RadarDist : Fixed a problem onboard radar happens automatically when you are in range of an mp gamer that uses "OpenRadar" by 5H1N0B1
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1 changed files with 129 additions and 129 deletions
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@ -45,159 +45,159 @@ var FT2M = 0.3048;
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var NM2KM = 1.852;
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var my_maxrange = func(a) {
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max_range = 0;
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radar_range = 0;
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radar_area = 0;
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acname = aircraftData[a] or 0;
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if ( acname ) {
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have_radar = radarData[acname][4];
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if ( have_radar != "none" and have_radar != "unknown") {
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radar_area = radarData[acname][7];
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radar_range = radarData[acname][5];
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if ( radar_area > 0 ) { max_range = radar_range / radar_area }
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}
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}
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return( max_range );
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max_range = 0;
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radar_range = 0;
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radar_area = 0;
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acname = aircraftData[a] or 0;
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if ( acname ) {
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have_radar = radarData[acname][4];
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if ( have_radar != "none" and have_radar != "unknown") {
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radar_area = radarData[acname][7];
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radar_range = radarData[acname][5];
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if ( radar_area > 0 ) { max_range = radar_range / radar_area }
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}
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}
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return( max_range );
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}
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var get_ecm_type_num = func(a) {
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acname = aircraftData[a] or 0;
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var num = 0;
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if ( acname ) {
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num = radarData[acname][8];
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}
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return( num );
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acname = aircraftData[a] or 0;
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var num = 0;
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if ( acname ) {
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num = radarData[acname][8];
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}
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return( num );
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}
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var get_aircraft_name = func( t ) {
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# Get the multiplayer aircraft name.
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mpnode_string = t;
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mpnode = props.globals.getNode(mpnode_string);
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if ( find("tanker", mpnode_string) > 0 ) {
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cutname = "KC135";
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} else {
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mpname_node_string = mpnode_string ~ "/sim/model/path";
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mpname_node = props.globals.getNode(mpname_node_string);
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if (mpname_node == nil) { return(0) }
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# Get the multiplayer aircraft name.
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mpnode_string = t;
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mpnode = props.globals.getNode(mpnode_string);
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if ( find("tanker", mpnode_string) > 0 ) {
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cutname = "KC135";
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} else {
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mpname_node_string = mpnode_string ~ "/sim/model/path";
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mpname_node = props.globals.getNode(mpname_node_string);
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if (mpname_node == nil) { return(0) }
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var mpname = mpname_node.getValue();
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if (mpname == nil) { return(0) }
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var mpname = mpname_node.getValue();
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if (mpname == nil) { return(0) }
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splitname = split("/", mpname);
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cutname = splitname[1];
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}
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return( cutname );
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splitname = split("/", mpname);
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#
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# cutname = splitname[1];
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#
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# **** by 5H1N0B1 05/01/2014
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# Fixed a problem onboard radar happens automatically when you are in range of an mp gamer that uses "OpenRadar"
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#
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cutname = splitname[size(splitname)-1];
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}
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return( cutname );
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}
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var radis = func(t, my_radarcorr) {
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cutname = get_aircraft_name(t);
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# Calculate the rcs detection range,
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# if aircraft is not found in list, 0 (generic) will be used.
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acname = aircraftData[cutname];
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if ( acname == nil ) { acname = 0 }
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rcs_4r = radarData[acname][3];
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cutname = get_aircraft_name(t);
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# Calculate the rcs detection range,
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# if aircraft is not found in list, 0 (generic) will be used.
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acname = aircraftData[cutname];
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if ( acname == nil ) { acname = 0 }
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rcs_4r = radarData[acname][3];
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# Add a correction factor for altitude, as lower alt means
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# shorter radar distance (due to air turbulence).
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alt_corr = 1;
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alt_ac = mpnode.getNode("position/altitude-ft").getValue();
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if (alt_ac <= 1000) {
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alt_corr = 0.6;
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} elsif ((alt_ac > 1000) and (alt_ac <= 5000)) {
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alt_corr = 0.8;
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}
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# Add a correction factor for altitude AGL. Skip if AI tanker.
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agl_corr = 1;
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if ( find("tanker", t) == 0 ) {
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mp_lon = mpnode.getNode("position/longitude-deg").getValue();
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pos_elev = geo.elevation(mp_lat, mp_lon);
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if (pos_elev != nil) {
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mp_agl = alt_ac - ( pos_elev / FT2M );
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if (mp_agl <= 40) {
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agl_corr = 0.03;
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} elsif ((mp_agl > 40) and (mp_agl <= 80)) {
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agl_corr = 0.07;
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} elsif ((mp_agl > 80) and (mp_agl <= 120)) {
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agl_corr = 0.25;
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} elsif ((mp_agl > 120) and (mp_agl <= 300)) {
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agl_corr = 0.4;
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} elsif ((mp_agl > 300) and (mp_agl <= 600)) {
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agl_corr = 0.7;
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} elsif ((mp_agl > 600) and (mp_agl <= 1000)) {
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agl_corr = 0.85;
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}
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}
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}
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# Calculate the detection distance for this multiplayer.
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det_range = my_radarcorr * rcs_4r * alt_corr * agl_corr / NM2KM;
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# Add a correction factor for altitude, as lower alt means
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# shorter radar distance (due to air turbulence).
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alt_corr = 1;
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alt_ac = mpnode.getNode("position/altitude-ft").getValue();
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if (alt_ac <= 1000) {
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alt_corr = 0.6;
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} elsif ((alt_ac > 1000) and (alt_ac <= 5000)) {
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alt_corr = 0.8;
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}
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# Add a correction factor for altitude AGL. Skip if AI tanker.
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agl_corr = 1;
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if ( find("tanker", t) == 0 ) {
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mp_lon = mpnode.getNode("position/longitude-deg").getValue();
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pos_elev = geo.elevation(mp_lat, mp_lon);
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if (pos_elev != nil) {
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mp_agl = alt_ac - ( pos_elev / FT2M );
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if (mp_agl <= 40) {
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agl_corr = 0.03;
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} elsif ((mp_agl > 40) and (mp_agl <= 80)) {
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agl_corr = 0.07;
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} elsif ((mp_agl > 80) and (mp_agl <= 120)) {
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agl_corr = 0.25;
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} elsif ((mp_agl > 120) and (mp_agl <= 300)) {
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agl_corr = 0.4;
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} elsif ((mp_agl > 300) and (mp_agl <= 600)) {
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agl_corr = 0.7;
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} elsif ((mp_agl > 600) and (mp_agl <= 1000)) {
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agl_corr = 0.85;
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}
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}
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}
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# Calculate the detection distance for this multiplayer.
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det_range = my_radarcorr * rcs_4r * alt_corr * agl_corr / NM2KM;
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# Compare if aircraft is in detection range and return.
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act_range = mpnode.getNode("radar/range-nm").getValue() or 500;
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if (det_range >= act_range) {
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return(1);
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}
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return(0);
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# Compare if aircraft is in detection range and return.
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act_range = mpnode.getNode("radar/range-nm").getValue() or 500;
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if (det_range >= act_range) {
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return(1);
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}
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return(0);
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}
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var radar_horizon = func(our_alt_ft, target_alt_ft) {
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if (our_alt_ft < 0 or our_alt_ft == nil) { our_alt_ft = 0 }
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if (target_alt_ft < 0 or target_alt_ft == nil) { target_alt_ft = 0 }
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return( 2.2 * ( math.sqrt(our_alt_ft * FT2M) + math.sqrt(target_alt_ft * FT2M) ) );
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if (our_alt_ft < 0 or our_alt_ft == nil) { our_alt_ft = 0 }
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if (target_alt_ft < 0 or target_alt_ft == nil) { target_alt_ft = 0 }
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return( 2.2 * ( math.sqrt(our_alt_ft * FT2M) + math.sqrt(target_alt_ft * FT2M) ) );
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}
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var load_data = func {
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# a) converts aircraft model name to lookup (index) number in aircraftData{}.
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# b) appends ordered list of data into radarData[],
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# data is:
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# - acname (the index number)
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# - the first (if several) aircraft model name corresponding to this type,
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# - RCS(m2),
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# - 4th root of RCS,
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# - radar type,
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# - max. radar range(km),
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# - max. radar range target seize(RCS)m2,
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# - 4th root of radar RCS.
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var data_node = props.globals.getNode("instrumentation/radar-performance/data");
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var aircraft_types = data_node.getChildren();
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foreach( var t; aircraft_types ) {
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var index = t.getIndex();
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var aircraft_names = t.getChildren();
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foreach( var n; aircraft_names) {
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if ( n.getName() == "name") {
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aircraftData[n.getValue()] = index;
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}
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}
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var t_list = [
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index,
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t.getNode("name[0]").getValue(),
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t.getNode("rcs-sq-meter").getValue(),
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t.getNode("rcs-4th-root").getValue(),
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t.getNode("radar-type").getValue(),
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t.getNode("max-radar-rng-km").getValue(),
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t.getNode("max-target-sq-meter").getValue(),
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t.getNode("max-target-4th-root").getValue(),
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t.getNode("ecm-type-num").getValue()
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];
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append(radarData, t_list);
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}
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# a) converts aircraft model name to lookup (index) number in aircraftData{}.
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# b) appends ordered list of data into radarData[],
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# data is:
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# - acname (the index number)
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# - the first (if several) aircraft model name corresponding to this type,
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# - RCS(m2),
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# - 4th root of RCS,
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# - radar type,
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# - max. radar range(km),
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# - max. radar range target seize(RCS)m2,
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# - 4th root of radar RCS.
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var data_node = props.globals.getNode("instrumentation/radar-performance/data");
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var aircraft_types = data_node.getChildren();
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foreach( var t; aircraft_types ) {
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var index = t.getIndex();
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var aircraft_names = t.getChildren();
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foreach( var n; aircraft_names) {
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if ( n.getName() == "name") {
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aircraftData[n.getValue()] = index;
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}
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}
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var t_list = [
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index,
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t.getNode("name[0]").getValue(),
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t.getNode("rcs-sq-meter").getValue(),
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t.getNode("rcs-4th-root").getValue(),
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t.getNode("radar-type").getValue(),
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t.getNode("max-radar-rng-km").getValue(),
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t.getNode("max-target-sq-meter").getValue(),
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t.getNode("max-target-4th-root").getValue(),
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t.getNode("ecm-type-num").getValue()
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];
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append(radarData, t_list);
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}
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}
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var launched = 0;
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var init = func {
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if (! launched) {
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print("Initializing Radar Data");
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io.read_properties(data_path, props.globals);
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load_data();
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launched = 1;
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}
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if (! launched) {
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print("Initializing Radar Data");
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io.read_properties(data_path, props.globals);
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load_data();
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launched = 1;
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}
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}
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