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Basic window decorator with title bar and close button.

Extend the canvas.Window class to create a simple window decoration
if a type for it (currently every type maps to the same style) is
given. It supports moving the window by dragging inside the title
bar and setting a window title.
This commit is contained in:
Thomas Geymayer 2013-06-06 22:46:37 +02:00
parent 9772541b07
commit 72e3937ec6
6 changed files with 96 additions and 18 deletions

View file

@ -833,10 +833,12 @@ var Canvas = {
# @param id Optional id/name for the group
createGroup: func(id = nil)
{
var ghost = me._createGroup();
return {
parents: [ Group.new(ghost) ]
};
return Group.new(me._createGroup(id));
},
# Get the group with the given name
getGroup: func(id)
{
return Group.new(me._getGroup(id));
},
# Set the background color
#
@ -859,10 +861,12 @@ var Canvas = {
var wrapCanvas = func(canvas_ghost)
{
return {
parents: [Canvas, canvas_ghost],
var m = {
parents: [PropertyElement, Canvas, canvas_ghost],
texture: props.wrapNode(canvas_ghost._node_ghost)
};
m._node = m.texture;
return m;
}
# Create a new canvas. Pass parameters as hash, eg:

View file

@ -2,23 +2,31 @@ var Window = {
# Constructor
#
# @param size ([width, height])
new: func(size, id = nil)
new: func(size, type = nil, id = nil)
{
var ghost = _newWindowGhost(id);
var m = {
parents: [Window, PropertyElement.new(["/sim/gui/canvas", "window"], id)]
parents: [Window, PropertyElement, ghost],
_node: props.wrapNode(ghost._node_ghost)
};
m.setInt("size[0]", size[0]);
m.setInt("size[1]", size[1]);
# TODO better default position
m.move(0,0);
# arg = [child, listener_node, mode, is_child_event]
setlistener(m._node, func m._propCallback(arg[0], arg[2]), 0, 2);
if( type )
m.set("type", type);
return m;
},
# Destructor
del: func
{
me.parents[1].del();
me._node.remove();
if( me["_canvas"] != nil )
me._canvas.del();
},
@ -58,15 +66,19 @@ var Window = {
{
return me['_canvas'];
},
getCanvasDecoration: func()
{
return wrapCanvas(me._getCanvasDecoration());
},
setPosition: func(x, y)
{
me.setInt("x", x);
me.setInt("y", y);
me.setInt("tf/t[0]", x);
me.setInt("tf/t[1]", y);
},
move: func(x, y)
{
me.setInt("x", me.get("x", 0) + x);
me.setInt("y", me.get("y", 0) + y);
me.setInt("tf/t[0]", me.get("tf/t[0]", 10) + x);
me.setInt("tf/t[1]", me.get("tf/t[1]", 30) + y);
},
# Raise to top of window stack
raise: func()
@ -76,11 +88,22 @@ var Window = {
# private:
_propCallback: func(child, mode)
{
if( !me._node.equals(child.getParent()) )
return;
var name = child.getName();
# support for CSS like position: absolute; with right and/or bottom margin
if( child.getName() == "right" )
me._handlePositionAbsolute(child, mode, child.getName(), 0);
else if( child.getName() == "bottom" )
me._handlePositionAbsolute(child, mode, child.getName(), 1);
if( name == "right" )
me._handlePositionAbsolute(child, mode, name, 0);
else if( name == "bottom" )
me._handlePositionAbsolute(child, mode, name, 1);
# update decoration on type change
else if( name == "type" )
{
if( mode == 0 )
settimer(func me._updateDecoration(), 0);
}
},
_handlePositionAbsolute: func(child, mode, name, index)
{
@ -112,10 +135,61 @@ var Window = {
{
me.setInt
(
index == 0 ? "x" : "y",
"tf/t[" ~ index ~ "]",
getprop("/sim/gui/canvas/size[" ~ index ~ "]")
- me.get(name)
- me.get("size[" ~ index ~ "]")
);
},
_updateDecoration: func()
{
var border_radius = 9;
me.set("decoration-border", "25 1 1");
me.set("shadow-inset", int((1 - math.cos(45 * D2R)) * border_radius + 0.5));
me.set("shadow-radius", 5);
var canvas_deco = me.getCanvasDecoration();
canvas_deco.addEventListener("mousedown", func me.raise());
canvas_deco.set("blend-source-rgb", "src-alpha");
canvas_deco.set("blend-destination-rgb", "one-minus-src-alpha");
canvas_deco.set("blend-source-alpha", "one");
canvas_deco.set("blend-destination-alpha", "one");
var group_deco = canvas_deco.getGroup("decoration");
var title_bar = group_deco.createChild("group", "title_bar");
title_bar.addEventListener("drag", func(e) { me.move(e.deltaX, e.deltaY); });
title_bar
.rect( 0, 0,
me.get("size[0]"),
me.get("size[1]"), #25,
{"border-top-radius": border_radius} )
.setColorFill(0.25,0.24,0.22)
.setStrokeLineWidth(0);
var style_dir = "gui/styles/AmbianceClassic/";
# close icon
var x = 10;
var y = 3;
var w = 19;
var h = 19;
var ico = title_bar.createChild("image", "icon-close")
.set("file", style_dir ~ "close_focused_normal.png")
.setTranslation(x,y);
ico.addEventListener("click", func me.del());
ico.addEventListener("mouseover", func ico.set("file", style_dir ~ "close_focused_prelight.png"));
ico.addEventListener("mousedown", func ico.set("file", style_dir ~ "close_focused_pressed.png"));
ico.addEventListener("mouseout", func ico.set("file", style_dir ~ "close_focused_normal.png"));
# title
me._title = title_bar.createChild("text", "title")
.set("alignment", "left-center")
.set("character-size", 14)
.set("font", "LiberationFonts/LiberationSans-Bold.ttf")
.setTranslation(x + 1.5 * w, y + 0.5 * h);
var title = me.get("title", "Canvas Dialog");
me._node.getNode("title", 1).alias(me._title._node.getPath() ~ "/text");
me.set("title", title);
}
};

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