Fix typo in description of scenery version
This commit is contained in:
parent
1b13c1cc43
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865c5cfe92
13 changed files with 13 additions and 13 deletions
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@ -1322,7 +1322,7 @@ Local path: %2</source>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg240" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1135,7 +1135,7 @@ Local path: %2</source>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg207" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1585,7 +1585,7 @@ Local path: %2</source>
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</trans-unit>
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<trans-unit id="_msg293">
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<source xml:space="preserve">scenery-version-description-text</source>
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<target xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</target>
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<target xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</target>
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<context-group purpose="location"><context context-type="linenumber">535</context></context-group>
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</trans-unit>
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<trans-unit id="_msg294">
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@ -976,7 +976,7 @@
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<file original="Obsolete_PO_entries" datatype="plaintext" source-language="en" target-language="es"><body>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg179" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -292,7 +292,7 @@
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg53" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1373,7 +1373,7 @@ Percorso locale: %2</target>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg251" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1190,7 +1190,7 @@ Lokaal pad: %2</target>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg216" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -733,7 +733,7 @@
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<file original="Obsolete_PO_entries" datatype="plaintext" source-language="en" target-language="pl"><body>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg136" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1138,7 +1138,7 @@ Local path: %2</source>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg207" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -331,7 +331,7 @@
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg63" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1323,7 +1323,7 @@ Miestna cesta: %2</target>
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg240" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -262,7 +262,7 @@
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</group>
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<group restype="x-trolltech-linguist-context" resname="Settings">
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<trans-unit id="_msg49" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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@ -1236,7 +1236,7 @@ Local path: %2</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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<trans-unit id="_msg227" translate="no">
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<source xml:space="preserve">Scenery version 2.0 is available for the whole world and works well for lower powered systems. Scenery version 3.0 is currently under development, but is only available for limited areas. It is more detailed and performs better on high powered systems.</source>
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<target xml:space="preserve"></target>
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</trans-unit>
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</group>
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