Correct lightmap condition property
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@ -9,7 +9,7 @@
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<material>
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<color-mode-uniform>1</color-mode-uniform> <!-- DIFFUSE -->
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</material>
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<condition><use>/sim/rendering/shader/generic</use></condition>
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<condition><use>/sim/rendering/shaders/generic</use></condition>
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<factor>1</factor>
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<!-- BEGIN fog include -->
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<visibility>
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