diff --git a/Effects/terrain-default.eff b/Effects/terrain-default.eff index b49cc7992..ffaf63139 100644 --- a/Effects/terrain-default.eff +++ b/Effects/terrain-default.eff @@ -18,9 +18,9 @@ </emissive> <shininess>1.2</shininess> </material> - <texture0> + <texture n="0"> <texture2d> - <image>Textures/unknown.png</image> + <image>Textures/Terrain/unknown.png</image> <filter>linear-mipmap-linear</filter> <!-- also repeat --> <wrap-s>repeat</wrap-s> @@ -31,7 +31,7 @@ <!-- float, signed-integer, integer --> <internal-format>normalized</internal-format> </texture2d> - </texture0> + </texture> <transparent>false</transparent> <render-bin> <bin-number>0</bin-number> @@ -63,13 +63,13 @@ </render-bin> <texture-unit> <unit>0</unit> - <texture2d><use>texture0/texture2d</use> - <image><use>texture0/texture2d/image</use></image> - <filter><use>texture0/texture2d/filter</use></filter> - <wrap-s><use>texture0/texture2d/wrap-s</use></wrap-s> - <wrap-t><use>texture0/texture2d/wrap-t</use></wrap-t> + <texture2d><use>texture[0]/texture2d</use> + <image><use>texture[0]/texture2d/image</use></image> + <filter><use>texture[0]/texture2d/filter</use></filter> + <wrap-s><use>texture[0]/texture2d/wrap-s</use></wrap-s> + <wrap-t><use>texture[0]/texture2d/wrap-t</use></wrap-t> <internal-format> - <use>texture0/texture2d/internal-format</use> + <use>texture[0]/texture2d/internal-format</use> </internal-format> </texture2d> </texture-unit> @@ -102,13 +102,13 @@ </render-bin> <texture-unit> <unit>0</unit> - <texture2d><use>texture0/texture2d</use> - <image><use>texture0/texture2d/image</use></image> - <filter><use>texture0/texture2d/filter</use></filter> - <wrap-s><use>texture0/texture2d/wrap-s</use></wrap-s> - <wrap-t><use>texture0/texture2d/wrap-t</use></wrap-t> + <texture2d><use>texture[0]/texture2d</use> + <image><use>texture[0]/texture2d/image</use></image> + <filter><use>texture[0]/texture2d/filter</use></filter> + <wrap-s><use>texture[0]/texture2d/wrap-s</use></wrap-s> + <wrap-t><use>texture[0]/texture2d/wrap-t</use></wrap-t> <internal-format> - <use>texture0/texture2d/internal-format</use> + <use>texture[0]/texture2d/internal-format</use> </internal-format> </texture2d> <environment>