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Tidy up low poly F-15 to make it a little more suitable as a fallback model

- remove livery
- animate ailerons, gear, elevators (basic animations)
- change texture to 8bit indexed.
This commit is contained in:
Richard Harrison 2018-09-09 16:11:16 +02:00
parent 5b921ade8b
commit b3ef4fd509
3 changed files with 9190 additions and 9438 deletions

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@ -4,10 +4,50 @@
<path>F-15-lowpoly.ac</path>
<animation>
<type>range</type>
<min-m>0</min-m>
<max-m>14000</max-m>
</animation>
<animation>
<type>rotate</type>
<object-name>Elevator</object-name>
<property>surface-positions/elevator-pos-norm</property>
<factor>20.0</factor>
<center>
<x-m>7.81175</x-m>
<y-m>-0.02125</y-m>
<z-m>1.84875</z-m>
</center>
<axis>
<x>0.0</x>
<y>1.0</y>
<z>0.0</z>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>aileron-left</object-name>
<property>surface-positions/left-aileron-pos-norm</property>
<factor>20.0</factor>
<axis>
<object-name>aileron-left-axis</object-name>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>aileron-right</object-name>
<property>surface-positions/right-aileron-pos-norm</property>
<factor>20.0</factor>
<axis>
<object-name>aileron-right-axis</object-name>
</axis>
</animation>
<animation>
<type>select</type>
<object-name>gear</object-name>
<condition>
<greater-than>
<property>gear/gear[0]/position-norm</property>
<value>0.6</value>
</greater-than>
</condition>
</animation>-->
</PropertyList>

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