From 8283c215c8aa0c03b8546a1bdeba7445100351c8 Mon Sep 17 00:00:00 2001 From: Thorsten Renk <thorsten@science-and-fiction.org> Date: Tue, 21 Jun 2016 12:44:44 +0300 Subject: [PATCH] Sort Earthview cloudlayer into depth-ordered render bin to avoid z-ordering issues --- Effects/planet-cloudlayer.eff | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Effects/planet-cloudlayer.eff b/Effects/planet-cloudlayer.eff index caf2c9cc3..67f9158ae 100644 --- a/Effects/planet-cloudlayer.eff +++ b/Effects/planet-cloudlayer.eff @@ -1,6 +1,6 @@ <?xml version="1.0" encoding="utf-8"?> <PropertyList> - <name>Effects/planet</name> + <name>Effects/planet-cloudlayer</name> <!-- <inherits-from>Effects/shadow</inherits-from> --> <parameters> <texture n ="0"> @@ -77,6 +77,10 @@ <rendering-hint> <use>rendering-hint</use> </rendering-hint> + <render-bin> + <bin-number>111</bin-number> + <bin-name>DepthSortedBin</bin-name> + </render-bin> <texture-unit> <!-- The texture unit is always active because the shaders expect that. -->