diff --git a/Effects/herbtundra.eff b/Effects/herbtundra.eff
index ece1a4817..db4129177 100644
--- a/Effects/herbtundra.eff
+++ b/Effects/herbtundra.eff
@@ -11,7 +11,7 @@
normalized
- Textures/Terrain/herbtundra-colors.png
+ Textures/Terrain/forest-colors.png
linear-mipmap-linear
mirror
normalized
diff --git a/Shaders/forest.frag b/Shaders/forest.frag
index 0dc6c620e..de5a60a3d 100644
--- a/Shaders/forest.frag
+++ b/Shaders/forest.frag
@@ -187,5 +187,5 @@ void main (void)
if(gl_Fog.density == 1.0)
fogFactor=1.0;
- gl_FragColor = mix(gl_Fog.color ,finalColor, fogFactor);
+ gl_FragColor = mix(gl_Fog.color,finalColor, fogFactor);
}