From bd4b4ffbec25534162af0fea7e2ee5085a3b8527 Mon Sep 17 00:00:00 2001 From: Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk> Date: Sun, 28 Mar 2021 19:48:14 +0100 Subject: [PATCH] WS30: Clean up WS30 Effect. Remove redundant and possibly confusing texture assignment --- Effects/ws30.eff | 45 +++------------------------------------------ 1 file changed, 3 insertions(+), 42 deletions(-) diff --git a/Effects/ws30.eff b/Effects/ws30.eff index b115a06ff..6f6e78e18 100644 --- a/Effects/ws30.eff +++ b/Effects/ws30.eff @@ -226,20 +226,7 @@ <bin-name><use>render-bin/bin-name</use></bin-name> </render-bin> - <texture-unit> - <unit>0</unit> - <image><use>texture[0]/image</use></image> - <filter>nearest</filter> - <mag-filter>nearest</mag-filter> - <wrap-s><use>texture[0]/wrap-s</use></wrap-s> - <wrap-t><use>texture[0]/wrap-t</use></wrap-t> - <internal-format><use>texture[0]/internal-format</use></internal-format> - <mipmap-control> - <r>max</r> - <g>max</g> - <b>max</b> - </mipmap-control> - </texture-unit> + <!-- texture unit 0 direct from VPBBuilder.cxx --> <texture-unit> <unit>1</unit> @@ -503,20 +490,7 @@ <bin-name><use>render-bin/bin-name</use></bin-name> </render-bin> - <texture-unit> - <unit>0</unit> - <image><use>texture[0]/image</use></image> - <filter>nearest</filter> - <mag-filter>nearest</mag-filter> - <wrap-s><use>texture[0]/wrap-s</use></wrap-s> - <wrap-t><use>texture[0]/wrap-t</use></wrap-t> - <internal-format><use>texture[0]/internal-format</use></internal-format> - <mipmap-control> - <r>max</r> - <g>max</g> - <b>max</b> - </mipmap-control> - </texture-unit> + <!-- texture unit 0 direct from VPBBuilder.cxx --> <texture-unit> <unit>1</unit> @@ -624,20 +598,7 @@ <bin-name><use>render-bin/bin-name</use></bin-name> </render-bin> - <texture-unit> - <unit>0</unit> - <image><use>texture[0]/image</use></image> - <filter>nearest</filter> - <mag-filter>nearest</mag-filter> - <wrap-s><use>texture[0]/wrap-s</use></wrap-s> - <wrap-t><use>texture[0]/wrap-t</use></wrap-t> - <internal-format><use>texture[0]/internal-format</use></internal-format> - <mipmap-control> - <r>max</r> - <g>max</g> - <b>max</b> - </mipmap-control> - </texture-unit> + <!-- texture unit 0 direct from VPBBuilder.cxx --> <texture-unit> <unit>1</unit>