Increase /sim/rendering/max-paged-lod to 200
Previous value of 16 was too low and caused paging out of objects immediately.
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@ -282,7 +282,7 @@ Started September 2000 by David Megginson, david@megginson.com
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</terrain>
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</terrain>
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<!-- OSG default is 300, but this means we burn lots of memory on no-longer
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<!-- OSG default is 300, but this means we burn lots of memory on no-longer
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visible trees / random buildings -->
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visible trees / random buildings -->
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<max-paged-lod type="int">16</max-paged-lod>
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<max-paged-lod type="int">200</max-paged-lod>
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<als-secondary-lights>
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<als-secondary-lights>
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<use-searchlight type="bool">false</use-searchlight>
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<use-searchlight type="bool">false</use-searchlight>
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<use-landing-light type="bool">false</use-landing-light>
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<use-landing-light type="bool">false</use-landing-light>
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