diff --git a/Effects/urban.eff b/Effects/urban.eff index d90c5adab..ef355b43b 100644 --- a/Effects/urban.eff +++ b/Effects/urban.eff @@ -48,18 +48,24 @@ <value type="float">4.0</value> <float-property>/sim/rendering/shaders/urban</float-property> </less-equal> - <or> - <less-equal> - <value type="float">2.0</value> - <glversion/> - </less-equal> - <and> - <extension-supported>GL_ARB_shader_objects</extension-supported> - <extension-supported>GL_ARB_shading_language_100</extension-supported> - <extension-supported>GL_ARB_vertex_shader</extension-supported> - <extension-supported>GL_ARB_fragment_shader</extension-supported> - </and> - </or> + <and> + <or> + <less-equal> + <value type="float">2.0</value> + <glversion/> + </less-equal> + <and> + <extension-supported>GL_ARB_shader_objects</extension-supported> + <extension-supported>GL_ARB_shading_language_100</extension-supported> + <extension-supported>GL_ARB_vertex_shader</extension-supported> + <extension-supported>GL_ARB_fragment_shader</extension-supported> + </and> + </or> + <or> + <extension-supported>GL_ATI_shader_texture_lod</extension-supported> + <extension-supported>GL_ARB_shader_texture_lod</extension-supported> + </or> + </and> </and> </predicate> <pass> @@ -289,18 +295,24 @@ <value type="float">2.0</value> <float-property>/sim/rendering/shaders/quality-level</float-property> </less-equal> - <or> - <less-equal> - <value type="float">2.0</value> - <glversion/> - </less-equal> - <and> - <extension-supported>GL_ARB_shader_objects</extension-supported> - <extension-supported>GL_ARB_shading_language_100</extension-supported> - <extension-supported>GL_ARB_vertex_shader</extension-supported> - <extension-supported>GL_ARB_fragment_shader</extension-supported> - </and> - </or> + <and> + <or> + <less-equal> + <value type="float">2.0</value> + <glversion/> + </less-equal> + <and> + <extension-supported>GL_ARB_shader_objects</extension-supported> + <extension-supported>GL_ARB_shading_language_100</extension-supported> + <extension-supported>GL_ARB_vertex_shader</extension-supported> + <extension-supported>GL_ARB_fragment_shader</extension-supported> + </and> + </or> + <or> + <extension-supported>GL_ATI_shader_texture_lod</extension-supported> + <extension-supported>GL_ARB_shader_texture_lod</extension-supported> + </or> + </and> </and> </predicate> <pass> diff --git a/Shaders/urban.frag b/Shaders/urban.frag index 9902104df..b82d4a19a 100644 --- a/Shaders/urban.frag +++ b/Shaders/urban.frag @@ -7,6 +7,7 @@ #version 120 #extension GL_ATI_shader_texture_lod : enable +#extension GL_ARB_shader_texture_lod : enable #define TEXTURE_MIP_LEVELS 10 #define TEXTURE_PIX_COUNT 1024 //pow(2,TEXTURE_MIP_LEVELS)