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Increase /sim/rendering/max-paged-lod to 200

Previous value of 16 was too low and caused
paging out of objects immediately.
This commit is contained in:
Stuart Buchanan 2015-06-24 20:37:12 +01:00
parent 30548cef0b
commit 9fa2aafcb5

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@ -282,7 +282,7 @@ Started September 2000 by David Megginson, david@megginson.com
</terrain> </terrain>
<!-- OSG default is 300, but this means we burn lots of memory on no-longer <!-- OSG default is 300, but this means we burn lots of memory on no-longer
visible trees / random buildings --> visible trees / random buildings -->
<max-paged-lod type="int">16</max-paged-lod> <max-paged-lod type="int">200</max-paged-lod>
<als-secondary-lights> <als-secondary-lights>
<use-searchlight type="bool">false</use-searchlight> <use-searchlight type="bool">false</use-searchlight>
<use-landing-light type="bool">false</use-landing-light> <use-landing-light type="bool">false</use-landing-light>