Additional taxiway materials for wet runway effect
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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1 changed files with 3105 additions and 3105 deletions
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@ -565,13 +565,23 @@ Shared parameters for various materials.
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<material>
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<material>
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<name>pc_taxiway</name>
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<name>pc_taxiway</name>
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<name>dirt_rwytaxiway</name>
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<name>dirt_rwytaxiway</name>
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<effect>Effects/runway</effect>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pc_taxiway.dds</texture>
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<texture>Runway/pc_taxiway.dds</texture>
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</material>
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</material>
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<material>
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<material>
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<name>pc_tiedown</name>
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<name>pc_tiedown</name>
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<name>dirt_rwytiedown</name>
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<name>dirt_rwytiedown</name>
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<effect>Effects/runway</effect>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pc_tiedown.dds</texture>
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<texture>Runway/pc_tiedown.dds</texture>
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<xsize>200</xsize>
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<ysize>200</ysize>
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</material>
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</material>
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<material>
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<material>
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@ -597,6 +607,10 @@ Shared parameters for various materials.
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<material>
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<material>
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<name>pc_threshold</name>
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<name>pc_threshold</name>
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<name>dirt_rwythreshold</name>
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<name>dirt_rwythreshold</name>
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<effect>Effects/runway</effect>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pc_threshold.dds</texture>
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<texture>Runway/pc_threshold.dds</texture>
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<wrapu>false</wrapu>
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<wrapu>false</wrapu>
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<wrapv>false</wrapv>
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<wrapv>false</wrapv>
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@ -1015,9 +1029,6 @@ Shared parameters for various materials.
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<b>0.1</b>
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<b>0.1</b>
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<a>1.0</a>
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<a>1.0</a>
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</specular>
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</specular>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pa_shoulder.dds</texture>
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<texture>Runway/pa_shoulder.dds</texture>
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<ysize>5</ysize>
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<ysize>5</ysize>
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<wrapu>false</wrapu>
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<wrapu>false</wrapu>
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@ -1041,9 +1052,6 @@ Shared parameters for various materials.
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<b>0.1</b>
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<b>0.1</b>
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<a>1.0</a>
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<a>1.0</a>
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</specular>
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</specular>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pc_shoulder.dds</texture>
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<texture>Runway/pc_shoulder.dds</texture>
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<ysize>5</ysize>
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<ysize>5</ysize>
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<wrapu>false</wrapu>
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<wrapu>false</wrapu>
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@ -1067,9 +1075,6 @@ Shared parameters for various materials.
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<b>0.1</b>
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<b>0.1</b>
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<a>1.0</a>
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<a>1.0</a>
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</specular>
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</specular>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pa_shoulder_f.dds</texture>
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<texture>Runway/pa_shoulder_f.dds</texture>
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<ysize>5</ysize>
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<ysize>5</ysize>
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<wrapu>false</wrapu>
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<wrapu>false</wrapu>
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@ -1093,9 +1098,6 @@ Shared parameters for various materials.
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<b>0.1</b>
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<b>0.1</b>
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<a>1.0</a>
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<a>1.0</a>
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</specular>
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</specular>
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<shininess>
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<use>/environment/rain-norm</use>
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</shininess>
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<texture>Runway/pc_shoulder_f.dds</texture>
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<texture>Runway/pc_shoulder_f.dds</texture>
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<ysize>5</ysize>
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<ysize>5</ysize>
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<wrapu>false</wrapu>
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<wrapu>false</wrapu>
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@ -1829,7 +1831,6 @@ Shared parameters for various materials.
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<bumpiness>0.6</bumpiness>
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<bumpiness>0.6</bumpiness>
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</material>
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</material>
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<material>
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<material>
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<condition>
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<condition>
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<equals>
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<equals>
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@ -1944,7 +1945,7 @@ Shared parameters for various materials.
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<name>HerbTundraCover</name>
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<name>HerbTundraCover</name>
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<name>HerbTundra</name>
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<name>HerbTundra</name>
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<effect>Effects/transition-base-rock</effect>
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<effect>Effects/transition-base-rock</effect>
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<!--<effect>Effects/herbtundra</effect>-->
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<!-- <effect>Effects/herbtundra</effect> -->
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<texture>Terrain/herbtundra.dds</texture>
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<texture>Terrain/herbtundra.dds</texture>
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<texture>Terrain/herbtundra2.dds</texture>
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<texture>Terrain/herbtundra2.dds</texture>
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<texture>Terrain/herbtundra3.dds</texture>
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<texture>Terrain/herbtundra3.dds</texture>
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@ -2068,7 +2069,7 @@ Shared parameters for various materials.
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<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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</object>
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</object>
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</object-group>
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</object-group>
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<!-- Disabled to avoid a tremendous osg performance penalty when
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<!--Disabled to avoid a tremendous osg performance penalty when
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deleting scenery tiles, caused by tens of thousands of shared
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deleting scenery tiles, caused by tens of thousands of shared
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horse/cow objects. Need a better implementation!
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horse/cow objects. Need a better implementation!
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<object-group>
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<object-group>
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@ -2083,7 +2084,7 @@ Shared parameters for various materials.
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<coverage-m2>300000</coverage-m2>
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<coverage-m2>300000</coverage-m2>
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<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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</object>
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</object>
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</object-group> -->
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</object-group>-->
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<wood-coverage>1000000.0</wood-coverage>
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<wood-coverage>1000000.0</wood-coverage>
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<wood-size>20000.0</wood-size>
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<wood-size>20000.0</wood-size>
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<tree-density>4000.0</tree-density>
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<tree-density>4000.0</tree-density>
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@ -2152,7 +2153,7 @@ Shared parameters for various materials.
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<coverage-m2>300000</coverage-m2>
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<coverage-m2>300000</coverage-m2>
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<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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</object>
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</object>
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</object-group> -->
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</object-group>-->
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<wood-coverage>500000.0</wood-coverage>
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<wood-coverage>500000.0</wood-coverage>
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<tree-texture>Textures.high/Trees/mixed-summer.dds</tree-texture>
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<tree-texture>Textures.high/Trees/mixed-summer.dds</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-varieties>8</tree-varieties>
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@ -2213,7 +2214,7 @@ Shared parameters for various materials.
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<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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</object>
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</object>
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</object-group>
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</object-group>
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<!-- Disabled to avoid a tremendous osg performance penalty when
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<!--Disabled to avoid a tremendous osg performance penalty when
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deleting scenery tiles, caused by tens of thousands of shared
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deleting scenery tiles, caused by tens of thousands of shared
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horse/cow objects. Need a better implementation!
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horse/cow objects. Need a better implementation!
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<object-group>
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<object-group>
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@ -2228,7 +2229,7 @@ Shared parameters for various materials.
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<coverage-m2>300000</coverage-m2>
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<coverage-m2>300000</coverage-m2>
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<heading-type>random</heading-type>
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<heading-type>random</heading-type>
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</object>
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</object>
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</object-group> -->
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</object-group>-->
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<wood-coverage>500000.0</wood-coverage>
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<wood-coverage>500000.0</wood-coverage>
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<wood-size>20000.0</wood-size>
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<wood-size>20000.0</wood-size>
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<tree-density>5000.0</tree-density>
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<tree-density>5000.0</tree-density>
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@ -3667,7 +3668,6 @@ Shared parameters for various materials.
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<!-- runway and taxiway signs -->
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<!-- runway and taxiway signs -->
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<material>
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<material>
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<name>YellowSign.unlighted</name>
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<name>YellowSign.unlighted</name>
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<texture>Signs/yellow.dds</texture>
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<texture>Signs/yellow.dds</texture>
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