From 71ff1ae846cf680b3244803c773ea4874ae8cd07 Mon Sep 17 00:00:00 2001 From: fredb Date: Sat, 10 Apr 2010 09:40:41 +0000 Subject: [PATCH] Use new materials.xml format to declare a second city texture with its own relief map provided by Yves/hb-gral --- Effects/urban.eff | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) diff --git a/Effects/urban.eff b/Effects/urban.eff index 3e71ec3a4..336008fa8 100644 --- a/Effects/urban.eff +++ b/Effects/urban.eff @@ -3,13 +3,9 @@ Effects/urban Effects/terrain-default - - Textures.high/Terrain/city1-relief-light.png - linear-mipmap-linear - repeat - repeat - normalized - + 0.008 + 2000.0 + 0.75 0.59 0.05 15 @@ -100,17 +96,17 @@ depth_factor float - 0.008 + depth-factor tile_size float - 2000.0 + tile-size night_color float-vec3 - 0.75 0.59 0.05 + night-color