diff --git a/Effects/urban.eff b/Effects/urban.eff index d90c5adab..ef355b43b 100644 --- a/Effects/urban.eff +++ b/Effects/urban.eff @@ -48,18 +48,24 @@ 4.0 /sim/rendering/shaders/urban - - - 2.0 - - - - GL_ARB_shader_objects - GL_ARB_shading_language_100 - GL_ARB_vertex_shader - GL_ARB_fragment_shader - - + + + + 2.0 + + + + GL_ARB_shader_objects + GL_ARB_shading_language_100 + GL_ARB_vertex_shader + GL_ARB_fragment_shader + + + + GL_ATI_shader_texture_lod + GL_ARB_shader_texture_lod + + @@ -289,18 +295,24 @@ 2.0 /sim/rendering/shaders/quality-level - - - 2.0 - - - - GL_ARB_shader_objects - GL_ARB_shading_language_100 - GL_ARB_vertex_shader - GL_ARB_fragment_shader - - + + + + 2.0 + + + + GL_ARB_shader_objects + GL_ARB_shading_language_100 + GL_ARB_vertex_shader + GL_ARB_fragment_shader + + + + GL_ATI_shader_texture_lod + GL_ARB_shader_texture_lod + + diff --git a/Shaders/urban.frag b/Shaders/urban.frag index 9902104df..b82d4a19a 100644 --- a/Shaders/urban.frag +++ b/Shaders/urban.frag @@ -7,6 +7,7 @@ #version 120 #extension GL_ATI_shader_texture_lod : enable +#extension GL_ARB_shader_texture_lod : enable #define TEXTURE_MIP_LEVELS 10 #define TEXTURE_PIX_COUNT 1024 //pow(2,TEXTURE_MIP_LEVELS)