Default shaders to level 1.
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@ -148,7 +148,7 @@ Started September 2000 by David Megginson, david@megginson.com
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<urban type="float" userarchive="y">1.0</urban>
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<urban type="float" userarchive="y">1.0</urban>
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<water type="float" userarchive="y">1.0</water>
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<water type="float" userarchive="y">1.0</water>
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<lights type="float" userarchive="y">1.0</lights>
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<lights type="float" userarchive="y">1.0</lights>
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<quality-level-internal type="float" userarchive="y">3.0</quality-level-internal>
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<quality-level-internal type="float" userarchive="y">1.0</quality-level-internal>
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</shaders>
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</shaders>
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<mie type="float" userarchive="y">0.003</mie>
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<mie type="float" userarchive="y">0.003</mie>
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<rayleigh type="float" userarchive="y">0.0003</rayleigh>
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<rayleigh type="float" userarchive="y">0.0003</rayleigh>
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