A-4 model (tanker/fallback)
Optimisation (include pilot in model, use texture atlas) Allow model to be used as fallback model (added a4-f.xml which hides the refuelling stuff)
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9 changed files with 110394 additions and 113195 deletions
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<?xml version="1.0"?>
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<PropertyList>
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<path>fighter_default.ac</path>
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</PropertyList>
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Models/Geometry/A4-F/a4-f-atlas-0.png
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Models/Geometry/A4-F/a4-f-atlas-0.png
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Models/Geometry/A4-F/a4-f.xml
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Models/Geometry/A4-F/a4-f.xml
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<?xml version="1.0"?>
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<PropertyList>
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<path>a4-f-tanker.ac</path>
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<offsets>
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<x-m>-5.61</x-m>
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<z-m>-0.25</z-m>
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</offsets>
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<!-- Transparent Surfaces for Rembrandt rendering -->
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<effect>
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<inherits-from>Effects/model-transparent</inherits-from>
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<object-name>FixedCanopyGlass</object-name>
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<object-name>Canopy_1</object-name>
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</effect>
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<!-- hide tanker elements -->
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<animation>
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<type>select</type>
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<object-name>Hose</object-name>
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<object-name>Drogue</object-name>
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<object-name>DropTank.000</object-name>
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<object-name>DropTank.001</object-name>
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<object-name>DropTank.002</object-name>
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</animation>
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</PropertyList>
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