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Add renderbin to technique

Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
Vivian Meazza 2011-12-16 18:17:59 +00:00
parent f4a73e2623
commit a51cb4a280

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@ -88,10 +88,14 @@
<heading-deg> <heading-deg>
<use>/environment/Vinson/hdg-deg</use> <use>/environment/Vinson/hdg-deg</use>
</heading-deg> </heading-deg>
<rendering-hint>transparent</rendering-hint>
<shade-model>smooth</shade-model> <shade-model>smooth</shade-model>
<rendering-hint>transparent</rendering-hint>
<transparent>true</transparent>
<render-bin>
<bin-number type="int">6</bin-number>
<bin-name>DepthSortedBin</bin-name>
</render-bin>
<!-- fog include --> <!-- fog include -->
<visibility> <visibility>
<use>/environment/ground-visibility-m</use> <use>/environment/ground-visibility-m</use>
@ -527,14 +531,14 @@
</alpha-test> </alpha-test>
<shade-model>smooth</shade-model> <shade-model>smooth</shade-model>
<cull-face>back</cull-face> <cull-face>back</cull-face>
<!--<render-bin> <render-bin>
<bin-number> <bin-number>
<use>render-bin/bin-number</use> <use>render-bin/bin-number</use>
</bin-number> </bin-number>
<bin-name> <bin-name>
<use>render-bin/bin-name</use> <use>render-bin/bin-name</use>
</bin-name> </bin-name>
</render-bin>--> </render-bin>
<texture-unit> <texture-unit>
<unit>0</unit> <unit>0</unit>
<type>noise</type> <type>noise</type>