FG1000: Remote bugged rotations, add show/hide
Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.FG1000: Remote bugged rotations, add show/hide Remove some rotations which were not required. Add hide()/show() methods to switch on/off specific displays. Allows the FG1000 to be controlled by an electrical supply rather than always being on.
This commit is contained in:
parent
f441827d53
commit
b6a0b57c82
13 changed files with 29 additions and 391 deletions
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@ -161,12 +161,6 @@
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<animation>
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@ -194,12 +188,6 @@
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@ -248,13 +236,6 @@
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<action>
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<command>FG1000HardKeyPushed</command>
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@ -287,12 +268,6 @@
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@ -322,12 +297,6 @@
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<animation>
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<type>knob</type>
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<object-name>VolCom</object-name>
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<center>
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<x>-1</x><y>0</y><z>0</z>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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@ -161,12 +161,6 @@
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<animation>
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<type>knob</type>
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<object-name>VolNAV</object-name>
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<center>
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<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
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<axis>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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@ -194,13 +188,6 @@
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<animation>
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<type>knob</type>
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<object-name>NavOuter</object-name>
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<center>
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<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
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<command>FG1000HardKeyPushed</command>
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@ -248,13 +235,6 @@
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<animation>
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<type>knob</type>
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<object-name>HDG</object-name>
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<center>
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<x>-1</x><y>0</y><z>0</z>
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<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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@ -287,13 +267,6 @@
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<type>knob</type>
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<object-name>AltOuter</object-name>
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<object-name>AltInner</object-name>
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<center>
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<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
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<axis>
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<x>-1</x><y>0</y><z>0</z>
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<value>0</value>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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@ -322,12 +295,6 @@
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<animation>
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<type>knob</type>
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<object-name>VolCom</object-name>
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<center>
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<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
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</center>
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<axis>
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<x>-1</x><y>0</y><z>0</z>
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</axis>
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<action>
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<binding>
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<command>FG1000HardKeyPushed</command>
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@ -161,12 +161,6 @@
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<animation>
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<type>knob</type>
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<object-name>VolNAV</object-name>
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<center>
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<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
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</center>
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<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -194,13 +188,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -248,13 +235,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -287,13 +267,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -322,12 +295,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -161,12 +161,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -194,13 +188,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -248,13 +235,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -287,13 +267,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -178,12 +178,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -211,13 +205,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -265,13 +252,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -544,13 +524,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -579,12 +552,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -173,12 +173,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolNAV</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -206,13 +200,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>NavOuter</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -260,13 +247,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>HDG</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>-0.12206</y-m><z-m>0.01692</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<property>instrumentation/fg1000/screen1/heading-bug-deg</property>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -539,13 +519,6 @@
|
|||
<type>knob</type>
|
||||
<object-name>AltOuter</object-name>
|
||||
<object-name>AltInner</object-name>
|
||||
<center>
|
||||
<x-m>0.00386</x-m><y-m>-0.12224</y-m><z-m>-0.07619</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<value>0</value>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
@ -574,12 +547,6 @@
|
|||
<animation>
|
||||
<type>knob</type>
|
||||
<object-name>VolCom</object-name>
|
||||
<center>
|
||||
<x-m>0.00252</x-m><y-m>0.1223</y-m><z-m>0.07776</z-m>
|
||||
</center>
|
||||
<axis>
|
||||
<x>-1</x><y>0</y><z>0</z>
|
||||
</axis>
|
||||
<action>
|
||||
<binding>
|
||||
<command>FG1000HardKeyPushed</command>
|
||||
|
|
|
@ -85,7 +85,7 @@ getDisplay : func(index) {
|
|||
},
|
||||
|
||||
# Add an MFD, optionally setting the index. Returns the index of the MFD.
|
||||
addMFD : func(index=nil, targetcanvas=nil, screenObject=nil) {
|
||||
addMFD : func(index=nil, targetcanvas=nil) {
|
||||
|
||||
if (index == nil) {
|
||||
index = size(keys(me.displays));
|
||||
|
@ -103,13 +103,15 @@ addMFD : func(index=nil, targetcanvas=nil, screenObject=nil) {
|
|||
});
|
||||
}
|
||||
|
||||
targetcanvas.set("visible", 0);
|
||||
|
||||
var mfd = fg1000.MFDDisplay.new(me, me.EIS_Class, me.EIS_SVG, targetcanvas, index);
|
||||
me.displays[index] = mfd;
|
||||
return index;
|
||||
},
|
||||
|
||||
# Add a PFD, optionally setting the index. Returns the index of the PFD.
|
||||
addPFD : func(index=nil, targetcanvas=nil, screenObject=nil) {
|
||||
addPFD : func(index=nil, targetcanvas=nil) {
|
||||
|
||||
if (index == nil) {
|
||||
index = size(keys(me.displays));
|
||||
|
@ -127,12 +129,14 @@ addPFD : func(index=nil, targetcanvas=nil, screenObject=nil) {
|
|||
});
|
||||
}
|
||||
|
||||
targetcanvas.set("visible", 0);
|
||||
|
||||
var pfd = fg1000.PFDDisplay.new(me, me.EIS_Class, me.EIS_SVG, targetcanvas, index);
|
||||
me.displays[index] = pfd;
|
||||
return index;
|
||||
},
|
||||
|
||||
|
||||
# Display the PFD/MFD on a particular target_object (defaults to "Screen{index}")
|
||||
display : func(index, target_object=nil) {
|
||||
if (me.displays[index] == nil) {
|
||||
print("displayMFD: unknown display index " ~ index);
|
||||
|
@ -152,6 +156,7 @@ displayGUI : func(index, scale=1.0) {
|
|||
}
|
||||
|
||||
var mfd_canvas = me.displays[index].getCanvas();
|
||||
mfd_canvas.getCanvas().set("visible", visible);
|
||||
var gui = fg1000.GUI.new(me.displays[index], mfd_canvas, index, scale);
|
||||
},
|
||||
|
||||
|
@ -159,5 +164,26 @@ getConfigStore : func() {
|
|||
return me.ConfigStore;
|
||||
},
|
||||
|
||||
setVisible : func(index = nil, visible = 1) {
|
||||
if (index == nil) {
|
||||
foreach(var display; values(me.displays)) {
|
||||
display.getCanvas().set("visible", visible);
|
||||
}
|
||||
} else {
|
||||
if (me.displays[index] == nil) {
|
||||
print("displayMFD: unknown display index " ~ index);
|
||||
} else {
|
||||
me.displays[index].getCanvas().set("visible", visible);
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
show : func(index = nil) {
|
||||
me.setVisible(index, 1);
|
||||
},
|
||||
|
||||
hide : func(index = nil) {
|
||||
me.setVisible(index, 0);
|
||||
},
|
||||
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue