diff --git a/Effects/surface-lights.eff b/Effects/surface-lights.eff
index 13334448a..b9bb489e4 100644
--- a/Effects/surface-lights.eff
+++ b/Effects/surface-lights.eff
@@ -1,7 +1,7 @@
- Effects/surface-lights
-
+ Effects/surface-lights
+
light-sprite
@@ -12,9 +12,9 @@
-
+
-
+
@@ -28,7 +28,7 @@
GL_ARB_point_sprite
GL_ARB_point_parameters
- GL_ARB_shader_objects
+ GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
@@ -36,22 +36,22 @@
-
-
- 8
- DepthSortedBin
-
- false
-
- src-alpha
- one-minus-src-alpha
-
-
- gequal
- 0.1
-
-
-
+
+
+ 8
+ DepthSortedBin
+
+ false
+
+ src-alpha
+ one-minus-src-alpha
+
+
+ gequal
+ 0.1
+
+
+
point
point
@@ -73,8 +73,8 @@
Shaders/surface-light-lightfield.frag
- size
- float
+ size
+ float
@@ -102,12 +102,11 @@
sampler-2d
0
- true
-
+ true
+
-
-
+
@@ -124,22 +123,25 @@
-
-
- 8
- DepthSortedBin
-
- false
-
- src-alpha
- one-minus-src-alpha
-
-
- gequal
- 0.1
-
-
-
+
+
+ 8
+ DepthSortedBin
+
+ false
+
+ false
+
+
+ src-alpha
+ one-minus-src-alpha
+
+
+ gequal
+ 0.1
+
+
+
point
point
@@ -156,11 +158,10 @@
-
+
-
-
+
@@ -174,18 +175,21 @@
-
-
- 8
- DepthSortedBin
-
- false
-
- src-alpha
- one-minus-src-alpha
-
-
-
+
+
+ 8
+ DepthSortedBin
+
+ false
+
+ false
+
+
+ src-alpha
+ one-minus-src-alpha
+
+
+
point
point
@@ -196,10 +200,10 @@
-
+
-
+
@@ -212,47 +216,53 @@
-
+
-
- 8
- DepthSortedBin
-
-
- src-alpha
- one-minus-src-alpha
-
- false
-
-
+
+ 8
+ DepthSortedBin
+
+
+ false
+
+
+ src-alpha
+ one-minus-src-alpha
+
+ false
+
+
point
point
-
-
+
+
-
+
-
-
- 8
- DepthSortedBin
-
- false
-
- src-alpha
- one-minus-src-alpha
-
-
-
+
+
+ 8
+ DepthSortedBin
+
+ false
+
+ false
+
+
+ src-alpha
+ one-minus-src-alpha
+
+
+
point
point
-
-
+
+
diff --git a/Translations/pt/sys.xml b/Translations/pt/sys.xml
index 2f8d1bae3..8d9f280f3 100644
--- a/Translations/pt/sys.xml
+++ b/Translations/pt/sys.xml
@@ -25,15 +25,15 @@
inicializando
carregando lista de aeronaves
carregando aeronaves
- carregando dados de navagação
- inicializando cenários
+ carregando dados de navegacao
+ inicializando cenarios
criando subsistemas
inicializando subsistemas
ligando subsistemas
finalizando subsistemas
- inicializando o motor gráfico
- carregando cenários
- finalizando posição
+ inicializando o motor grafico
+ carregando cenarios
+ finalizando posicao