Regional materials update:
- Re-factor common properties (including condition statements) into separate files. Note that using "index=0" attributes these can be over-ridden. - Add caribbean regional textures and building definitions - Add missing low-resolution rainforest-hawaii.png
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10 changed files with 844 additions and 884 deletions
14
Materials/regions/caribbean-farm-buildings.xml
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14
Materials/regions/caribbean-farm-buildings.xml
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<?xml version="1.0"?>
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<!-- Set of generic farm buildings, for inclusion in a materials file -->
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<PropertyList>
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<range-m>5000</range-m>
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<object>
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<path>Models/Buildings/red-barn.ac</path>
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<path>Models/Buildings/cow-stable.ac</path>
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<path>Models/Agriculture/farmhouse1.ac</path>
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<path>Models/Agriculture/farmhouse2.ac</path>
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<path>Models/Agriculture/farmhouse3.ac</path>
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<coverage-m2>5000</coverage-m2>
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<heading-type>mask</heading-type>
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</object>
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</PropertyList>
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45
Materials/regions/caribbean.xml
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Materials/regions/caribbean.xml
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<?xml version="1.0"?>
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<!-- General settings for all caribbean materials -->
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<PropertyList>
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<!-- Define the caribbean as a box with given latitude/longitude -->
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<condition>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>-85.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>-40.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>11.0</value>
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</greater-than>
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<less-than>
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<property>position/latitude-deg</property>
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<value>25</value>
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</less-than>
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</and>
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</condition>
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<!-- Caribbean buildings definitions. Notes that these will be used for -->
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<!-- both towns and cities -->
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<building-texture>Textures/buildings-caribbean.png</building-texture>
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<building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap>
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<building-small-min-floors>1</building-small-min-floors>
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<building-small-max-floors>2</building-small-max-floors>
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<building-small-max-width-m>20.0</building-small-max-width-m>
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<building-small-min-depth-m>8.0</building-small-min-depth-m>
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<building-small-max-depth-m>20.0</building-small-max-depth-m>
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<building-medium-min-floors>1</building-medium-min-floors>
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<building-medium-max-floors>3</building-medium-max-floors>
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<!-- Appropriate tropical trees -->
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<tree-texture>Trees/tropical-summer.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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</PropertyList>
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34
Materials/regions/european.xml
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Materials/regions/european.xml
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<?xml version="1.0"?>
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<!-- General settings for all European materials -->
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<PropertyList>
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<!-- Define Europe as a box with given latitude/longitude -->
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<condition>
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<and>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>-20.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>40.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>35.0</value>
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</greater-than>
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</and>
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</and>
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</condition>
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<!-- European buildings definitions. Notes that these will be used for -->
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<!-- both towns and cities -->
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<building-texture>Textures/buildings.png</building-texture>
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<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
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</PropertyList>
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38
Materials/regions/hawaii.xml
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Materials/regions/hawaii.xml
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<?xml version="1.0"?>
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<!-- General settings for all Hawaii materials -->
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<PropertyList>
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<!-- Define Hawaii as a box with given latitude/longitude -->
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<condition>
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<and>
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<greater-than>
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<property>position/longitude-deg</property>
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<value>-179.0</value>
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</greater-than>
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<less-than>
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<property>position/longitude-deg</property>
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<value>-154.0</value>
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</less-than>
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<greater-than>
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<property>position/latitude-deg</property>
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<value>18.8</value>
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</greater-than>
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<less-than>
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<property>position/latitude-deg</property>
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<value>28.5</value>
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</less-than>
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</and>
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</condition>
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<!-- Hawaiian buildings definitions. Notes that these will be used for -->
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<!-- both towns and cities -->
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<building-texture>Textures/buildings-caribbean.png</building-texture>
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<building-lightmap>Textures/buildings-caribbean-lightmap.png</building-lightmap>
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<building-small-min-floors>1</building-small-min-floors>
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<building-small-max-floors>2</building-small-max-floors>
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<building-small-max-width-m>20.0</building-small-max-width-m>
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<building-small-min-depth-m>8.0</building-small-min-depth-m>
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<building-small-max-depth-m>20.0</building-small-max-depth-m>
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<building-medium-min-floors>1</building-medium-min-floors>
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<building-medium-max-floors>3</building-medium-max-floors>
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</PropertyList>
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Textures/Terrain/grass-caribbean.png
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Textures/Terrain/grass-caribbean.png
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Textures/Terrain/mixedcrop-caribbean.png
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Textures/Terrain/mixedcrop-caribbean.png
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Textures/Terrain/rainforest-hawaii.png
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Textures/Terrain/rainforest-hawaii.png
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Textures/buildings-caribbean-lightmap.png
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Textures/buildings-caribbean-lightmap.png
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Textures/buildings-caribbean.png
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Textures/buildings-caribbean.png
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