From 6f52d094a536c14b1824d117e27315a9c691ba73 Mon Sep 17 00:00:00 2001 From: Stuart Buchanan Date: Tue, 17 Nov 2020 20:00:26 +0000 Subject: [PATCH] Document new STG range noun --- Docs/README.scenery | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Docs/README.scenery b/Docs/README.scenery index c1f054cb0..63c50153c 100644 --- a/Docs/README.scenery +++ b/Docs/README.scenery @@ -227,11 +227,11 @@ add static object to the tile. Example: - OBJECT_SHARED Models/Airport/tower.xml -122.501090 37.514830 15.5 0.00 0.00 0.00 + OBJECT_SHARED Models/Airport/tower.xml -122.501090 37.514830 15.5 0.00 0.00 0.00 0.00 Syntax: - OBJECT_SHARED + OBJECT_SHARED The is relative to the data directory (FG_ROOT). is in meter and relative to mean sea-level (in the fgfs world). @@ -239,6 +239,11 @@ The is relative to the data directory (FG_ROOT). that this differs from about every other place in FlightGear, most notably the /orientation/heading-deg entry in the property system, which is clockwise. and are in degree and optional. + is the (optional) radius of the model. This is added to the LOD range +to help ensure that very large meshes (typical from osm2city) are drawn at the +correct distance from the model edge. I can safely be ignored for any model +<1km in size. + OBJECT_SHARED models are cached and reused. They are only once in memory and never freed. (See also the next section.)