WS30: Clean up WS30 Effect.
Remove redundant and possibly confusing texture assignment
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edc810ea13
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1 changed files with 3 additions and 42 deletions
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@ -226,20 +226,7 @@
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<bin-name><use>render-bin/bin-name</use></bin-name>
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</render-bin>
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<texture-unit>
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<unit>0</unit>
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<image><use>texture[0]/image</use></image>
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<filter>nearest</filter>
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<mag-filter>nearest</mag-filter>
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<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
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<internal-format><use>texture[0]/internal-format</use></internal-format>
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<mipmap-control>
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<r>max</r>
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<g>max</g>
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<b>max</b>
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</mipmap-control>
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</texture-unit>
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<!-- texture unit 0 direct from VPBBuilder.cxx -->
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<texture-unit>
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<unit>1</unit>
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@ -503,20 +490,7 @@
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<bin-name><use>render-bin/bin-name</use></bin-name>
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</render-bin>
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<texture-unit>
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<unit>0</unit>
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<image><use>texture[0]/image</use></image>
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<filter>nearest</filter>
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<mag-filter>nearest</mag-filter>
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<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
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<internal-format><use>texture[0]/internal-format</use></internal-format>
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<mipmap-control>
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<r>max</r>
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<g>max</g>
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<b>max</b>
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</mipmap-control>
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</texture-unit>
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<!-- texture unit 0 direct from VPBBuilder.cxx -->
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<texture-unit>
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<unit>1</unit>
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@ -624,20 +598,7 @@
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<bin-name><use>render-bin/bin-name</use></bin-name>
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</render-bin>
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<texture-unit>
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<unit>0</unit>
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<image><use>texture[0]/image</use></image>
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<filter>nearest</filter>
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<mag-filter>nearest</mag-filter>
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<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
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<internal-format><use>texture[0]/internal-format</use></internal-format>
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<mipmap-control>
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<r>max</r>
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<g>max</g>
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<b>max</b>
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</mipmap-control>
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</texture-unit>
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<!-- texture unit 0 direct from VPBBuilder.cxx -->
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<texture-unit>
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<unit>1</unit>
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