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There is no reason not to keep ocean_depth_1 as a JPEG file saving around 120MB of diskspace (and installer space)

This commit is contained in:
Erik Hofman 2021-05-01 12:55:16 +02:00
parent dd9507a6ef
commit 6d0c1439f0
5 changed files with 3 additions and 3 deletions

View file

@ -52,7 +52,7 @@
<internal-format>normalized</internal-format> <internal-format>normalized</internal-format>
</texture> </texture>
<texture n="7"> <texture n="7">
<image>Textures/Globe/ocean_depth_1.png</image> <image>Textures/Globe/ocean_depth_1.jpg</image>
<type>2d</type> <type>2d</type>
<filter>linear-mipmap-linear</filter> <filter>linear-mipmap-linear</filter>
<wrap-s>repeat</wrap-s> <wrap-s>repeat</wrap-s>

View file

@ -52,7 +52,7 @@
<internal-format>normalized</internal-format> <internal-format>normalized</internal-format>
</texture> </texture>
<texture n="7"> <texture n="7">
<image>Textures/Globe/ocean_depth_1.png</image> <image>Textures/Globe/ocean_depth_1.jpg</image>
<type>2d</type> <type>2d</type>
<filter>linear-mipmap-linear</filter> <filter>linear-mipmap-linear</filter>
<wrap-s>repeat</wrap-s> <wrap-s>repeat</wrap-s>

View file

@ -51,7 +51,7 @@
<internal-format>normalized</internal-format> <internal-format>normalized</internal-format>
</texture> </texture>
<texture n="7"> <texture n="7">
<image>Textures/Globe/ocean_depth_1.png</image> <image>Textures/Globe/ocean_depth_1.jpg</image>
<type>2d</type> <type>2d</type>
<filter>linear-mipmap-linear</filter> <filter>linear-mipmap-linear</filter>
<wrap-s>repeat</wrap-s> <wrap-s>repeat</wrap-s>

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