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Merge Thanks from the flightgear source and fgdata

This commit is contained in:
Erik Hofman 2015-06-19 16:05:34 +02:00
parent 1630bd8254
commit 6a327df616

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Thanks
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@ -11,6 +11,13 @@ A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
Granted permission for the flightgear project to use some of the
sound effects from their site.
Syd Adams:
Added clipping to 2d instruments. Added volume control to ATC-chatter.
Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
Citation II with Curt and 777-200 with Justin Smithies.
Mark Akermann <flightgear@akermann.org>
Redone sun code. The sun now consists of three textures with individual
colors which are calculated based on the effect of light scattering.
@ -29,6 +36,9 @@ Michele America <nomimarketing@mail.telepac.pt>
Contributed to the HUD code.
Emmanuel Baranger <>
Many, many very nice aircraft models.
Andrei Barbu "T"Eval" teval@myrealbox.com
Designed and implemented the current version of the FlightGear website.
@ -65,6 +75,20 @@ Paul Bleisch <pbleisch@acm.org>
system.
Matthias Boerner <>
Coorganizer of the FlightGear booth at the annual LinuxTag event in
Germany.
Thorsten Brehm
Thorsten provided the TCAS system and fixed an uncountable number of
bugs, closed memory leaks and helps creating new releases.
Alexis Bory
Very nice models, including the F14-B.
Jim Brennan <jj@kingmont.com>
Provided a big chunk of online space to store USA scenery for Flight Gear.
@ -75,6 +99,11 @@ Bernie Bright <bbright@bigpond.net.au>
Threading support and threaded tile pager.
Francesco Brisa <>
Scenery models and ground networks for Italian airports.
Scripts for automated source downloads and builds.
Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
Contributed the README.Linux
Co-Author of the "Getting Started Manual"
@ -108,6 +137,11 @@ John Check <j4strngs@rockfish.net>
New instrument panel configurations
Bertrand Coconnier
Contributed several bugfixes and improvements for the integration of
the JSBSim flight dynamics model
Dave Cornish <dmc@halcyon.com>
Created our new, super cool, runway textures.
Created some of our cloud textures.
@ -120,6 +154,22 @@ Oliver Delise <delise@mail.isis.de>
http://www.isis.de/members/~odelise/progs/flightgear
John Denker
Contributed bugfixes and improvements to the navigation and ATIS code.
Martin Eschen <>
Helped enourmously toward finishing the full scale traffic demo at EHAM.
Torsten Dreyer
Contributed the very nice Piper Seneca, closely modelled after the
real thing. Also added many other nice aircraft (such as the ogeL, also
closely modelled after the real thing), buildings, etc.
Creator of fgpanel. Code maintainer of weather, environment, autopilot
and many other core systems.
Dave Eberly <eberly@magic-software.com>
Contributed some sphere interpolation code used by Christian Mayer's
weather data base system. Go to Dave's web site. He has a ton of
@ -144,10 +194,29 @@ Oscar Everitt <bigoc@premier.net>
them to our little project.
Detlef Faber
Many WWII era aircraft.
Leidson Campos A. Ferreira <leidson@planetamessenger.org>
Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
Olaf Flebbe
Improved the build system for Windows and provided pre-built
dependencies.
Bruce Finney <bfinney@gte.net>
MSVC5 compatibility.
Thomas Forster <>
Updates to the AI system, including the Dykstra route finding algorithm,
adding a performance class, and many code clean-ups.
Co-organizer of the annual LinuxTag booth.
Melchior Franz <mfranz@aon.at>
Reworked the joystick driver detection code, added high/low support for "hats".
Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
@ -170,6 +239,18 @@ Thomas Gellekum <tg@ihf.rwth-aachen.de>
Changes and updates for compiling on FreeBSD
Ralf Gerlich <>
Technical Genius behind the Custom Scenery Project.
Current maintainer of TaxiDraw
Anders Gidenstam <>
Added support for lighter than air vehicles to JSBSim.
Contributed simulation of wildfires and a basic system for dual control
of an aircraft over the multiplayer network.
Author of several airships and one aircraft.
Neetha Girish <neethagirish@usa.net>
Contributed the xml configurable HUD changes.
@ -189,6 +270,21 @@ Habibie <habibie@MailandNews.com>
RedHat package building changes for SimGear.
Csaba Hal<61>sz <>
Many bugfixes and code checking.
Ampere Hardraade <>
Many detailed 3D models of aircraft, including the MD11, and several
Airbuses.
Brett Harrison <>
Ground networks for various airports.
Most of the liveries for the new C172p by HHS.
AI Repaints for several 737's and C172's
Dave Haskell <dave@haskell.demon.co.uk>
Original exterior textures for the Cessna 310 U-3A model. Only a few
minor modifications were made.
@ -220,6 +316,10 @@ Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
Ron Jensen
Contributed to the piston engine code in JSBSim.
Maik Justus <fg@mjustus.de>
Developed YASim's helicopter/rotor logic.
Implemented aerotowing, water plane and anchor support for YASim, and
@ -315,7 +415,14 @@ Cameron Moore <cameron@unbeatenpath.net>
Reigning list admin.
Provided man pages.
Self-proclaimed code janitor.
FAQ maintainer.
Has been maintaining FAQ for some years.
Tim Moore <>
Many innovations to the OpenSceneGraph based graphics system.
Counseling of other developers toward learning OSG
Maintaing a GIT repository containing a mirror of FlightGear's
source code, speficially for bugfix releases.
Anders Morken <amrken@online.no>
@ -337,6 +444,11 @@ Phil Nelson <phil@cs.wwu.edu>
extendible hashing and works similar to the standard UNIX dbm routines.
Tatsuhiro Nishioka
Maintainer of the Mac port.
Contributed some very nice Japanese aircraft models.
Alexei Novikov <anovikov@heron.itep.ru>
Created European Scenery
Contributed a script to turn fgfs scenery into beautifully rendered
@ -377,17 +489,24 @@ Alex Perry <alex.perry@ieee.org>
Contributed to the Install and Getting Started manual.
Pigeon <>
Developed the multiplayer network infrastructure.
Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
Contributed beginnings of a textured instrument panel.
Frederic Bouvier <frbouvi@wanadoo.fr>
Added French language support
Keeps FlightGear MSVC compatible.
Did a number of code changes to improve the animation code.
Added a number of animations that improves the visual system quite a lot.
Did a nice job populating the San Francisco bay area by adding a lot
of static scenery.
Added French language support
Keeps FlightGear MSVC compatible.
Did a number of code changes to improve the animation code.
Added a number of animations that improves the visual system quite a lot.
For a long time built the FlightGear binary windows distributions.
Did a nice job populating the San Francisco bay area by adding a lot
of static scenery.
Maintainer of fgrun, the defacto launcher on windows and many other platforms.
Author of fgsd, a standalone scenery designer.
Petter Reinholdtsen <pere@games.no>
@ -403,6 +522,21 @@ William Riley <riley@technologist.com>
World scenery based on vmap0 data.
Gijs de Rooy <>
Contributed some very nice building models, including a very
detailed layout of the Amsterdam airport terminals, and many
downtown buildings.
Redid the Boeing 747-400 3D model.
Greatly contributed to the FlightGear community as a very active
first aid responder on the official Flightgear forum, as a forum
and wiki admin, and as the editor of the monthly FlightGear
newsletter.
Gerard Robin <>
Many nice Aircraft models
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
information rather than aerodynamic coefficients.
@ -412,6 +546,10 @@ Andy Ross <andy@plausible.org>
Added the Nasal scripting language and added FlightGear integration.
Brian Schack <>
Current maintainer of Atlas, the moving map program for FlightGear
Paul Schlyter <pausch@saaf.se>
Mr. Schlyter provided Durk Talsma with all the information
he needed to write the astro code. Mr. S. is also willing
@ -419,6 +557,11 @@ Paul Schlyter <pausch@saaf.se>
http://welcome.to/pausch
Christian Schmitt <>
Detailed Frankfurt airport buildings.
Contributions to the custom scenery project.
Chris Schoeneman <crs@millpond.engr.sgi.com>
Contributed some 3d sound playing code for Irix, Win32, and Linux
It is unclear if this code will be used directly, but it certainly
@ -428,6 +571,12 @@ Chris Schoeneman <crs@millpond.engr.sgi.com>
Phil Schubert <philip@zedley.com>
Contributed various textures and engine modelling.
http://www.zedley.com/Philip/index.htm
Heiko Schulz <>
Contributed AI traffic for EDDF
EDDF Night lights
ground networks
Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
@ -449,6 +598,15 @@ Michael Smith <msmith99@flash.net>
Martin Spott <Martin.Spott@uni-duisburg.de>
Contributed to the installation / user guide.
Coorganizer of the FlightGear booth at the annual LinuxTag event in
Germany.
Manages the "World Scenery" releases.
Maintains world's biggest repository and toolchain for free and
open map and scenery data at http://mapserver.flightgear.org/
Jon Stockill <>
Maintainer of the object database.
Martin Dressler <dr@musicabona.cz>
@ -472,6 +630,18 @@ Durk Talsma <d.talsma@chello.nl>
http://people.a2000.nl/dtals
Gabor Toth <>
Contributed some Livery repaints for AI Aircraft
Contributed many ideas leading towards the Traffic Manager II format
Runs FGTracker, an online flight tracking service for FlightGear
James Turner <>
Many code cleanups of the internal structure of the airport database,
runway parsing, route management.
Is currently working on adding flightmanagement support.
UIUC - Department of Aeronautical and Astronautical Engineering
Contributed modifications to LaRCsim to allow loading of aircraft
parameters from a file. These modifications were made as part of an
@ -573,11 +743,20 @@ Jean-Claude Wippler <jcw@equi4.com>
http://www.equi4.com/metakit
Holger Wirtz <>
Author of FGCom, a voice communication program intented for FlightGear
multiplayer/ATC.
John Wojnaroski <castle@mminternet.com>
Open Glass Cockpit project
3d clouds
Marcus Zojer <>
Contributed a B1B aircraft model.
Lee Elliot <leee@spatial.freeserve.co.uk>
Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
Did a lot of suggestions for better aircraft modelling, some of which
@ -611,6 +790,7 @@ Mathias Fröhlich <Mathias.Froehlich@gmx.net>
land on aircraft carriers.
Modified YASim, JSBSim and LaRCsim to support the groundcache code.
Reorganized the code to eliminate the viewer jitter for close by objects.
Mathias is responsible for the transition to OSG and he added HLA support.
Harald Johnsen <hjohnsen@evc.net>
@ -636,18 +816,26 @@ Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
Enhancements to the Cessna-310 3d model.
Added a generic yoke model, a generic throttle quadrant model and a
generic pedal set model.
OSG based three 3D clouds.
Forum moderator.
Stefan Seifert <nine@detonation.org>
Added the save-on-exit option to save the user preferences at program exit.
Thorsten Renk <thorsten.i.renk@jyu.fi>
Created the local weather system with Thermals, Ridge lift and Wave lift
which creates an accurate meteorological simulation.
Added the Atmospheric light scattering (ALS) framework
(http://wiki.flightgear.org/Atmospheric_light_scattering)
Worked a quite a number of aircraft shaders like the interior shader,
rain shader and exhaust flume shader
Space Imaging, Inc http://www.spaceimaging.com/
Space Imaging has allowed us to use the images in their archive for
commercial and non-commercial use, provided the original image can't be
extracted from the textures.
Some (if not all) of the best textures in use by FlightGear wouldn't be
possible without the satellite images provided by them.
Airservices Australia