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FG1000 - Fix broken GUI display of panels.

This commit is contained in:
Stuart Buchanan 2019-01-06 21:09:20 +00:00
parent 3b92497769
commit 60e5e787b8
2 changed files with 3 additions and 2 deletions

View file

@ -156,7 +156,7 @@ displayGUI : func(index, scale=1.0) {
}
var mfd_canvas = me.displays[index].getCanvas();
mfd_canvas.getCanvas().set("visible", visible);
mfd_canvas.set("visible", 1);
var gui = fg1000.GUI.new(me.displays[index], mfd_canvas, index, scale);
},

View file

@ -103,7 +103,8 @@ var GUI =
device_id : device_id,
};
obj.window = canvas.Window.new([obj.scale*obj.width,obj.scale*obj.height],"dialog").set('title',"FG1000 MFD" ~ device_id);
obj.window = canvas.Window.new([obj.scale*obj.width,obj.scale*obj.height],"dialog");
obj.window.set('title',"FG1000 Device " ~ device_id ~ " (" ~ int(scale * 100) ~ "%)");
obj.window.del = func() {
# Over-ride the window.del function so we clean up when the user closes the window