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Alaska forest terrain as test case for ALS tree optimization shader

This commit is contained in:
Thorsten Renk 2016-03-28 12:58:09 +03:00
parent e03e6986ee
commit 6a423160dd

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@ -12,6 +12,7 @@
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect>
<name>MixedForestCover</name> <name>MixedForestCover</name>
<name>MixedForest</name> <name>MixedForest</name>
<name>RainForest</name> <name>RainForest</name>
@ -38,6 +39,7 @@
<material> <material>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect>
<name>DeciduousBroadCover</name> <name>DeciduousBroadCover</name>
<name>DeciduousForest</name> <name>DeciduousForest</name>
<name>Bog</name> <name>Bog</name>
@ -109,6 +111,7 @@
<name>EvergreenBroadCover</name> <name>EvergreenBroadCover</name>
<name>EvergreenForest</name> <name>EvergreenForest</name>
<effect>Effects/forest</effect> <effect>Effects/forest</effect>
<tree-effect>Effects/tree-forest</tree-effect>
<texture-set> <texture-set>
<texture>Terrain/forest1a.png</texture> <texture>Terrain/forest1a.png</texture>
<texture n="11">Terrain/grass_hires.png</texture> <texture n="11">Terrain/grass_hires.png</texture>