Genius MetalStrike 3D config file by Tomas Komarek
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284
Input/Joysticks/Genius/MetalStrike-3D.xml
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284
Input/Joysticks/Genius/MetalStrike-3D.xml
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<?xml version="1.0"?>
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<!--
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************************************************************************
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Support for Genius Metal strike 3D joystick
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Created 9. February 2013 by Tomas Komarek
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************************************************************************
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-->
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<PropertyList>
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<name>MetalStrik 3D</name> <!-- yes, it really shows up without the 'e' in "Strike" at my machine... -->
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<axis n="0">
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<desc>Aileron</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/aileron</property>
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<power type="double">2</power>
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</binding>
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</axis>
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<axis n="1">
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<desc>Elevator</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/elevator</property>
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<factor type="double">-1.0</factor>
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<power type="double">2</power>
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</binding>
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</axis>
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<!-- n="2" and n="3" had to be swapped for proper rudder/throttle control -->
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<axis n="3">
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<desc>Throttle</desc>
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<binding>
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<command>nasal</command>
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<script>controls.throttleAxis()</script>
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</binding>
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</axis>
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<axis n="2">
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<desc>Rudder</desc>
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<binding>
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<command>property-scale</command>
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<property>/controls/flight/rudder</property>
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<power type="double">2</power>
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</binding>
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</axis>
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<button n="0">
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<desc>Brakes</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(0)</script>
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</binding>
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</mod-up>
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</button>
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<!-- I swapped elevator trim buttons for more intuitive contol -->
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<button n="1">
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<desc>Elevator trim Down</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.elevatorTrim(-1)</script>
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</binding>
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</button>
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<button n="2">
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<desc>Elevator trim Up</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.elevatorTrim(1)</script>
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</binding>
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</button>
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<!-- View direction/elevation added from Genius f31, but I had to add the n="4" which was missing for it to work -->
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<axis n="4">
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<desc>View Direction</desc>
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<number>
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<unix>4</unix>
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<windows>6</windows>
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</number>
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<low>
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<desc>View left</desc>
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<repeatable>true</repeatable>
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<binding>
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<!--
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This also works, but LookAt views has inverted left/right.
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<command>property-adjust</command>
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<property>/sim/current-view/goal-heading-offset-deg</property>
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<step type="double">3.0</step>
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-->
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<command>nasal</command>
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<script>
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var valueDelta = -3.0;
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if (getprop("/sim/current-view/type") == "lookat")
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{
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valueDelta = 3.0;
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}
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setprop("/sim/current-view/heading-offset-deg", getprop("/sim/current-view/heading-offset-deg") - valueDelta);
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</script>
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</binding>
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</low>
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<high>
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<desc>View right</desc>
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<repeatable>true</repeatable>
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<binding>
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<!--
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This also works, but LookAt views has inverted left/right.
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<command>property-adjust</command>
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<property>/sim/current-view/goal-heading-offset-deg</property>
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<step type="double">-3.0</step>
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-->
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<command>nasal</command>
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<script>
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var valueDelta = -3.0;
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if (getprop("/sim/current-view/type") == "lookat")
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{
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valueDelta = 3.0;
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}
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setprop("/sim/current-view/heading-offset-deg", getprop("/sim/current-view/heading-offset-deg") + valueDelta);
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</script>
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</binding>
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</high>
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</axis>
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<axis n="5">
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<desc>View Elevation</desc>
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<number>
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<unix>5</unix>
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<windows>7</windows>
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</number>
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<low>
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<desc>View down</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-pitch-offset-deg</property>
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<step type="double">3.0</step> <!-- Use -3.0 for Windows. -->
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</binding>
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</low>
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<high>
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<desc>View up</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>property-adjust</command>
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<property>/sim/current-view/goal-pitch-offset-deg</property>
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<step type="double">-3.0</step> <!-- Use 3.0 for Windows. -->
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</binding>
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</high>
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</axis>
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<button n="3">
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<desc>Flaps down</desc>
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<binding>
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<command>nasal</command>
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<script>controls.flapsDown(1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.flapsDown(0)</script>
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</binding>
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</mod-up>
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</button>
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<button n="4">
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<desc>Flaps up</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.flapsDown(-1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.flapsDown(0)</script>
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</binding>
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</mod-up>
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</button>
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<!-- View cycling added from Genius f31, but I added backwards cycling as well -->
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<button n="5">
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<desc>Cycle View</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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view.stepView(0);
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#gui.popupTip(sprintf("View index: %d, view type: %s", getprop("sim/current-view/view-number"), getprop("/sim/current-view/type")));
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</script>
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</binding>
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</button>
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<button n="6">
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<desc>Cycle View</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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view.stepView(1);
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#gui.popupTip(sprintf("View index: %d, view type: %s", getprop("sim/current-view/view-number"), getprop("/sim/current-view/type")));
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</script>
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</binding>
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</button>
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<button n="7">
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<desc>Landing Gear Up</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.gearDown(-1)</script>
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</binding>
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</button>
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<button n="8">
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<desc>Landing Gear Down</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.gearDown(1)</script>
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</binding>
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</button>
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<button n="9">
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<desc>Aileron trim Left</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.aileronTrim(-1)</script>
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</binding>
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</button>
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<button n="10">
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<desc>Aileron trim Right</desc>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>controls.aileronTrim(1)</script>
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</binding>
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</button>
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<!--
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Parking Brake On/Off - I prefer this way over the single button toggle, so I can be sure if it's on/off
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I had to implement short nasal parts which change the parking brake property, as no function in controls.nas seems to provide this
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-->
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<button n="11">
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<desc>Parking Brake Off</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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var p = "/controls/gear/brake-parking";
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setprop(p, 0);
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return 0;
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</script>
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</binding>
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</button>
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<button n="12">
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<desc>Parking Brake On</desc>
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<repeatable>false</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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var p = "/controls/gear/brake-parking";
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setprop(p, 1);
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return 1;
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</script>
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</binding>
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</button>
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</PropertyList>
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<!-- end of joystick.xml -->
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