diff --git a/Docs/README.scenery b/Docs/README.scenery index ab4af4508..ca3f7f2a0 100644 --- a/Docs/README.scenery +++ b/Docs/README.scenery @@ -487,8 +487,8 @@ You feed longitude and latitude to it and it returns the path to the The ufo has a scenery object editor built-in. It uses the model manager described in section 4. To place objects with it, start fgfs, optionally -with specifying an initial model type (cursor) and a list of subdirectories -of $FG_ROOT where the ufo should search for available 3D models (source): +with specifying an initial model type ("cursor") and a list of subdirectories +of $FG_ROOT where the ufo should search for available 3D models ("source"): $ fgfs --aircraft=ufo --prop:cursor=Models/Airport/radar.xml \ --prop:source=Models,Scenery/Objects @@ -496,13 +496,14 @@ of $FG_ROOT where the ufo should search for available 3D models (source): Then click anywhere on the terrain to add a model (left mouse button). You can open the adjustment dialog (Tab-key) to make adjustments to position and orientation. Click as often as you like, choose further -models from the m-key dialog. You can select an already placed object +models from the space-key dialog. You can select an already placed object by Ctrl-clicking at its base (not at the object itself, but the surface -point where it's located!). You can remove the selected object with the -Backspace-key. (See the ?-key dialog for futher available keys.) -After clicking on the input field right over the status line (invisible -if there's no text in it) you can enter a comment/legend for the selected -object. +point where it's located!). By also holding the Shift key down, you +can select several objects or add them to a selection. You can remove +the selected object(s) with the Backspace-key. (See the ?-key dialog +for futher available keys.) After clicking on the input field right +over the status line (invisible if there's no text in it) you can enter +a comment/legend for the selected object. And finally, you dump the object data to the terminal (d-key) or export them to a file $HOME/.fgfs/ufo-model-export.xml (Unix) or