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More last minute 0.9.2 tweaks.

This commit is contained in:
curt 2003-06-05 03:17:28 +00:00
parent bc586e69b3
commit 8fd5775834
2 changed files with 139 additions and 2 deletions

102
NEWS
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@ -1,3 +1,105 @@
New in 0.9.2
* June 4, 2002
* New aircraft available: P51-D (w/ full 3d cockpit), Sea Hawk
(WV908), a research ornithopter (propelled by actual flapping
wings), A10, B-52, F-104, F-15, F-16, OV10, PA28-161, T-6A Texan II,
T-38, British TSR2, YF-23, 737,
* Updated aircraft: airwave extreme hang glider, asw20 glider, A-4
Skyhawk, Beech-99, Cessna 172 w/ 3d cockpit, Cessna 310 w/ 3d
cockpit, DC3, Piper J3 Cub, 1903 Wright Flyer, Sopwith Camel, Space
Shuttle, Boeing 747-400
* Overhauled menu/gui system and made it xml configurable rather than
hardwired. Include support for things like checkboxes, sliders, and
dials.
* Added some early multiplayer features.
* Added support for in-air presets relative to a VOR, NDB, or fix.
* Support for Futaba, Airtronics, Hitec, JR, Multiplex and Tower R/C
transmitters using the RCJoy USB interface box (see
http://www.rcjoy.com).
* Much improved sky and coloring as well as more realistic coloring of
the sunset and sunrise.
* Clouds are drawn on a surface that better matches the underlying
curve of the earth.
* A few updated terrain textures, better variety of random ground
cover objects.
* Most weather options can now be set via the GUI. Added an option to
randomize the weather.
* Various instruments and systems can now be failed/unfailed via the
GUI.
* Developed scripts to build Navaid and ILS databases from DAFIFT,
FAA, and other data sources.
* Update Navaid and ILS databases based on DAFIFT, FAA, and other data
sources.
* Continued development of voice ATC, robot aircraft AI, logical
taxiway networks (continues to be a work in progess, but much
progress has been made.)
* Separated out much of the low level model/material management code
and moved it over to SimGear where it can be potentially used by
other projects.
* Separated out the low level sound effect playing/management code and
moved it over to SimGear.
* Added functions to the "telnet" interface to allow remote management
of autopilot waypoints.
* Support the parking brake in the "external" flight dynamics interface.
* Added support for an audio panel (set of switches to set various
avionics audio sources on/off in the aircraft.)
* Add support for speed brake and spoiler controls.
* Many code updates to UIUCmodel including support for ornithopters
(flapping wing vehicles.)
* Many JSBsim code updates include a new turbine engine model.
* Added a "named pipe" external flight dynamics model interface.
* YASim updates including support for manual-pitch control props,
support for wing washout, and adjusting aircraft masses as fuel is
consumed.
* The property picker interface now shows the property values changing
dynamically.
* Added support for a simple annunciator panel (fuel, oil, vacuum,
volts dummy warning lights.)
* Added a "gyro" model. This can be driven electrically (turn
coordinator) or via vacuum (attitude indicator). If one of these
systems failes, the corresponding gyro will spin down realistically
an introduce realistic errors in the gauge reading.
* Model attitude indicator tumbling at extreme attitudes.
* Modeled the pitot system and use that drive the air speed indicator.
* Added a very simplistic volts/amps model to the electrical
system...enough to make the gauges behave plausibly and drive the
annunciator panel correctly.
* Updated the vacuum/suction model to behave more realistically.
* Added Italian and Polish translation for the GUI.
* Mac OS X fixes.
* Better FreeBSD support.
* Mingwin fixes.
* Improved native sgi compiler support.
* MSVC fixes.
* Fixed problems in marker beacon audio.
* Fixed several subtle problems in the modeling/positioning of glide
slope transmitters in FlightGear
* Don't allow the dewpoint to go higher than the temperature.
* Don't allow gust speed to be less than base wind speed.
* Fix a couple problems in the external fdm interface that prevented
FlightGear from being driven properly by an external source (i.e. to
act as a image generator only.)
* Fixes to camera parameters for external views (especially when rotating
the view around the different axes.)
* Many miscellaneous code clean ups, many bug fixes, and much code
refactoring.
New in 0.9.1 New in 0.9.1
* December 5, 2002 * December 5, 2002

39
Thanks
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@ -257,6 +257,7 @@ David Megginson <david@megginson.com>
Updates to README.running. Updates to README.running.
Working on getting fgfs and ssg to work without textures. Working on getting fgfs and ssg to work without textures.
Also added the new 2D panel and the save/load support. Also added the new 2D panel and the save/load support.
Reorganization of the GUI to make it XML configurable.
Property manager Property manager
Generalized input module Generalized input module
3D model animation module 3D model animation module
@ -321,8 +322,6 @@ Tony Peden <apeden@earthlink.net>
Contributions on the flight model front, including a LaRCsim based Contributions on the flight model front, including a LaRCsim based
Cessna 172. JSBsim: the initial conditions code, a more complete Cessna 172. JSBsim: the initial conditions code, a more complete
standard atmosphere model, and other bugfixes/additions. standard atmosphere model, and other bugfixes/additions.
His Flight Dynamics page can be found at:
http://www.nwlink.com/~apeden
Robin Peel <robin@cpwd.com> Robin Peel <robin@cpwd.com>
@ -339,6 +338,11 @@ Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Contributed beginnings of a textured instrument panel. Contributed beginnings of a textured instrument panel.
Frederic Bouvier <frbouvi@wanadoo.fr>
Added French language support
Keeps FlightGear MSVC compatible.
Petter Reinholdtsen <pere@games.no> Petter Reinholdtsen <pere@games.no>
Incorporated the Gnu automake/autoconf system (with libtool). Incorporated the Gnu automake/autoconf system (with libtool).
This should streamline and standardize the build process for all This should streamline and standardize the build process for all
@ -355,6 +359,8 @@ William Riley <riley@technologist.com>
Andy Ross <andy@plausible.org> Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry Contributed a new configurable FDM, "YASim", based on geometry
information rather than aerodynamic coefficients. information rather than aerodynamic coefficients.
Added support for placing 2D panel objects in 3D space.
Modified the HUD code to make it more accurate and added 3D support.
Paul Schlyter <pausch@saaf.se> Paul Schlyter <pausch@saaf.se>
@ -396,6 +402,11 @@ Martin Spott <Martin.Spott@uni-duisburg.de>
Contributed to the installation / user guide. Contributed to the installation / user guide.
Martin Dressler <dr@musicabona.cz>
Created some outstanding panel instrumentation textures
for use in full-screen mode.
U.S. Geological Survey U.S. Geological Survey
Provided geographic data used by this project Provided geographic data used by this project
http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
@ -476,6 +487,13 @@ Darrell Walisser <dwaliss1@purdue.edu>
Provides MacOS-specific info in the docs. Provides MacOS-specific info in the docs.
Davud Culp <davidculp2@attbi.com>
Changed the layout of the conbtrolls section and added a great number
of extra controls which will prove to be usefull no and for the future.
Contributed a number of aircraft configuration files, including a T-38 and
Boeing 737.
Ed Williams <Ed_Williams@compuserve.com> Ed Williams <Ed_Williams@compuserve.com>
Contributed magnetic variation code (impliments Nima WMM 2000) Contributed magnetic variation code (impliments Nima WMM 2000)
We've also borrowed from Ed's wonderful aviation formulary at various We've also borrowed from Ed's wonderful aviation formulary at various
@ -488,6 +506,8 @@ Jim Wilson <jimw@kelcomaine.com>
and modular. Contributed many small fixes and bug reports. and modular. Contributed many small fixes and bug reports.
Contributed the the pui property browser. Contributed the the pui property browser.
Contributed to the autopilot. Contributed to the autopilot.
Created several excellent 3D aircraft models, including the p-51 and
Boeing 747.
Jean-Claude Wippler <jcw@equi4.com> Jean-Claude Wippler <jcw@equi4.com>
@ -503,6 +523,20 @@ John Wojnaroski <castle@mminternet.com>
3d clouds 3d clouds
Space Imaging, Inc
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
extracted from the textures.
Some (if not all) of the best textures in use by FlightGear wouldn't be
possible without the satellite images provided by them.
Airservices Australia
Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
FlightGear when putting together a demonstration to show the possibilities
of using Flightgear as the basis for an Air Traffic
WoodSoup Project http://www.woodsoup.org WoodSoup Project http://www.woodsoup.org
[ FlightGear no longer uses woodsoup services, but we appreciate [ FlightGear no longer uses woodsoup services, but we appreciate
the support provided to our project during the time they hosted us. ] the support provided to our project during the time they hosted us. ]
@ -532,3 +566,4 @@ Oliver Delise <delise@mail.isis.de>
Updated 2001-12-11 by David Megginson, david@megginson.com Updated 2001-12-11 by David Megginson, david@megginson.com
Updated 2003-04-17 by Erik Hofman, erik@ehofman.com