Change reference to new Docs/README.3DClouds
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<?xml version="1.0" ?>
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<!--
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Cloud shapes and layers.
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A 3-D cloud layer is defined in the <layers> section. It contains of a
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number of randomly located <boxes>, containing a set of <clouds>.
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Each cloud is generate with random size, based on the following tags:
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<min-cloud-width-m>
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<max-cloud-width-m>
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<min-cloud-height-m>
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<max-cloud-height-m>
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The cloud consists of <num-sprites> individual sprites.
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Each sprite is generated with random size, based on the following tags:
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<min-sprite-width-m>
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<max-sprite-width-m>
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<min-sprite-height-m>
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<max-sprite-height-m>
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The <texture> defines the texture file to be used for the sprite. The
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texture file may contain more than one texture in a grid, by setting
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the <num-textures-x> and <num-textures-y> tags.
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Cloud are darker towards the bottom. bottom-shade indicates the shading
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factor of the bottom of the cloud compared with the top.
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Cloud shapes and layers. See Docs/README.3DClouds for details.
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-->
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<PropertyList>
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<clouds>
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