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New checkbox transition shaders to separate rock/transition shader work from crop shaders

This commit is contained in:
gral@who.net 2010-08-31 10:29:51 +02:00
parent 14b3661bfb
commit b92252c0a3
4 changed files with 12 additions and 3 deletions

View file

@ -49,7 +49,7 @@
<technique n="9">
<predicate>
<and>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/transition-shader</property>
<property>/sim/rendering/shader-effects</property>
<or>
<less-equal>

View file

@ -49,7 +49,7 @@
<technique n="9">
<predicate>
<and>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/transition-shader</property>
<property>/sim/rendering/shader-effects</property>
<or>
<less-equal>

View file

@ -49,7 +49,7 @@
<technique n="9">
<predicate>
<and>
<property>/sim/rendering/crop-shader</property>
<property>/sim/rendering/transition-shader</property>
<property>/sim/rendering/shader-effects</property>
<or>
<less-equal>

View file

@ -271,6 +271,15 @@
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Transition effects</label>
<property>/sim/rendering/transition-shader</property>
<binding>
<command>dialog-apply</command>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Persistent contrails</label>