From 828c2069aa39fc2417d6330159f8e08a96f7710b Mon Sep 17 00:00:00 2001 From: fredb Date: Thu, 11 Dec 2008 08:29:36 +0000 Subject: [PATCH] Stuart : - Removes the cloud type re-use code - I think they aren't worth the graphical artefacts that they cause in light of Tim's improvements - Changes the transparency of the clouds. Previously, the clouds were transparent at 0m distance, opaque at 200m, then gradually more transparent to the fog limits. This meant they were generally quite transparent. Now, they are opaque from 200m to 15km, then become transparent at 20km. A side effect of this is that the current textures could probably benefit from being made slightly transparent to improve the blending of the sprites against each other. --- gui/dialogs/rendering.xml | 21 --------------------- preferences.xml | 1 - 2 files changed, 22 deletions(-) diff --git a/gui/dialogs/rendering.xml b/gui/dialogs/rendering.xml index ef1c62767..79c96a2bf 100644 --- a/gui/dialogs/rendering.xml +++ b/gui/dialogs/rendering.xml @@ -193,27 +193,6 @@ - - hbox - right - - - 1 - 20 - - /sim/rendering/clouds3d-num-flavours - - dialog-apply - - - - - %d - true - /sim/rendering/clouds3d-num-flavours - - - diff --git a/preferences.xml b/preferences.xml index 016e5476d..383d6929a 100644 --- a/preferences.xml +++ b/preferences.xml @@ -102,7 +102,6 @@ Started September 2000 by David Megginson, david@megginson.com false 20000.0 1.0 - 20 true false false