);
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
# Joystick axis handler for controlling a selected axis on specific engines.
|
||||
# Shouldn't be called from other contexts.
|
||||
# The argument mode can be
|
||||
# 0 - throttle
|
||||
# 1 - mixture
|
||||
# 2 - propeller-pitch
|
||||
# The argument engine to the returned function can be either an
|
||||
# engine number or a list of engine numbers.
|
||||
# Usage example (controlling the mixture of engines 1 and 2):
|
||||
# <script>
|
||||
# controls.perEngineSelectedAxisHandler(1)([1,2]);
|
||||
# </script>
|
||||
var _axisMode = {
|
||||
0: perIndexAxisHandler("/controls/engines/engine[",
|
||||
"]/throttle"),
|
||||
1: perIndexAxisHandler("/controls/engines/engine[",
|
||||
"]/mixture"),
|
||||
2: perIndexAxisHandler("/controls/engines/engine[",
|
||||
"]/propeller-pitch")
|
||||
};
|
||||
var perEngineSelectedAxisHandler = func(mode) {
|
||||
return _axisMode[mode];
|
||||
}
|
||||
|
||||
|
||||
##
|
||||
# Wrapper around stepProps() which emulates the "old" flap behavior for
|
||||
# configurations that aren't using the new mechanism.
|
||||
|
|
Loading…
Reference in a new issue