From 8283c215c8aa0c03b8546a1bdeba7445100351c8 Mon Sep 17 00:00:00 2001
From: Thorsten Renk <thorsten@science-and-fiction.org>
Date: Tue, 21 Jun 2016 12:44:44 +0300
Subject: [PATCH] Sort Earthview cloudlayer into depth-ordered render bin to
 avoid z-ordering issues

---
 Effects/planet-cloudlayer.eff | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/Effects/planet-cloudlayer.eff b/Effects/planet-cloudlayer.eff
index caf2c9cc3..67f9158ae 100644
--- a/Effects/planet-cloudlayer.eff
+++ b/Effects/planet-cloudlayer.eff
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <PropertyList>
-	<name>Effects/planet</name>
+	<name>Effects/planet-cloudlayer</name>
 	<!-- 	<inherits-from>Effects/shadow</inherits-from> -->
 	<parameters>
 		<texture n ="0">
@@ -77,6 +77,10 @@
 			<rendering-hint>
 				<use>rendering-hint</use>
 			</rendering-hint>
+		<render-bin>
+					<bin-number>111</bin-number>
+					<bin-name>DepthSortedBin</bin-name>
+				</render-bin>
 			<texture-unit>
 				<!-- The texture unit is always active because the shaders expect
              that. -->