diff --git a/Shaders/model-ALS-ultra.frag b/Shaders/model-ALS-ultra.frag index 3bef194ff..75a2413d8 100644 --- a/Shaders/model-ALS-ultra.frag +++ b/Shaders/model-ALS-ultra.frag @@ -346,7 +346,7 @@ void main (void) {pf1 = pow(nDotHV1, 0.5*gl_FrontMaterial.shininess);} float shadowmap = getShadowing(); - light_diffuse *= shadowmap; + light_diffuse *= (0.3+0.7*shadowmap); if (cloud_shadow_flag == 1) {