diff --git a/Effects/herbtundra.eff b/Effects/herbtundra.eff index ece1a4817..db4129177 100644 --- a/Effects/herbtundra.eff +++ b/Effects/herbtundra.eff @@ -11,7 +11,7 @@ normalized - Textures/Terrain/herbtundra-colors.png + Textures/Terrain/forest-colors.png linear-mipmap-linear mirror normalized diff --git a/Shaders/forest.frag b/Shaders/forest.frag index 0dc6c620e..de5a60a3d 100644 --- a/Shaders/forest.frag +++ b/Shaders/forest.frag @@ -187,5 +187,5 @@ void main (void) if(gl_Fog.density == 1.0) fogFactor=1.0; - gl_FragColor = mix(gl_Fog.color ,finalColor, fogFactor); + gl_FragColor = mix(gl_Fog.color,finalColor, fogFactor); }