HDR pipeline: do not use the r11g11b10f format
Not every GPU supports it under a compatibility context. This is an optimization to reduce bandwidth anyway, so we should be fine using rgb16f for now.
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@ -79,7 +79,7 @@
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<type>cubemap</type>
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<type>cubemap</type>
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<width>128</width>
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<width>128</width>
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<height>128</height>
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<height>128</height>
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<format>r11g11b10f</format>
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<format>rgb16f</format>
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<min-filter>linear-mipmap-linear</min-filter>
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<min-filter>linear-mipmap-linear</min-filter>
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<mag-filter>linear</mag-filter>
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<mag-filter>linear</mag-filter>
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<wrap-s>clamp-to-edge</wrap-s>
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<wrap-s>clamp-to-edge</wrap-s>
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