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- fix tab/space-mixtures (they do bad things to ascii graphics :-)

- spell check
This commit is contained in:
mfranz 2006-06-13 15:10:33 +00:00
parent 308cc9fcf5
commit 8d0460e652

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@ -122,10 +122,10 @@ displaying alphanumeric labels (altitude, velocity, Mach no and/or anything else
have a call back function to pass the value using the property 'data_source').
The Hud Card is an instantiable class derived from Instrument scale - for displaying
tapes and guages (single variable display, for displaying aoa, g's, vsi, elevator_posn, etc.).
tapes and gauges (single variable display, for displaying aoa, g's, vsi, elevator_posn, etc.).
The Hud Ladder is an instantiable class derived from Dual Instrument Item - for displaying
pitch reference ladder or climb/dive ladder (two variable display, for dislaying two types of
pitch reference ladder or climb/dive ladder (two variable display, for displaying two types of
ladders, the pitch reference ladder or the climb/dive ladder as defined by MIL-1787b).
The fgTBI Instrument is an instantiable class derived from Dual Instrument scale again
@ -147,7 +147,7 @@ this defines the objects position centered about the centroid of above rectangle
in HUD overlay plane (640x480) coordinates with 0,0 at bottom-left corner.
One more, pixels per degree in the ladder class represents the compression factor of the
pitch ladder. In case of conformal HUD (climd/dive ladder) it is <640/horizontal_fov>
pitch ladder. In case of conformal HUD (climb/dive ladder) it is <640/horizontal_fov>
or <480/vertical_fov>. In case of pitch reference ladder it is
<your_no_of vertical_pixels/your_no_of_ladder_degrees>.
@ -178,10 +178,10 @@ Example of Hud Ladder xml file.
<enable_energy_marker>false</enable_energy_marker> <!-- To Enable Energy Marker Symbol (used by us) -->
<enable_climb_dive_marker>false</enable_climb_dive_marker> <!-- To Enable Climb/Dive Marker (used by us) -->
<enable_glide_slope_marker>false</enable_glide_slope_marker> <!-- To Enable Glide/Slope Marker (tied to climb/dive ladder only) -->
<glide_slope>0.0</glide_slope> <!-- Glide slope angle (specify the angle for drawing the reference bar)
<enable_energy_worm>false</enable_energy_worm> <!-- To Enable Energy worm (used by us)>
<glide_slope>0.0</glide_slope> <!-- Glide slope angle (specify the angle for drawing the reference bar) -->
<enable_energy_worm>false</enable_energy_worm> <!-- To Enable Energy worm (used by us) -->
<enable_waypoint_marker>false</enable_waypoint_marker> <!-- To Enable Way point Marker (bearing marker) -->
<working>true</working> <!use this to enable or disbale whole object>
<working>true</working> <!-- use this to enable or disable whole object -->
</l1>
</ladders>
@ -216,7 +216,7 @@ Example of Hud Card xml file.
<minor_divs>1</minor_divs> <!-- minor division marker units -->
<modulator>360</modulator> <!-- Its a rose, Roll Over Point -->
<value_span>25.0</value_span> <!-- Range Shown -->
<type>tape</type> <!-- Card type can be "tape" or "guage" -->
<type>tape</type> <!-- Card type can be "tape" or "gauge" -->
<tick_bottom>false</tick_bottom> <!-- Read Ticks and Caps below -->
<tick_top>false</tick_top>
<tick_right>true</tick_right>
@ -326,7 +326,7 @@ Example of a Label xml file.
<justification>2</justification> <!-- Justify the label, 0=LEFT_JUSTIFY, 1=CENTER_JUSTIFY, 2=RIGHT_JUSTIFY -->
<blinking>0</blinking> <!-- Yet to be implemented -->
<working>true</working>
<latitude>false</latitude> <!-- True if the label is to display Lattitude (special label, displays deg.min.sec)-->
<latitude>false</latitude> <!-- True if the label is to display Latitude (special label, displays deg.min.sec) -->
<longitude>false</longitude> <!-- True if the label is to display Longitude (special label, displays deg.min.sec) -->
</i1>