Stat adding Direct Draw Surface terrain textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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README-textures-ng
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README-textures-ng
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* Several .dds files to improve ground appearance
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* A new experimental transition effect.
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You will find examples of its usage in the effects inheriting from it.
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It's not recommended to use the effect directly, but create a new one that inherits from it and defines the number of transitions, and the textures you want to transition to.
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* You will find more info in the transition.eff file itself.
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Installation notes:
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* There is an alternative materials file named materials-dds.xml included. You can activate this file by using
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--prop:/sim/rendering/materials-file=materials-dds.xml
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You can replace materials-dds.xml with your own version if you prefer:
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--prop:/sim/rendering/materials-file=your-filename.xml
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materials-dds.xml
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materials-dds.xml
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