diff --git a/Docs/README.submodels b/Docs/README.submodels index 2289f666a..c7b14e319 100644 --- a/Docs/README.submodels +++ b/Docs/README.submodels @@ -5,7 +5,7 @@ "true" causes the submodel to be released/launched. A submodel will create an AIBallistic object which will follow a ballistic - path. By default one submodel will be released when the corresponding + path. By default one submodel will be released when the corresponding trigger is "true". The initial conditions (IC) define the object's starting point (relative @@ -14,49 +14,39 @@ similar objects with similar IC, then you may use the , and properties to define this. The allowed properties are: - The name of the submodel. - The path to the visual model. - The property which will act as the trigger. If this tag is - not included, the submodels will be released continuously, - provided is set to -1. - Initial speed, in feet/sec, relative to user aircraft. - The property containing the Initial speed, in feet/sec, - relative to user aircraft. If this path is found, - will be overwritten. - Set "true" if you want multiple releases of this submodel. - Time, in seconds, between repeated releases. - Number of submodels available for multiple release. - -1 defines an unlimited number. - Not used yet. - Submodel's initial fore/aft position (in feet), relative to user - aircraft. Fore is positive. - Submodel's initial left/right position (in feet), relative to user - aircraft. Right is positive. - Submodel's initial up/down position (in feet), relative to user - aircraft. Up is positive. - Submodel's initial azimuth, in degrees, relative to user - aircraft'snose. Right is positive. - Submodel's initial elevation, in degrees, relative to user - aircraft's pitch. Up is positive. - Life span in seconds. Default is 900.0. - In ft/sec/sec. Works opposite acceleration of gravity. - For example, if set to 32 the submodel will feel no - gravity. If greater than 32 the object will rise. - Default is 0. - Set to true if you want the submodel to react to the wind. - Default is "false". - The Coeffient of Drag. Varies with submodel shape - 0.295 for a bullet, - 0.045 for an airfoil. Enter an appropriate value. Defaults to 0.295. - When this is true the Cd is varied by +- 5%. Useful for smoke or contrails. - Effective drag area (sq ft). Usually the cross-sectional area of the - submodel normal to the airflow. - The weight of the submodel (lbs). NOT set to 0 on submodel release.You - may wish to set this value to 0 by means of key bindings or Nasal script. - Defaults to 0.25. - The path to the contents of a submodel. The contents must be in lbs. - Intended for use with drop tanks. The property value will be set - to 0 on release of the submodel: do not also set to 0 elsewhere e.g. - in key bindings. Defaults to 0. + The name of the submodel. + The path to the visual model. + The property which will act as the trigger. If this tag is not included, the submodels will be released continuously, provided is set to -1. + Initial speed, in feet/sec, relative to user aircraft. + The property containing the Initial speed, in feet/sec, relative to user aircraft. If this path is found, will be overwritten. + Set "true" if you want multiple releases of this submodel. + Time, in seconds, between repeated releases. + Number of submodels available for multiple release. + -1 defines an unlimited number. + Not used yet. + Submodel's initial fore/aft position (in feet), relative to user aircraft. Fore is positive. + Submodel's initial left/right position (in feet), relative to user aircraft. Right is positive. + Submodel's initial up/down position (in feet), relative to user aircraft. Up is positive. + Submodel's initial azimuth, in degrees, relative to user + aircraft'snose. Right is positive. + Submodel's initial elevation, in degrees, relative to user aircraft's pitch. Up is positive. + Life span in seconds. Default is 900.0. + In ft/sec/sec. Works opposite acceleration of gravity. + For example, if set to 32 the submodel will feel no + gravity. If greater than 32 the object will rise. + Default is 0. + Set to true if you want the submodel to react to the wind.Default is "false". + The Coeffient of Drag. Varies with submodel shape - 0.295 for a bullet, 0.045 for an airfoil. Enter an appropriate value. Defaults to 0.295. + When this is true the Cd is varied by +- 5%. Useful for smoke or contrails. + Effective drag area (sq ft). Usually the cross-sectional area of the submodel normal to the airflow. + The weight of the submodel (lbs). NOT set to 0 on submodel release. You may wish to set this value to 0 by means of key bindings or Nasal script. + Defaults to 0.25. + The path to the contents of a submodel. The contents must be in lbs. Intended for use with drop tanks. The property value will be set to 0 on release of the submodel: do not also set to 0 elsewhere e.g. in key bindings. Defaults to 0. + Varies CD by +- 5%. + If true the submodel does not roll. + If true, the impact location (lat/lon) on the terrain is calculated. The Material (e.g Grass)of the terrain, load resistance, impact velocity and energy are returned. Altitude agl is calculated. + Defines a report node. When an impact happens, then the path of the submodel will be written to this node. An attached listener function can evaluate the impact properties. + --> @@ -92,8 +82,8 @@ 1.8 2.0 - - + + droptank-l Aircraft/Hunter/Models/droptank-100gal.ac controls/armament/station[0]/jettison-all @@ -112,7 +102,7 @@ consumables/fuel/tank[2]/level-lbs - + droptank-r Aircraft/Hunter/Models/droptank-100gal.ac controls/armament/station[1]/jettison-all