diff --git a/Shaders/generic-ALS-base.vert b/Shaders/generic-ALS-base.vert index f31e3b328..798259b3e 100644 --- a/Shaders/generic-ALS-base.vert +++ b/Shaders/generic-ALS-base.vert @@ -80,6 +80,7 @@ void main() //vec4 ecPosition = gl_ModelViewMatrix * gl_Vertex; gl_Position = ftransform(); gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + orthoTexCoord = orthophotoTexCoord; normal = gl_NormalMatrix * gl_Normal; vec4 ambient_color, diffuse_color; if (colorMode == MODE_DIFFUSE) { diff --git a/defaults.xml b/defaults.xml index 1f804ffed..751884ea7 100644 --- a/defaults.xml +++ b/defaults.xml @@ -59,9 +59,7 @@ Started September 2000 by David Megginson, david@megginson.com <sun-atlas-size type="int" userarchive="y">2048</sun-atlas-size> </shadows> <photoscenery> - <enabled type="bool" userarchive="y">true</enabled> - <pixels-per-meter type="float" userarchive="y">0.25</pixels-per-meter> - <auto-download type="bool" userarchive="y">true</auto-download> + <enabled type="bool" userarchive="y">false</enabled> </photoscenery> <debug type="bool">false</debug> <realism type="int">5</realism>