Adding lfeat effect to apply polygon-offset to linear features
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25
Effects/lfeat.eff
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25
Effects/lfeat.eff
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<?xml version="1.0" encoding="utf-8"?>
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<PropertyList>
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<name>Effects/lfeat</name>
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<inherits-from>Effects/terrain-default</inherits-from>
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<parameters>
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</parameters>
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<technique n="1">
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<pass>
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<texture-unit>
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<unit>0</unit>
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<image><use>texture[0]/image</use></image>
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<filter><use>texture[0]/filter</use></filter>
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<wrap-s><use>texture[0]/wrap-s</use></wrap-s>
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<wrap-t><use>texture[0]/wrap-t</use></wrap-t>
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<internal-format>
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<use>texture[0]/internal-format</use>
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</internal-format>
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</texture-unit>
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<polygon-offset>
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<factor>-1.0</factor>
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<units>-1.0</units>
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</polygon-offset>
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</pass>
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</technique>
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</PropertyList>
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@ -165,91 +165,109 @@ Shared parameters for various materials.
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<material>
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<name>lf_sng_solid_yellow</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_solid_yellow.png</texture>
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</material>
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<material>
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<name>lf_sng_broken_yellow</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_broken_yellow.png</texture>
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</material>
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<material>
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<name>lf_dbl_solid_yellow</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_dbl_solid_yellow.png</texture>
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</material>
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<material>
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<name>lf_runway_hold</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_runway_hold.png</texture>
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</material>
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<material>
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<name>lf_sng_broken_yellow</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_broken_yellow.png</texture>
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</material>
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<material>
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<name>lf_ils_hold</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_ils_hold.png</texture>
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</material>
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<material>
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<name>lf_safetyzone_centerline</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_safetyzone_centerline.png</texture>
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</material>
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<material>
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<name>lf_sng_lane_queue</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_lane_queue.png</texture>
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</material>
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<material>
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<name>lf_dbl_lane_queue</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_dbl_lane_queue.png</texture>
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</material>
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<material>
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<name>lf_sng_solid_yellow_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_solid_yellow_border.png</texture>
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</material>
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<material>
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<name>lf_sng_broken_yellow_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_broken_yellow_borde.png</texture>
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</material>
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<material>
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<name>lf_dbl_solid_yellow_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_dbl_solid_yellow_border.png</texture>
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</material>
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<material>
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<name>lf_runway_hold_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_runway_hold_border.png</texture>
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</material>
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<material>
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<name>lf_other_hold_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_other_hold_border.png</texture>
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</material>
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<material>
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<name>lf_ils_hold_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_ils_hold_border.png</texture>
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</material>
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<material>
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<name>lf_safetyzone_centerline_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_safetyzone_centerline_border.png</texture>
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</material>
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<material>
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<name>lf_sng_lane_queue_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_sng_lane_queue_border.png</texture>
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</material>
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<material>
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<name>lf_dbl_lane_queue_border</name>
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<effect>Effects/lfeat</effect>
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<texture>Runway/lf_dbl_lane_queue_border.png</texture>
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</material>
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