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Some preparation for Rio Visuals

This commit is contained in:
Thorsten Renk 2016-08-08 09:20:04 +03:00
parent e9bafac525
commit 8d6413796a
3 changed files with 120 additions and 1 deletions

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@ -38,6 +38,7 @@
<region include="Materials/regions/brazil_caatinga.xml"/> <region include="Materials/regions/brazil_caatinga.xml"/>
<region include="Materials/regions/brazil_chapada_diamantina.xml"/> <region include="Materials/regions/brazil_chapada_diamantina.xml"/>
<region include="Materials/regions/caribbean.xml"/> <region include="Materials/regions/caribbean.xml"/>
<region include="Materials/regions/rio_de_janeiro.xml"/>
<!-- Asia --> <!-- Asia -->
<region include="Materials/regions/asia.xml"/> <region include="Materials/regions/asia.xml"/>

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@ -0,0 +1,118 @@
<?xml version="1.0"?>
<!-- Regional definitions for Rio de Janeiro area -->
<PropertyList>
<name>Rio de Janeiro</name>
<area>
<lon1>-44.0-</lon1>
<lon2>-42.0</lon2>
<lat1>-24.0</lat1>
<lat2>-22.5</lat2>
</area>
<material>
<name>BuiltUpCover</name>
<name>Urban</name>
<effect>Effects/urban</effect>
<texture-set>
<texture>Terrain/latin_american_city1.png</texture>
<texture n="2">Terrain/latin_american_city1-relief-light.png</texture>
<texture n="11">Terrain/town-middle-east.png</texture>
<texture n="13">Terrain/dirtrock.png</texture>
</texture-set>
<parameters>
<urban_blend>1</urban_blend>
<urban_domains>1</urban_domains>
<urban_domain_fraction>0.8</urban_domain_fraction>
<blend_bias>0.2</blend_bias>
<hires_overlay_bias>-1.0</hires_overlay_bias>
</parameters>
<object-mask>Terrain/latin_american_city1.mask.png</object-mask>
<xsize>1000</xsize>
<ysize>1000</ysize>
<light-coverage>100000.0</light-coverage>
<emissive>
<r>0.05</r>
<g>0.05</g>
<b>0.02</b>
<a>1.0</a>
</emissive>
<object-group include="Materials/base/urban-buildings.xml"/>
<building-coverage>2500.0</building-coverage>
<building-small-ratio>0.4</building-small-ratio>
<building-small-min-floors>3</building-small-min-floors>
<building-small-max-width-m>30.0</building-small-max-width-m>
<building-small-min-depth-m>10.0</building-small-min-depth-m>
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<tree-texture>Trees/deciduous-alt.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-height-m>25.0</tree-height-m>
<tree-width-m>15.0</tree-width-m>
</material>
<material>
<name>EvergreenBroadCover</name>
<name>EvergreenForest</name>
<name>Grassland</name>
<name>GrassCover</name>
<texture-set>
<texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<transition_model>0.8</transition_model>
<hires_overlay_bias>0.03</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
<material>
<name>ShrubCover</name>
<name>ShrubGrassCover</name>
<name>Scrub</name>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture-set>
<texture>Terrain/rainforest-hawaii.png</texture>
<texture n="11">Terrain/rainforest-patch.png</texture>
<texture n="12">Terrain/grass_dry2a.png</texture>
<texture n="13">Terrain/rock_red.png</texture>
<texture n="15">Terrain/airport_grass2.png</texture>
</texture-set>
<parameters>
<grain_strength>0.5</grain_strength>
<hires_overlay_bias>-0.03</hires_overlay_bias>
</parameters>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>900000000.0</light-coverage>
<!-- <wood-coverage>12000.0</wood-coverage> --> <!-- use this value if mask works -->
<wood-coverage>120000.0</wood-coverage>
<tree-texture>Trees/caatinga-trees.png</tree-texture>
<tree-varieties>4</tree-varieties>
<tree-height-m>8.0</tree-height-m>
<tree-width-m>8.0</tree-width-m>
<rolling-friction>0.7</rolling-friction>
<bumpiness>0.8</bumpiness>
</material>
</PropertyList>

View file

@ -4532,7 +4532,7 @@ var ec = "/environment/config/";
# a hash map of the strength for convection associated with terrain types # a hash map of the strength for convection associated with terrain types
var landcover_map = {BuiltUpCover: 0.35, Town: 0.35, Freeway:0.35, BarrenCover:0.3, HerbTundraCover: 0.25, GrassCover: 0.2, CropGrassCover: 0.2, EvergreenBroadCover: 0.2, EvergreenNeedleCover: 0.2, Sand: 0.25, Grass: 0.2, Grassland: 0.2, Ocean: 0.01, Marsh: 0.05, Lake: 0.01, ShrubCover: 0.15, Shrub: 0.15, Landmass: 0.2, CropWoodCover: 0.15, MixedForestCover: 0.15, DryCropPastureCover: 0.25, MixedCropPastureCover: 0.2, MixedCrop: 0.2, IrrCropPastureCover: 0.15, DeciduousBroadCover: 0.1, DeciduousNeedleCover: 0.1, Bog: 0.05, Littoral: 0.05, pa_taxiway : 0.35, pa_tiedown: 0.35, pc_taxiway: 0.35, pc_tiedown: 0.35, Glacier: 0.03, SnowCover: 0.04, DryLake: 0.3, IntermittentStream: 0.2, DryCrop: 0.2, Lava: 0.3, GolfCourse: 0.2, Rock: 0.3, Construction: 0.35, PackIce: 0.04, NaturalCrop: 0.2}; var landcover_map = {BuiltUpCover: 0.35, Town: 0.35, Freeway:0.35, BarrenCover:0.3, HerbTundraCover: 0.25, GrassCover: 0.2, CropGrassCover: 0.2, EvergreenBroadCover: 0.2, EvergreenNeedleCover: 0.2, Sand: 0.25, Grass: 0.2, Grassland: 0.2, Ocean: 0.01, Marsh: 0.05, Lake: 0.01, ShrubCover: 0.15, Shrub: 0.15, Landmass: 0.2, CropWoodCover: 0.15, MixedForestCover: 0.15, DryCropPastureCover: 0.25, MixedCropPastureCover: 0.2, MixedCrop: 0.2, ComplexCrop: 0.2, IrrCropPastureCover: 0.15, DeciduousBroadCover: 0.1, DeciduousNeedleCover: 0.1, Bog: 0.05, Littoral: 0.05, pa_taxiway : 0.35, pa_tiedown: 0.35, pc_taxiway: 0.35, pc_tiedown: 0.35, Glacier: 0.03, SnowCover: 0.04, DryLake: 0.3, IntermittentStream: 0.2, DryCrop: 0.2, Lava: 0.3, GolfCourse: 0.2, Rock: 0.3, Construction: 0.35, PackIce: 0.04, NaturalCrop: 0.2};
# a hash map of average vertical cloud model sizes # a hash map of average vertical cloud model sizes