Merge Thanks from the flightgear source and fgdata
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194
Thanks
194
Thanks
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@ -11,6 +11,13 @@ A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
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Granted permission for the flightgear project to use some of the
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sound effects from their site.
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Syd Adams:
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Added clipping to 2d instruments. Added volume control to ATC-chatter.
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Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
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Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
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Citation II with Curt and 777-200 with Justin Smithies.
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Mark Akermann <flightgear@akermann.org>
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Redone sun code. The sun now consists of three textures with individual
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colors which are calculated based on the effect of light scattering.
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@ -29,6 +36,9 @@ Michele America <nomimarketing@mail.telepac.pt>
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Contributed to the HUD code.
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Emmanuel Baranger <>
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Many, many very nice aircraft models.
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Andrei Barbu "T"Eval" teval@myrealbox.com
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Designed and implemented the current version of the FlightGear website.
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@ -65,6 +75,20 @@ Paul Bleisch <pbleisch@acm.org>
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system.
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Matthias Boerner <>
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Coorganizer of the FlightGear booth at the annual LinuxTag event in
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Germany.
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Thorsten Brehm
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Thorsten provided the TCAS system and fixed an uncountable number of
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bugs, closed memory leaks and helps creating new releases.
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Alexis Bory
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Very nice models, including the F14-B.
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Jim Brennan <jj@kingmont.com>
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Provided a big chunk of online space to store USA scenery for Flight Gear.
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@ -75,6 +99,11 @@ Bernie Bright <bbright@bigpond.net.au>
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Threading support and threaded tile pager.
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Francesco Brisa <>
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Scenery models and ground networks for Italian airports.
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Scripts for automated source downloads and builds.
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Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
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Contributed the README.Linux
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Co-Author of the "Getting Started Manual"
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@ -108,6 +137,11 @@ John Check <j4strngs@rockfish.net>
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New instrument panel configurations
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Bertrand Coconnier
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Contributed several bugfixes and improvements for the integration of
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the JSBSim flight dynamics model
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Dave Cornish <dmc@halcyon.com>
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Created our new, super cool, runway textures.
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Created some of our cloud textures.
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@ -120,6 +154,22 @@ Oliver Delise <delise@mail.isis.de>
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http://www.isis.de/members/~odelise/progs/flightgear
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John Denker
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Contributed bugfixes and improvements to the navigation and ATIS code.
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Martin Eschen <>
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Helped enourmously toward finishing the full scale traffic demo at EHAM.
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Torsten Dreyer
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Contributed the very nice Piper Seneca, closely modelled after the
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real thing. Also added many other nice aircraft (such as the ogeL, also
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closely modelled after the real thing), buildings, etc.
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Creator of fgpanel. Code maintainer of weather, environment, autopilot
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and many other core systems.
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Dave Eberly <eberly@magic-software.com>
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Contributed some sphere interpolation code used by Christian Mayer's
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weather data base system. Go to Dave's web site. He has a ton of
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@ -144,10 +194,29 @@ Oscar Everitt <bigoc@premier.net>
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them to our little project.
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Detlef Faber
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Many WWII era aircraft.
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Leidson Campos A. Ferreira <leidson@planetamessenger.org>
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Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
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Olaf Flebbe
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Improved the build system for Windows and provided pre-built
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dependencies.
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Bruce Finney <bfinney@gte.net>
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MSVC5 compatibility.
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Thomas Forster <>
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Updates to the AI system, including the Dykstra route finding algorithm,
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adding a performance class, and many code clean-ups.
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Co-organizer of the annual LinuxTag booth.
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Melchior Franz <mfranz@aon.at>
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Reworked the joystick driver detection code, added high/low support for "hats".
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Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
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@ -170,6 +239,18 @@ Thomas Gellekum <tg@ihf.rwth-aachen.de>
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Changes and updates for compiling on FreeBSD
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Ralf Gerlich <>
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Technical Genius behind the Custom Scenery Project.
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Current maintainer of TaxiDraw
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Anders Gidenstam <>
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Added support for lighter than air vehicles to JSBSim.
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Contributed simulation of wildfires and a basic system for dual control
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of an aircraft over the multiplayer network.
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Author of several airships and one aircraft.
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Neetha Girish <neethagirish@usa.net>
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Contributed the xml configurable HUD changes.
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@ -189,6 +270,21 @@ Habibie <habibie@MailandNews.com>
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RedHat package building changes for SimGear.
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Csaba Hal<61>sz <>
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Many bugfixes and code checking.
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Ampere Hardraade <>
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Many detailed 3D models of aircraft, including the MD11, and several
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Airbuses.
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Brett Harrison <>
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Ground networks for various airports.
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Most of the liveries for the new C172p by HHS.
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AI Repaints for several 737's and C172's
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Dave Haskell <dave@haskell.demon.co.uk>
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Original exterior textures for the Cessna 310 U-3A model. Only a few
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minor modifications were made.
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@ -220,6 +316,10 @@ Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
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http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
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Ron Jensen
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Contributed to the piston engine code in JSBSim.
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Maik Justus <fg@mjustus.de>
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Developed YASim's helicopter/rotor logic.
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Implemented aerotowing, water plane and anchor support for YASim, and
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@ -315,7 +415,14 @@ Cameron Moore <cameron@unbeatenpath.net>
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Reigning list admin.
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Provided man pages.
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Self-proclaimed code janitor.
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FAQ maintainer.
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Has been maintaining FAQ for some years.
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Tim Moore <>
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Many innovations to the OpenSceneGraph based graphics system.
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Counseling of other developers toward learning OSG
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Maintaing a GIT repository containing a mirror of FlightGear's
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source code, speficially for bugfix releases.
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Anders Morken <amrken@online.no>
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@ -337,6 +444,11 @@ Phil Nelson <phil@cs.wwu.edu>
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extendible hashing and works similar to the standard UNIX dbm routines.
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Tatsuhiro Nishioka
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Maintainer of the Mac port.
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Contributed some very nice Japanese aircraft models.
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Alexei Novikov <anovikov@heron.itep.ru>
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Created European Scenery
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Contributed a script to turn fgfs scenery into beautifully rendered
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@ -377,6 +489,10 @@ Alex Perry <alex.perry@ieee.org>
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Contributed to the Install and Getting Started manual.
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Pigeon <>
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Developed the multiplayer network infrastructure.
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Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
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Contributed beginnings of a textured instrument panel.
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@ -386,8 +502,11 @@ Frederic Bouvier <frbouvi@wanadoo.fr>
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Keeps FlightGear MSVC compatible.
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Did a number of code changes to improve the animation code.
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Added a number of animations that improves the visual system quite a lot.
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For a long time built the FlightGear binary windows distributions.
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Did a nice job populating the San Francisco bay area by adding a lot
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of static scenery.
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Maintainer of fgrun, the defacto launcher on windows and many other platforms.
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Author of fgsd, a standalone scenery designer.
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Petter Reinholdtsen <pere@games.no>
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@ -403,6 +522,21 @@ William Riley <riley@technologist.com>
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World scenery based on vmap0 data.
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Gijs de Rooy <>
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Contributed some very nice building models, including a very
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detailed layout of the Amsterdam airport terminals, and many
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downtown buildings.
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Redid the Boeing 747-400 3D model.
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Greatly contributed to the FlightGear community as a very active
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first aid responder on the official Flightgear forum, as a forum
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and wiki admin, and as the editor of the monthly FlightGear
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newsletter.
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Gerard Robin <>
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Many nice Aircraft models
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Andy Ross <andy@plausible.org>
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Contributed a new configurable FDM, "YASim", based on geometry
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information rather than aerodynamic coefficients.
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@ -412,6 +546,10 @@ Andy Ross <andy@plausible.org>
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Added the Nasal scripting language and added FlightGear integration.
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Brian Schack <>
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Current maintainer of Atlas, the moving map program for FlightGear
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Paul Schlyter <pausch@saaf.se>
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Mr. Schlyter provided Durk Talsma with all the information
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he needed to write the astro code. Mr. S. is also willing
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@ -419,6 +557,11 @@ Paul Schlyter <pausch@saaf.se>
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http://welcome.to/pausch
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Christian Schmitt <>
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Detailed Frankfurt airport buildings.
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Contributions to the custom scenery project.
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Chris Schoeneman <crs@millpond.engr.sgi.com>
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Contributed some 3d sound playing code for Irix, Win32, and Linux
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It is unclear if this code will be used directly, but it certainly
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@ -430,6 +573,12 @@ Phil Schubert <philip@zedley.com>
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http://www.zedley.com/Philip/index.htm
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Heiko Schulz <>
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Contributed AI traffic for EDDF
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EDDF Night lights
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ground networks
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Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
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Author of the Triangle program. Triangle is used to calculate the
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Delauney triangulation of our irregular terrain.
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@ -449,6 +598,15 @@ Michael Smith <msmith99@flash.net>
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Martin Spott <Martin.Spott@uni-duisburg.de>
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Contributed to the installation / user guide.
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Coorganizer of the FlightGear booth at the annual LinuxTag event in
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Germany.
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Manages the "World Scenery" releases.
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Maintains world's biggest repository and toolchain for free and
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open map and scenery data at http://mapserver.flightgear.org/
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Jon Stockill <>
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Maintainer of the object database.
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Martin Dressler <dr@musicabona.cz>
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@ -472,6 +630,18 @@ Durk Talsma <d.talsma@chello.nl>
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http://people.a2000.nl/dtals
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Gabor Toth <>
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Contributed some Livery repaints for AI Aircraft
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Contributed many ideas leading towards the Traffic Manager II format
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Runs FGTracker, an online flight tracking service for FlightGear
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James Turner <>
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Many code cleanups of the internal structure of the airport database,
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runway parsing, route management.
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Is currently working on adding flightmanagement support.
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UIUC - Department of Aeronautical and Astronautical Engineering
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Contributed modifications to LaRCsim to allow loading of aircraft
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parameters from a file. These modifications were made as part of an
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@ -573,11 +743,20 @@ Jean-Claude Wippler <jcw@equi4.com>
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http://www.equi4.com/metakit
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Holger Wirtz <>
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Author of FGCom, a voice communication program intented for FlightGear
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multiplayer/ATC.
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John Wojnaroski <castle@mminternet.com>
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Open Glass Cockpit project
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3d clouds
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Marcus Zojer <>
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Contributed a B1B aircraft model.
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Lee Elliot <leee@spatial.freeserve.co.uk>
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Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
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Did a lot of suggestions for better aircraft modelling, some of which
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@ -611,6 +790,7 @@ Mathias Fröhlich <Mathias.Froehlich@gmx.net>
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land on aircraft carriers.
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Modified YASim, JSBSim and LaRCsim to support the groundcache code.
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Reorganized the code to eliminate the viewer jitter for close by objects.
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Mathias is responsible for the transition to OSG and he added HLA support.
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Harald Johnsen <hjohnsen@evc.net>
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@ -636,18 +816,26 @@ Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
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Enhancements to the Cessna-310 3d model.
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Added a generic yoke model, a generic throttle quadrant model and a
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generic pedal set model.
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OSG based three 3D clouds.
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Forum moderator.
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Stefan Seifert <nine@detonation.org>
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Added the save-on-exit option to save the user preferences at program exit.
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Thorsten Renk <thorsten.i.renk@jyu.fi>
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Created the local weather system with Thermals, Ridge lift and Wave lift
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which creates an accurate meteorological simulation.
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Added the Atmospheric light scattering (ALS) framework
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(http://wiki.flightgear.org/Atmospheric_light_scattering)
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Worked a quite a number of aircraft shaders like the interior shader,
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rain shader and exhaust flume shader
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Space Imaging, Inc http://www.spaceimaging.com/
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Space Imaging has allowed us to use the images in their archive for
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commercial and non-commercial use, provided the original image can't be
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extracted from the textures.
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Some (if not all) of the best textures in use by FlightGear wouldn't be
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possible without the satellite images provided by them.
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Airservices Australia
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