Move the submodels from the /systems proprty subtree into /ai instead.
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1 changed files with 4 additions and 6 deletions
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@ -40,10 +40,8 @@
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Default is 0.
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Default is 0.
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<wind> Set to true if you want the submodel to react to the wind.
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<wind> Set to true if you want the submodel to react to the wind.
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Default is "false".
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Default is "false".
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<cd> The Coeffient of Drag. Varies with submodel shape and Mach number.
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<cd> The Coeffient of Drag. Varies with submodel shape - 0.295 for a bullet,
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The curves used are based on those for a non-boat tailed bullet or
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0.045 for an airfoil. Enter an appropriate value. Defaults to 0.295.
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shell. Enter an appropriate value for the subsonic Cd: 0.193 for a
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bullet, 0.045 for an airfoil. Defaults to 0.193.
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<eda> Effective drag area (sq ft). Usually the cross-sectional area of the
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<eda> Effective drag area (sq ft). Usually the cross-sectional area of the
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submodel normal to the airflow.
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submodel normal to the airflow.
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<weight> The weight of the submodel (lbs). NOT set to 0 on submodel release.You
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<weight> The weight of the submodel (lbs). NOT set to 0 on submodel release.You
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@ -60,7 +58,7 @@
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<submodel>
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<submodel>
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<name>left gun</name>
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<name>left gun</name>
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<model>Models/Geometry/tracer.ac</model>
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<model>Models/Geometry/tracer.ac</model>
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<trigger>systems/submodels/submodel[0]/trigger</trigger>
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<trigger>ai/submodels/submodel[0]/trigger</trigger>
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<speed>2750.0</speed>
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<speed>2750.0</speed>
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<repeat>true</repeat>
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<repeat>true</repeat>
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<delay>0.25</delay>
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<delay>0.25</delay>
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@ -76,7 +74,7 @@
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<submodel>
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<submodel>
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<name>right gun</name>
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<name>right gun</name>
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<model>Models/Geometry/tracer.ac</model>
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<model>Models/Geometry/tracer.ac</model>
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<trigger>systems/submodels/submodel[0]/trigger</trigger>
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<trigger>ai/submodels/submodel[0]/trigger</trigger>
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<speed>2750.0</speed>
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<speed>2750.0</speed>
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<repeat>true</repeat>
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<repeat>true</repeat>
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<delay>0.25</delay>
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<delay>0.25</delay>
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