Tidy up low poly F-15 to make it a little more suitable as a fallback model
- remove livery - animate ailerons, gear, elevators (basic animations) - change texture to 8bit indexed.
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@ -4,10 +4,50 @@
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<path>F-15-lowpoly.ac</path>
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<animation>
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<type>range</type>
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<min-m>0</min-m>
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<max-m>14000</max-m>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Elevator</object-name>
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<property>surface-positions/elevator-pos-norm</property>
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<factor>20.0</factor>
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<center>
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<x-m>7.81175</x-m>
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<y-m>-0.02125</y-m>
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<z-m>1.84875</z-m>
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</center>
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<axis>
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<x>0.0</x>
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<y>1.0</y>
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<z>0.0</z>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>aileron-left</object-name>
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<property>surface-positions/left-aileron-pos-norm</property>
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<factor>20.0</factor>
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<axis>
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<object-name>aileron-left-axis</object-name>
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</axis>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>aileron-right</object-name>
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<property>surface-positions/right-aileron-pos-norm</property>
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<factor>20.0</factor>
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<axis>
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<object-name>aileron-right-axis</object-name>
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</axis>
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</animation>
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<animation>
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<type>select</type>
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<object-name>gear</object-name>
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<condition>
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<greater-than>
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<property>gear/gear[0]/position-norm</property>
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<value>0.6</value>
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</greater-than>
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</condition>
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</animation>-->
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</PropertyList>
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