Fix Nasal failures on clean install.
Previously not all Nasal modules were defined in defaults.xml. This meant that the first time FlightGear was run it was possible for Aircraft Nasal files to reference a module that had not been loaded yet. This commit simply defines all the Nasal modules ahead of time and loads them, so all modules are available for Aircraft Nasal files immediately.
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18
defaults.xml
18
defaults.xml
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@ -1349,6 +1349,24 @@ Started September 2000 by David Megginson, david@megginson.com
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<performance_monitor>
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<enabled type="bool" userarchive="n">false</enabled>
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</performance_monitor>
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<FailureMgr>
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<enabled type="bool" userarchive="n">true</enabled>
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</FailureMgr>
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<canvas>
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<enabled type="bool" userarchive="n">true</enabled>
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</canvas>
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<console>
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<enabled type="bool" userarchive="n">true</enabled>
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</console>
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<input_helpers>
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<enabled type="bool" userarchive="n">true</enabled>
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</input_helpers>
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<std>
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<enabled type="bool" userarchive="n">true</enabled>
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</std>
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<towing>
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<enabled type="bool" userarchive="n">true</enabled>
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</towing>
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</nasal>
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<scenery>
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<share-events type="bool" userarchive="y">false</share-events>
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