From d6659667aa9686b1dabf54ebe544e3570cc0a4b6 Mon Sep 17 00:00:00 2001 From: Thorsten Renk Date: Wed, 30 Dec 2015 13:14:00 +0200 Subject: [PATCH] Bugfix - NVIDIA drivers are waaay too tolerant... --- Shaders/surface-light-ALS.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Shaders/surface-light-ALS.frag b/Shaders/surface-light-ALS.frag index 8128e7e9e..fee3cc450 100644 --- a/Shaders/surface-light-ALS.frag +++ b/Shaders/surface-light-ALS.frag @@ -53,7 +53,7 @@ coord.t = coord.t - 0.5; float r = length(coord); -if (pixelSize<1.3) {return vec4 (1.0,1.0,1.0,1.0) * 0.08;} +if (pixelSize<1.3) {return 0.08;} float angle = noise * 6.2832;