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Merge branch 'master' of gitorious.org:fg/fgdata into work

This commit is contained in:
Vivian Meazza 2012-09-19 20:32:59 +01:00
commit 500a838e30
14 changed files with 1662 additions and 428 deletions

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@ -0,0 +1,444 @@
<PropertyList>
<checklist>
<title>Before Starting Engine</title>
<item>
<name>Preflight Inspection</name>
<value>COMPLETE</value>
</item>
<item>
<name>Passenger</name>
<value>COMPLETE</value>
</item>
<item>
<name>Seats, Seat Belts, Shoulder Harnesses</name>
<value>ADJUST and LOCK</value>
</item>
<item>
<name>Brakes</name>
<value>TEST and SET (shift-B)</value>
</item>
<item>
<name>Avionics Power Switch</name>
<value>OFF</value>
</item>
<item>
<name>Circuit Breakers</name>
<value>CHECK IN</value>
</item>
<item>
<name>Electrical Equipment, Autopilot</name>
<value>OFF</value>
</item>
<item>
<name>Fuel Selector Valve</name>
<value>BOTH</value>
</item>
</checklist>
<checklist>
<title>Starting Engine</title>
<item>
<name>Prime</name>
<value>As Required - 2-6 strokes</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>COLD</value>
</item>
<item>
<name>Throttle</name>
<value>OPEN 1/8 INCH</value>
</item>
<item>
<name>Mixture</name>
<value>RICH</value>
</item>
<item>
<name>Propellor Area</name>
<value>CLEAR</value>
</item>
<item>
<name>Master Switch</name>
<value>ON</value>
</item>
<item>
<name>Magnetos</name>
<value>BOTH</value>
<value>(press } three times)</value>
</item>
<item>
<name>Ignition Switch</name>
<value>ON</value>
<value>(press s, release when engine starts)</value>
</item>
<item>
<name>Oil Pressure</name>
<value>CHECK</value>
</item>
<item>
<name>Avionics Power Switch</name>
<value>ON</value>
</item>
<item>
<name>Navigation Lights and Flashing Beacon</name>
<value>ON as required</value>
</item>
<item>
<name>Radios</name>
<value>ON</value>
</item>
</checklist>
<checklist>
<title>Before Takeoff</title>
<item>
<name>Parking Brake</name>
<value>SET (shift-B)</value>
</item>
<item>
<name>Seats, Seat Belts, Shoulder Harnesses</name>
<value>CHECK SECURE</value>
</item>
<item>
<name>Cabin Doors</name>
<value>CLOSED and LOCKED</value>
</item>
<item>
<name>Flight Controls</name>
<value>FREE and CORRECT</value>
</item>
<item>
<name>Flight Instruments</name>
<value>CHECK and SET</value>
</item>
<item>
<name>Fuel Quantity</name>
<value>CHECK</value>
</item>
<item>
<name>Mixture</name>
<value>RICH</value>
</item>
<item>
<name>Fuel Selector Valve</name>
<value>RECHECK BOTH</value>
</item>
<item>
<name>Elevator Trim</name>
<value>SET for takeoff</value>
</item>
<item>
<name>Throttle</name>
<value>1700 RPM</value>
</item>
<item>
<name>Magnetos</name>
<value>CHECK RPM DROP</value>
<value>(125 rpm max)</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>CHECK for RPM drop</value>
</item>
<item>
<name>Suction Gauge</name>
<value>CHECK</value>
</item>
<item>
<name>Engine Instruments and Ammeter</name>
<value>CHECK</value>
</item>
<item>
<name>Throttle</name>
<value>1000RPM or LESS</value>
</item>
<item>
<name>Throttle Friction Lock</name>
<value>ADJUST</value>
</item>
<item>
<name>Strobe Lights</name>
<value>AS DESIRED</value>
</item>
<item>
<name>Radios and Avionics</name>
<value>SET</value>
</item>
<item>
<name>Autopilot</name>
<value>OFF</value>
</item>
<item>
<name>Wing Flaps</name>
<value>SET for takeoff</value>
</item>
<item>
<name>Brakes</name>
<value>RELEASE</value>
</item>
</checklist>
<checklist>
<title>Normal Takeoff</title>
<item>
<name>Wing Flaps</name>
<value>0 - 10 degrees</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>COLD</value>
</item>
<item>
<name>Throttle</name>
<value>FULL OPEN</value>
</item>
<item>
<name>Elevator Control</name>
<value>LIFT NOSE WHEEL</value>
<value>(at 55 KIAS)</value>
</item>
</checklist>
<checklist>
<title>Short Field Takeoff</title>
<item>
<name>Wing Flaps</name>
<value>10 degrees</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>COLD</value>
</item>
<item>
<name>Brakes</name>
<value>APPLY</value>
</item>
<item>
<name>Throttle</name>
<value>FULL OPEN</value>
</item>
<item>
<name>Mixture</name>
<value>RICH</value>
<value>(above 3000ft, LEAN to obtain maximum RPM)</value>
</item>
<item>
<name>Brakes</name>
<value>RELEASE</value>
</item>
<item>
<name>Elevator Control</name>
<value>SLIGHTLY TAIL LOW</value>
</item>
<item>
<name>Climb Speed</name>
<value>56 KIAS</value>
</item>
</checklist>
<checklist>
<title>Enroute Climb</title>
<item>
<name>Airspeed</name>
<value>70-85 KIAS</value>
</item>
<item>
<name>Throttle</name>
<value>FULL OPEN</value>
</item>
<item>
<name>Mixture</name>
<value>RICH</value>
<value>(above 3000ft, LEAN to obtain maximum RPM)</value>
</item>
</checklist>
<checklist>
<title>Cruise</title>
<item>
<name>Power</name>
<value>2100-2700 RPM</value>
<value>(no more than 75% recommended)</value>
</item>
<item>
<name>Elevator Trim</name>
<value>ADJUST</value>
</item>
<item>
<name>Mixture</name>
<value>LEAN</value>
</item>
</checklist>
<checklist>
<title>Descent</title>
<item>
<name>Fuel Selector Valve</name>
<value>BOTH</value>
</item>
<item>
<name>Power</name>
<value>AS DESIRED</value>
</item>
<item>
<name>Mixture</name>
<value>ADJUST for smooth operation</value>
<value>(full rich for idle power)</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>FULL HEAT AS REQUIRED</value>
<value>(to prevent carburetor icing)</value>
</item>
</checklist>
<checklist>
<title>Before Landing</title>
<item>
<name>Seats, Seat Belt, Shoulder Harnesses</name>
<value>SECURE</value>
</item>
<item>
<name>Fuel Selector Valve</name>
<value>BOTH</value>
</item>
<item>
<name>Mixture</name>
<value>RICH</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>FULL HEAT</value>
<value>(apply full heat before reducing power)</value>
</item>
<item>
<name>Autopilot</name>
<value>OFF</value>
</item>
</checklist>
<checklist>
<title>Normal Landing</title>
<item>
<name>Airspeed</name>
<value>65-75 KIAS (flaps UP)</value>
</item>
<item>
<name>Wing Flaps</name>
<value>AS DESIRED</value>
<value>(0 - 10 degrees below 110KIAS</value>
<value>10 - 30 degrees below 85KIAS</value>
</item>
<item>
<name>Airspeed</name>
<value>60-70 KIAS (flaps DOWN)</value>
</item>
<item>
<name>Touchdown</name>
<value>MAIN WHEELS FIRST</value>
</item>
<item>
<name>Landing Roll</name>
<value>LOWER NOSE WHEEL GENTLY</value>
</item>
<item>
<name>Braking</name>
<value>MINIMUM REQUIRED</value>
</item>
</checklist>
<checklist>
<title>Short Field Landing</title>
<item>
<name>Airspeed</name>
<value>65-75 KIAS (flaps UP)</value>
</item>
<item>
<name>Wing Flaps</name>
<value>FULL DOWN (30 degrees)</value>
</item>
<item>
<name>Airspeed</name>
<value>61 KIAS (until flare)</value>
</item>
<item>
<name>Power</name>
<value>REDUCE to idle after clearing obstacle</value>
</item>
<item>
<name>Touchdown</name>
<value>MAIN WHEELS FIRST</value>
</item>
<item>
<name>Braking</name>
<value>APPLY HEAVILY</value>
</item>
<item>
<name>Wing Flaps</name>
<value>RETRACT</value>
</item>
</checklist>
<checklist>
<title>Aborted Landing</title>
<item>
<name>Throttle</name>
<value>FULL OPEN</value>
</item>
<item>
<name>Carburetor Heat</name>
<value>COLD</value>
</item>
<item>
<name>Wing Flaps</name>
<value>20 degrees (immediately)</value>
</item>
<item>
<name>Climb Speed</name>
<value>55 KIAS</value>
</item>
<item>
<name>Wing Flaps</name>
<value>10 degrees (until obstacles are cleared)</value>
<value>RETRACT (after reaching safe altitude and 60 KIAS)</value>
</item>
</checklist>
<checklist>
<title>After Landing</title>
<item>
<name>Carburetor Heat</name>
<value>COLD</value>
</item>
<item>
<name>Wing Flaps</name>
<value>UP</value>
</item>
</checklist>
<checklist>
<title>Securing Airplane</title>
<item>
<name>Parking Brake</name>
<value>SET</value>
</item>
<item>
<name>Avionics, Power, Electrical, Autopilot</name>
<value>OFF</value>
</item>
<item>
<name>Mixture</name>
<value>PULLED FULL OUT</value>
</item>
<item>
<name>Ignition Switch</name>
<value>OFF</value>
</item>
<item>
<name>Control Lock</name>
<value>INSTALL</value>
</item>
</checklist>
</PropertyList>

View file

@ -13,33 +13,11 @@
<desc>Increase/decrease panel lighting</desc>
</key>
<line/>
<line>_________Engine Start Checklist_________</line>
<line>Mixture: Rich</line>
<line>Throttle: Open 1/8"</line>
<line>Parking Brake: Applied (Shift-B)</line>
<line>Prop Area: Clear</line>
<line>Magnetos: Both ( } three times )</line>
<line>Ignition: Start (s)</line>
<line>Throttle: 800-1000rpm</line>
<line/>
<line>_________Pre-Takeoff Checklist_________</line>
<line>Parking Brake: Applied (Shift-B)</line>
<line>Flight Controls: Free and Correct</line>
<line>Elevator Trim: Takeoff</line>
<line>Mixture: Rich</line>
<line>Throttle: 1700rpm</line>
<line>Suction gauge: Check</line>
<line>Engine Instruments: Check</line>
<line>Ammeter: Check</line>
<line>Magnetos: Check (125rpm max drop, 50rpm max diff</line>
<line>Throttle: Closed (check idle)</line>
<line>Throttle: 800-1000rpm</line>
<line>Mixture: As required</line>
<line/>
<line>_________Procedures_________</line>
<line>For checklists, see under Help->Aircraft Checklists</line>
<line/>
<line>Takeoff: no flaps, full throttle, rotate at 55 KIAS</line>
<line>Climbout: no flaps, full throttle, 80 KIAS</line>
<line>Cruise: Throttle 65%, Mixture rich of peak,</line>
<line>Cruise: Throttle 65%, Mixture rich of peak</line>
<line>Landing: full flaps, 65 KIAS</line>
<line/>
<line>_________V Speeds_________</line>

View file

@ -96,6 +96,8 @@ Started October 23 2001 by John Check, fgpanels@rockfish.net
</sound>
<help include="c172-help.xml"/>
<checklists include="c172-checklists.xml"/>
<tutorials include="Tutorials/c172-tutorials.xml"/>

View file

@ -20,6 +20,9 @@
Button 13/14 (left hand quadrant buttons): Flaps Up/Down
Buttons 15/16 (middle quadrant buttons): Gear Up/Down
Buttons 17/18 (right quandrant buttons): Spoilers Up/Down
Button 19 (Throttle < 0): Reverse Thrust
Button 20 (Prop < 0): Propellor Beta
Button 21 (Mixture <0) : Cut-off
Buttons 23/24/25 (right hand selector switch): View direction Sensitivity
-->
@ -32,7 +35,7 @@
<name>Pro Flight Cessna Yoke</name>
<axis n="0">
<name>Yoke left/right</name>
<name>Yoke lepft/right</name>
<desc>Aileron</desc>
<binding>
<command>property-scale</command>
@ -379,6 +382,191 @@
</binding>
</mod-up>
</button>
<button n="19"> <!-- Power < 0 -->
<name>Throttle pushed below 0</name>
<desc>Thrust reverser/beta</desc>
<repeatable>false</repeatable>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/reverser</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/reverser</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/reverser</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/reverser</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[0]/reverse-thrust</property>
<value>1</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[1]/reverse-thrust</property>
<value>1</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[2]/reverse-thrust</property>
<value>1</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[3]/reverse-thrust</property>
<value>1</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/reverser</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/reverser</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/reverser</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/reverser</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[0]/reverse-thrust</property>
<value>0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[1]/reverse-thrust</property>
<value>0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[2]/reverse-thrust</property>
<value>0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/engines/engine[3]/reverse-thrust</property>
<value>0</value>
</binding>
</mod-up>
</button>
<button n="20"> <!-- Propeller < 0 -->
<name>Propeller pushed below 0</name>
<desc>Feather Prop</desc>
<repeatable>false</repeatable>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/propeller-feather</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/propeller-feather</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/propeller-feather</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/propeller-feather</property>
<value>true</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/propeller-feather</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/propeller-feather</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/propeller-feather</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/propeller-feather</property>
<value>false</value>
</binding>
</mod-up>
</button>
<button n="21"> <!-- Mixture < 0 -->
<name>Mixture pushed below 0</name>
<desc>Engine cut-off</desc>
<repeatable>false</repeatable>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/cutoff</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/cutoff</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/cutoff</property>
<value>true</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/cutoff</property>
<value>true</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[0]/cutoff</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[1]/cutoff</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[2]/cutoff</property>
<value>false</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/engines/engine[3]/cutoff</property>
<value>false</value>
</binding>
</mod-up>
</button>
<button n="22">
<name>Yoke mode switch left</name>
<desc>Coolie hat sensitivity low</desc>

View file

@ -324,6 +324,7 @@ var Element = {
# Class for a group element on a canvas
#
var Group = {
# public:
new: func(node, id)
{
return { parents: [Group, Element.new(node, id)] };
@ -342,6 +343,17 @@ var Group = {
return factory([me._node, type], id);
},
# Get a vector of all child elements
getChildren: func()
{
var children = [];
foreach(var c; me._node.getChildren())
if( me._isElementNode(c) )
append(children, me._wrapElement(c));
return children;
},
# Get first child with given id (breadth-first search)
#
# @note Use with care as it can take several miliseconds (for me eg. ~2ms).
@ -361,15 +373,11 @@ var Group = {
{
var node_id = node.getNode("id");
if( node_id != nil and node_id.getValue() == id )
# Create element from existing node
return me._element_factories[ node.getName() ](node, nil);
return me._wrapElement(node);
}
foreach(var c; node.getChildren())
# element nodes have type NONE and valid element names (those in the the
# factor list)
if( c.getType() == "NONE"
and me._element_factories[ c.getName() ] != nil )
if( me._isElementNode(c) )
append(stack, c);
}
},
@ -379,6 +387,19 @@ var Group = {
foreach(var type; keys(me._element_factories))
me._node.removeChildren(type, 0);
return me;
},
# private:
_isElementNode: func(el)
{
# element nodes have type NONE and valid element names (those in the factory
# list)
return el.getType() == "NONE"
and me._element_factories[ el.getName() ] != nil;
},
_wrapElement: func(node)
{
# Create element from existing node
return me._element_factories[ node.getName() ](node, nil);
}
};

182
Nasal/canvas/map.nas Normal file
View file

@ -0,0 +1,182 @@
# Runway
#
var Runway = {
# Create Runway from hash
#
# @param rwy Hash containing runway data as returned from
# airportinfo().runways[ <runway designator> ]
new: func(rwy)
{
return {
parents: [Runway],
rwy: rwy
};
},
# Get a point on the runway with the given offset
#
# @param pos Position along the center line
# @param off Offset perpendicular to the center line
pointOffCenterline: func(pos, off = 0)
{
var coord = geo.Coord.new();
coord.set_latlon(me.rwy.lat, me.rwy.lon);
coord.apply_course_distance(me.rwy.heading, pos - 0.5 * me.rwy.length);
if( off )
coord.apply_course_distance(me.rwy.heading + 90, off);
return ["N" ~ coord.lat(), "E" ~ coord.lon()];
}
};
# AirportMap
#
var AirportMap = {
# Create AirportMap from hash
#
# @param apt Hash containing airport data as returned from airportinfo()
new: func(apt)
{
return {
parents: [AirportMap],
_apt: apt
};
},
# Build the graphical representation of the represented airport
#
# @param layer_runways canvas.Group to attach airport map to
build: func(layer_runways)
{
var rws_done = {};
me.grp_apt = layer_runways.createChild("group", "apt-" ~ me._apt.id);
foreach(var rw; keys(me._apt.runways))
{
var is_heli = substr(rw, 0, 1) == "H";
var rw_dir = is_heli ? nil : int(substr(rw, 0, 2));
var rw_rec = "";
var thresh_rec = 0;
if( rw_dir != nil )
{
rw_rec = sprintf("%02d", math.mod(rw_dir - 18, 36));
if( size(rw) == 3 )
{
var map_rec = {
"R": "L",
"L": "R",
"C": "C"
};
rw_rec ~= map_rec[substr(rw, 2)];
}
if( rws_done[rw_rec] != nil )
continue;
var rw_rec = me._apt.runways[rw_rec];
if( rw_rec != nil )
thresh_rec = rw_rec.threshold;
}
rws_done[rw] = 1;
rw = me._apt.runways[rw];
var icon_rw =
me.grp_apt.createChild("path", "runway-" ~ rw.id)
.setStrokeLineWidth(0.5)
.setColor(1.0,1.0,1.0)
.setColorFill(0.2, 0.2, 0.2);
var rwy = Runway.new(rw);
var beg_thr = rwy.pointOffCenterline(rw.threshold);
var beg_thr1 = rwy.pointOffCenterline(rw.threshold, 0.5 * rw.width);
var beg_thr2 = rwy.pointOffCenterline(rw.threshold, -0.5 * rw.width);
var beg1 = rwy.pointOffCenterline(0, 0.5 * rw.width);
var beg2 = rwy.pointOffCenterline(0, -0.5 * rw.width);
var end_thr = rwy.pointOffCenterline(rw.length - thresh_rec);
var end_thr1 = rwy.pointOffCenterline(rw.length - thresh_rec, 0.5 * rw.width);
var end_thr2 = rwy.pointOffCenterline(rw.length - thresh_rec, -0.5 * rw.width);
var end1 = rwy.pointOffCenterline(rw.length, 0.5 * rw.width);
var end2 = rwy.pointOffCenterline(rw.length, -0.5 * rw.width);
icon_rw.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_CLOSE_PATH ],
[ beg1[0], beg1[1],
beg2[0], beg2[1],
end2[0], end2[1],
end1[0], end1[1] ]
);
if( rw.length / rw.width > 3 and !is_heli )
{
# only runways which are much longer than wide are
# real runways, otherwise it's probably a heliport.
var icon_cl =
me.grp_apt.createChild("path", "centerline")
.setStrokeLineWidth(0.5)
.setColor(1,1,1)
.setStrokeDashArray([15, 10]);
icon_cl.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO ],
[ beg_thr[0], beg_thr[1],
end_thr[0], end_thr[1] ]
);
var icon_thr =
me.grp_apt.createChild("path", "threshold")
.setStrokeLineWidth(1.5)
.setColor(1,1,1);
icon_thr.setDataGeo
(
[ canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO,
canvas.Path.VG_MOVE_TO,
canvas.Path.VG_LINE_TO ],
[ beg_thr1[0], beg_thr1[1],
beg_thr2[0], beg_thr2[1],
end_thr1[0], end_thr1[1],
end_thr2[0], end_thr2[1] ]
);
}
}
foreach(var park; me._apt.parking())
{
var icon_park =
me.grp_apt.createChild("text", "parking-" ~ park.name)
.setDrawMode( canvas.Text.ALIGNMENT
+ canvas.Text.TEXT )
.setText(park.name)
.setFont("LiberationFonts/LiberationMono-Bold.ttf")
.setGeoPosition(park.lat, park.lon)
.setFontSize(15, 1.3);
}
var icon_tower =
me.grp_apt.createChild("path", "tower")
.setStrokeLineWidth(1)
.setScale(1.5)
.setColor(0.2,0.2,1.0)
.moveTo(-3, 0)
.vert(-10)
.line(-3, -10)
.horiz(12)
.line(-3, 10)
.vert(10);
var pos = me._apt.tower();
icon_tower.setGeoPosition(pos.lat, pos.lon);
}
};

View file

@ -146,6 +146,7 @@ _setlistener("/sim/signals/nasal-dir-initialized", func {
# enable/disable menu entries
menuEnable("fuel-and-payload", fdm == "yasim" or fdm == "jsb");
menuEnable("aircraft-checklists", props.globals.getNode("/sim/checklists") != nil);
var isAutopilotMenuEnabled = func {
foreach( var apdp; autopilotDisableProps ) {
if( props.globals.getNode( apdp ) != nil )

View file

@ -27,9 +27,8 @@
<!-- Location menu -->
<location>Location</location>
<position-on-ground>Position Aircraft On Ground</position-on-ground>
<position-in-air>Position Aircraft In Air</position-in-air>
<goto-airport>Select Airport From List</goto-airport>
<goto-airport>Select Airport</goto-airport>
<random-attitude>Random Attitude</random-attitude>
<tower-position>Tower Position</tower-position>
@ -110,6 +109,7 @@
<help>Help</help>
<help-browser>Help (opens in browser)</help-browser>
<aircraft-keys>Aircraft Help</aircraft-keys>
<aircraft-checklists>Aircraft Checklists</aircraft-checklists>
<common-keys>Common Aircraft Keys</common-keys>
<basic-keys>Basic Simulator Keys</basic-keys>
<joystick-config>Joystick Configuration</joystick-config>

View file

@ -113,6 +113,9 @@
<empty>
<stretch>true</stretch>
</empty>
<hrule/>
<text>
<halign>center</halign>
@ -166,7 +169,67 @@
<format>Revision: %s</format>
<property>/sim/version/revision</property>
</text>
</group>
<empty>
<stretch>true</stretch>
</empty>
<hrule/>
<text>
<halign>center</halign>
<label>Graphics/OpenGL Information</label>
</text>
<group>
<layout>vbox</layout>
<border>10</border>
<halign>center</halign>
<default-padding>2</default-padding>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>OpenGL Vendor: %s</format>
<property>/sim/rendering/gl-vendor</property>
</text>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>OpenGL Renderer: %s</format>
<property>/sim/rendering/gl-renderer</property>
</text>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>OpenGL Version: %s</format>
<property>/sim/rendering/gl-version</property>
</text>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>GLSL Version: %s</format>
<property>/sim/rendering/gl-shading-language-version</property>
</text>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>Max Texture Size: %s</format>
<property>/sim/rendering/max-texture-size</property>
</text>
<text>
<halign>left</halign>
<label>MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM</label>
<format>Depth Buffer Bits: %s</format>
<property>/sim/rendering/depth-buffer-bits</property>
</text>
</group>
</group>
@ -188,6 +251,35 @@
</binding>
</button>
<button>
<legend>Take screen shot</legend>
<equal>true</equal>
<default>false</default>
<binding>
<command>nasal</command>
<script>fgcommand("screen-capture");</script>
</binding>
</button>
<button>
<legend>Copy to Clipboard</legend>
<equal>true</equal>
<default>false</default>
<binding>
<command>nasal</command>
<script><![CDATA[
var properties = ["gl-vendor","gl-version","gl-renderer", "gl-shading-language-version"];
var data = "";
var path = "/sim/rendering/";
foreach(var p; properties)
data ~= p ~":"~getprop(path~p) ~"\n";
clipboard.setText(data);
gui.popupTip("Copied version information to clipboard!");
]]></script>
</binding>
</button>
<empty><stretch>true</stretch></empty>
</group>

View file

@ -31,20 +31,93 @@
<nasal>
<open>
var id = "";
var node = props.globals.getNode("/sim/gui/dialogs/airports", 1);
if (node.getNode("list") == nil)
node.getNode("list", 1).setValue("");
setprop("/sim/gui/dialogs/airports/selected-airport/rwy", "");
setprop("/sim/gui/dialogs/airports/selected-airport/parkpos", "");
setprop("/sim/gui/dialogs/airports/list", "");
var airport_id = getprop("/sim/presets/airport-id");
if (airport_id == nil) { airport_id = "KSFO"; }
var dlg = props.globals.getNode("/sim/gui/dialogs/airports", 1);
var avail_runways = dlg.getNode("available-runways", 1);
var avail_parking = dlg.getNode("available-parking", 1);
if (dlg.getNode("list") == nil)
dlg.getNode("list", 1).setValue("");
node = node.getNode("list");
var airportlist = dlg.getNode("list");
var mode = {
runway: dlg.getNode("use_runway", 1),
bestrunway: dlg.getNode("use_best_runway", 1),
parkpos: dlg.getNode("use_parkpos", 1)
};
var set_radio = func(m) {
foreach (k; keys(mode)) {
mode[k].setBoolValue(m == k);
}
}
var initialized = 0;
foreach (k; keys(mode)) {
if (mode[k].getType() == "NONE" or initialized) {
mode[k].setBoolValue(0);
} else {
initialized += mode[k].getBoolValue();
}
}
if (!initialized) {
set_radio("bestrunway");
}
var update_info = func {
var info = airportinfo(airport_id);
setprop("/sim/gui/dialogs/airports/selected-airport/id", airport_id);
setprop("/sim/gui/dialogs/airports/selected-airport/name", info.name ~ " (" ~ airport_id ~ ")");
setprop("/sim/gui/dialogs/airports/selected-airport/location", sprintf("%.3f / %.3f", info.lon, info.lat));
setprop("/sim/gui/dialogs/airports/selected-airport/lon", info.lon);
setprop("/sim/gui/dialogs/airports/selected-airport/elevation-ft", 3.28 * info.elevation);
setprop("/sim/gui/dialogs/airports/selected-airport/rwy", "");
setprop("/sim/gui/dialogs/airports/selected-airport/parkpos", "");
var longest_runway = 0;
var runway_string = "";
var runways = info.runways;
avail_runways.removeChildren("value");
avail_parking.removeChildren("value");
var runway_keys = sort(keys(runways), string.icmp);
var i = 0;
foreach(var rwy; runway_keys) {
runway_string = runway_string ~ rwy ~ " ";
longest_runway = math.max(longest_runway, runways[rwy].length * 3.28);
avail_runways.getNode("value[" ~ i ~ "]", 1).setValue(rwy);
i += 1;
}
i = 0;
foreach (var park; info.parking()) {
avail_parking.getNode("value[" ~ i ~ "]", 1).setValue(park.name);
i += 1;
}
setprop("/sim/gui/dialogs/airports/selected-airport/longest-runway", longest_runway);
gui.dialog_update("airports", "runway-list");
gui.dialog_update("airports", "parking-list");
}
var listbox = func {
id = pop(split(" ", node.getValue()));
id = substr(id, 1, size(id) - 2); # strip parentheses
airport_id = pop(split(" ", airportlist.getValue()));
airport_id = substr(airport_id, 1, size(airport_id) - 2); # strip parentheses
update_info();
}
var apply = func {
setprop("/sim/presets/airport-id", id);
setprop("/sim/presets/airport-id", airport_id);
setprop("/sim/presets/longitude-deg", -9999);
setprop("/sim/presets/latitude-deg", -9999);
setprop("/sim/presets/altitude-ft", -9999);
@ -53,79 +126,463 @@
setprop("/sim/presets/offset-azimuth-deg", 0);
setprop("/sim/presets/glideslope-deg", 0);
setprop("/sim/presets/heading-deg", 0);
setprop("/sim/presets/runway", "");
setprop("/sim/presets/parkpos", "");
}
if (mode["bestrunway"].getBoolValue()) {
setprop("/sim/presets/runway", "");
setprop("/sim/presets/parkpos", "");
} else if (mode["runway"].getBoolValue()) {
setprop("/sim/presets/runway", getprop("/sim/gui/dialogs/airports/selected-airport/rwy"));
setprop("/sim/presets/parkpos", "");
} else {
setprop("/sim/presets/runway", "");
setprop("/sim/presets/parkpos", getprop("/sim/gui/dialogs/airports/selected-airport/parkpos"));
}
}
update_info();
</open>
</nasal>
<airport-list>
<name>airport-list</name>
<pref-width>440</pref-width>
<pref-height>360</pref-height>
<halign>fill</halign>
<valign>fill</valign>
<stretch>true</stretch>
<property>/sim/gui/dialogs/airports/list</property>
<binding>
<command>dialog-apply</command>
<object-name>airport-list</object-name>
</binding>
<binding>
<command>nasal</command>
<script>listbox()</script>
</binding>
</airport-list>
<group>
<layout>hbox</layout>
<default-padding>4</default-padding>
<group>
<layout>vbox</layout>
<text>
<label>Airport:</label>
<pref-width>60</pref-width>
</text>
<group>
<layout>hbox</layout>
<default-padding>4</default-padding>
<input>
<name>input</name>
<pref-width>280</pref-width>
<halign>fill</halign>
<stretch>true</stretch>
<property>/sim/gui/dialogs/airports/list</property>
<binding>
<command>dialog-apply</command>
<object-name>input</object-name>
</binding>
<binding>
<command>dialog-update</command>
<object-name>airport-list</object-name>
</binding>
</input>
<text>
<label>Airport:</label>
</text>
<button>
<legend>Search</legend>
<binding>
<command>dialog-apply</command>
<object-name>input</object-name>
</binding>
<binding>
<command>dialog-update</command>
<object-name>airport-list</object-name>
</binding>
</button>
<input>
<name>input</name>
<pref-width>200</pref-width>
<halign>fill</halign>
<stretch>true</stretch>
<property>/sim/gui/dialogs/airports/list</property>
<binding>
<command>dialog-apply</command>
<object-name>input</object-name>
</binding>
<binding>
<command>dialog-update</command>
<object-name>airport-list</object-name>
</binding>
</input>
<button>
<legend>Clear</legend>
<binding>
<command>property-assign</command>
<property>/sim/gui/dialogs/airports/list</property>
<value></value>
</binding>
<binding>
<command>dialog-update</command>
<object-name>input</object-name>
</binding>
<binding>
<command>dialog-update</command>
<object-name>airport-list</object-name>
</binding>
</button>
<button>
<legend>Search</legend>
<default>true</default>
<binding>
<command>dialog-apply</command>
<object-name>input</object-name>
</binding>
<binding>
<command>dialog-update</command>
<object-name>airport-list</object-name>
</binding>
</button>
</group>
<airport-list>
<name>airport-list</name>
<pref-width>300</pref-width>
<pref-height>260</pref-height>
<halign>fill</halign>
<valign>fill</valign>
<stretch>true</stretch>
<property>/sim/gui/dialogs/airports/list</property>
<binding>
<command>dialog-apply</command>
<object-name>airport-list</object-name>
</binding>
<binding>
<command>nasal</command>
<script>listbox()</script>
</binding>
</airport-list>
<hrule/>
<group>
<layout>table</layout>
<text>
<row>0</row>
<col>0</col>
<width>200</width>
<halign>right</halign>
<label>Airport:</label>
</text>
<text>
<row>0</row>
<col>1</col>
<colspan>3</colspan>
<halign>left</halign>
<live>true</live>
<property>/sim/gui/dialogs/airports/selected-airport/name</property>
</text>
<text>
<row>1</row>
<col>0</col>
<halign>right</halign>
<label>Lon/Lat:</label>
</text>
<text>
<row>1</row>
<col>1</col>
<halign>left</halign>
<live>true</live>
<property>/sim/gui/dialogs/airports/selected-airport/location</property>
</text>
<text>
<row>1</row>
<col>3</col>
<halign>right</halign>
<label>Elevation (ft):</label>
</text>
<text>
<row>1</row>
<col>4</col>
<halign>left</halign>
<live>true</live>
<format>%.0f</format>
<property>/sim/gui/dialogs/airports/selected-airport/elevation-ft</property>
</text>
<text>
<row>2</row>
<col>0</col>
<halign>right</halign>
<label>Longest runway (ft):</label>
</text>
<text>
<row>2</row>
<col>1</col>
<halign>left</halign>
<live>true</live>
<format>%.0f</format>
<property>/sim/gui/dialogs/airports/selected-airport/longest-runway</property>
</text>
</group>
<hrule/>
<group>
<layout>table</layout>
<halign>center</halign>
<radio>
<row>2</row><col>0</col>
<property>/sim/gui/dialogs/airports/use_best_runway</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("bestrunway")</script>
</binding>
</radio>
<text>
<row>2</row><col>1</col>
<halign>right</halign>
<label>Best runway</label>
<enable>
<property>/sim/gui/dialogs/airports/use_best_runway</property>
</enable>
</text>
<text>
<row>2</row><col>2</col>
<halign>right</halign>
<label>(based on wind)</label>
<enable>
<property>/sim/gui/dialogs/airports/use_best_runway</property>
</enable>
</text>
<radio>
<row>3</row><col>0</col>
<property>/sim/gui/dialogs/airports/use_runway</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("runway")</script>
</binding>
</radio>
<text>
<row>3</row><col>1</col>
<halign>right</halign>
<label>Runway:</label>
<enable>
<property>/sim/gui/dialogs/airports/use_runway</property>
</enable>
</text>
<combo>
<name>runway-list</name>
<row>3</row><col>2</col>
<pref-width>85</pref-width>
<enable>
<property>/sim/gui/dialogs/airports/use_runway</property>
</enable>
<property>/sim/gui/dialogs/airports/selected-airport/rwy</property>
<editable>false</editable>
<properties>sim/gui/dialogs/airports/available-runways</properties>
<binding>
<command>dialog-apply</command>
<object-name>runway-list</object-name>
</binding>
</combo>
<radio>
<row>4</row><col>0</col>
<property>/sim/gui/dialogs/airports/use_parkpos</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("parkpos")</script>
</binding>
</radio>
<text>
<row>4</row><col>1</col>
<halign>right</halign>
<label>Parking:</label>
<enable>
<property>/sim/gui/dialogs/airports/use_parkpos</property>
</enable>
</text>
<combo>
<name>parking-list</name>
<row>4</row><col>2</col>
<pref-width>85</pref-width>
<enable>
<property>/sim/gui/dialogs/airports/use_parkpos</property>
</enable>
<property>/sim/gui/dialogs/airports/selected-airport/parkpos</property>
<editable>false</editable>
<properties>sim/gui/dialogs/airports/available-parking</properties>
<binding>
<command>dialog-apply</command>
<object-name>parking-list</object-name>
</binding>
</combo>
</group>
</group>
<vrule/>
<group>
<layout>vbox</layout>
<canvas>
<name>map-dialog</name>
<valign>fill</valign>
<halign>fill</halign>
<stretch>true</stretch>
<pref-width>600</pref-width>
<pref-height>400</pref-height>
<view n="0">600</view>
<view n="1">400</view>
<nasal>
<load><![CDATA[
var my_canvas = canvas.get(cmdarg());
my_canvas.setColorBackground(0.2, 0.5, 0.2, 0.5);
var root = my_canvas.createGroup();
var map = root.createChild("map", "map-test")
.setTranslation(300, 200);
var layer_runways = map.createChild("group", "runways");
var updateMap = func() {
var id = getprop("/sim/gui/dialogs/airports/selected-airport/id");
if (id != "") {
var apt = airportinfo(id);
map.removeAllChildren();
layer_runways = map.createChild("group", "runways");
var airport = canvas.AirportMap.new(apt);
airport.build(layer_runways);
map._node.getNode("ref-lat", 1).setDoubleValue(apt.lat);
map._node.getNode("ref-lon", 1).setDoubleValue(apt.lon);
map._node.getNode("hdg", 1).setDoubleValue(0.0);
}
}
var ranges = [0.1, 0.25, 0.5, 1, 2.5, 5];
var updateZoom = func()
{
var z = getprop("/sim/gui/dialogs/airports/zoom");
if( z == nil )
z = 0;
var zoom = ranges[4 - z];
map._node.getNode("range", 1).setDoubleValue(zoom);
settimer(updateZoom, 0.5, 1);
};
var updateRunwayHighlight = func()
{
var selected_rwy = getprop("/sim/gui/dialogs/airports/selected-airport/rwy");
var selected_apt = getprop("/sim/gui/dialogs/airports/selected-airport/id");
var is_heli = substr(selected_rwy, 0, 1) == "H";
var rw_dir = is_heli ? nil : int(substr(selected_rwy, 0, 2));
var rw_rec = "";
if( rw_dir != nil ) {
rw_rec = sprintf("%02d", math.mod(rw_dir - 18, 36));
if( size(selected_rwy) == 3 ) {
var map_rec = {
"R": "L",
"L": "R",
"C": "C"
};
rw_rec ~= map_rec[substr(selected_rwy, 2)];
}
}
foreach (var apt; layer_runways.getChildren()) {
if (apt.get("id") == "apt-" ~ selected_apt) {
foreach (var rwy; apt.getChildren()) {
if ((rwy.get("id") == "runway-" ~ selected_rwy) or
(rwy.get("id") == "runway-" ~ rw_rec) )
{
rwy.setColor(1.0,0.0,0.0);
} else {
rwy.setColor(1.0,1.0,1.0);
}
}
}
}
}
var updateParkingHighlight = func()
{
var selected_parkpos = getprop("/sim/gui/dialogs/airports/selected-airport/parkpos");
var selected_apt = getprop("/sim/gui/dialogs/airports/selected-airport/id");
foreach (var apt; layer_runways.getChildren()) {
if (apt.get("id") == "apt-" ~ selected_apt) {
foreach (var rwy; apt.getChildren()) {
if (rwy.get("id") == "parking-" ~ selected_parkpos) {
rwy.setColor(1.0,0.0,0.0);
} else {
rwy.setColor(1.0,1.0,1.0);
}
}
}
}
}
var aptlistener = setlistener("/sim/gui/dialogs/airports/selected-airport/id", updateMap);
var rwylistener = setlistener("/sim/gui/dialogs/airports/selected-airport/rwy", updateRunwayHighlight);
var parkposlistener = setlistener("/sim/gui/dialogs/airports/selected-airport/parkpos", updateParkingHighlight);
update_info();
updateZoom();
]]>
</load>
<close>
removelistener(aptlistener);
removelistener(rwylistener);
removelistener(parkposlistener);
</close>
</nasal>
</canvas>
<hrule/>
<group>
<layout>hbox</layout>
<button>
<name>zoomout</name>
<legend>-</legend>
<pref-width>22</pref-width>
<pref-height>22</pref-height>
<binding>
<command>property-adjust</command>
<property>/sim/gui/dialogs/airports/zoom</property>
<min>0</min>
<step>-1</step>
</binding>
</button>
<text>
<label>MMM</label>
<format>Zoom %d</format>
<property>/sim/gui/dialogs/airports/zoom</property>
<live>true</live>
</text>
<button>
<name>zoomin</name>
<legend>+</legend>
<pref-width>22</pref-width>
<pref-height>22</pref-height>
<binding>
<command>property-adjust</command>
<property>//sim/gui/dialogs/airports/zoom</property>
<step>1</step>
<max>4</max>
</binding>
</button>
</group>
</group>
</group>
<hrule/>
<group>
<layout>hbox</layout>
<default-padding>10</default-padding>
<empty><stretch>true</stretch></empty>
<button>
<legend>Apply</legend>
<legend>OK</legend>
<equal>true</equal>
<default>true</default>
<binding>
<command>dialog-apply</command>
<object-name>airport-list</object-name>
@ -137,12 +594,15 @@
<binding>
<command>presets-commit</command>
</binding>
<binding>
<command>dialog-close</command>
</binding>
</button>
<empty><stretch>true</stretch></empty>
<button>
<legend>Close</legend>
<legend>Cancel</legend>
<equal>true</equal>
<key>Esc</key>
<binding>

186
gui/dialogs/checklist.xml Normal file
View file

@ -0,0 +1,186 @@
<?xml version="1.0"?>
<PropertyList>
<name>checklist</name>
<layout>vbox</layout>
<default-padding>1</default-padding>
<color>
<red type="float">0.41</red>
<green type="float">0.4</green>
<blue type="float">0.42</blue>
<alpha type="float">1.0</alpha>
<alpha type="float">1.0</alpha>
</color>
<nasal>
<open>
var dlgRoot = cmdarg();
var checklists = props.globals.getNode("/sim/checklists", 1).getChildren("checklist");
if (size(checklists) > 0) {
var combo = gui.findElementByName(dlgRoot, "checklist-combo");
var group = gui.findElementByName(dlgRoot, "checklist-table-group");
forindex (var idx; checklists) {
combo.getChild("value", idx, 1).setValue(checklists[idx].getNode("title", 1).getValue());
var c = checklists[idx];
var row = 0;
# Set up a new table, only visible when this checklist is selected.
var table = group.getChild("group", idx, 1);
table.getNode("row", 1).setValue(0);
table.getNode("col", 1).setValue(0);
table.getNode("default-padding", 1).setValue(4);
table.getNode("layout", 1).setValue("table");
table.getNode("valign", 1).setValue("top");
var vis = table.getNode("visible", 1).getNode("equals", 1);
vis.getNode("property", 1).setValue("sim/gui/dialogs/checklist/selected-checklist");
vis.getNode("value", 1).setValue(c.getNode("title").getValue());
var items = c.getChildren("item");
var txtcount = 0;
forindex (var i; items) {
var item = items[i];
var t = table.getChild("text", txtcount, 1);
txtcount += 1;
t.getNode("halign", 1).setValue("left");
t.getNode("row", 1).setValue(row);
t.getNode("col", 1).setValue(0);
t.getNode("label", 1).setValue(item.getNode("name", 1).getValue());
var values = item.getChildren("value");
forindex (var v; values) {
var t = table.getChild("text", txtcount, 1);
txtcount += 1;
t.getNode("halign", 1).setValue("right");
t.getNode("row", 1).setValue(row);
if (v > 0) {
# The second row of values can overlap with the
# first column if required - helps keep the
# checklist dialog as compact as possible
t.getNode("col", 1).setValue(0);
t.getNode("colspan", 1).setValue(2);
} else {
t.getNode("col", 1).setValue(1);
}
t.getNode("label", 1).setValue(values[v].getValue());
row = row + 1;
}
}
}
setprop("sim/gui/dialogs/checklist/selected-checklist",
checklists[0].getNode("title").getValue());
} else {
var group = gui.findElementByName(dlgRoot, "checklist-table-group");
var table = group.getNode("text", 1);
table.getNode("row", 1).setValue(0);
table.getNode("col", 1).setValue(0);
table.getNode("default-padding", 1).setValue(4);
table.getNode("layout", 1).setValue("table");
table.getNode("valign", 1).setValue("top");
table.getNode("halign", 1).setValue("center");
table.getNode("label", 1).setValue("No checklists exist for this aircraft");
}
var setTransparency = func(updateDialog){
var alpha = (getprop("/sim/gui/dialogs/checklist/transparent") or 0);
dlgRoot.getNode("color/alpha").setValue(1-alpha*0.3);
dlgRoot.getNode("color/red").setValue(0.41-alpha*0.2);
dlgRoot.getNode("color/green").setValue(0.4-alpha*0.2);
dlgRoot.getNode("color/blue").setValue(0.42-alpha*0.2);
var n = props.Node.new({ "dialog-name": "checklist" });
if (updateDialog)
{
fgcommand("dialog-close", n);
fgcommand("dialog-show", n);
}
}
setTransparency(0);
</open>
</nasal>
<group>
<layout>hbox</layout>
<empty><stretch>1</stretch></empty>
<text>
<label>Aircraft Checklists</label>
</text>
<empty><stretch>1</stretch></empty>
<button>
<pref-width>16</pref-width>
<pref-height>16</pref-height>
<legend></legend>
<keynum>27</keynum>
<border>2</border>
<binding>
<command>dialog-close</command>
</binding>
</button>
</group>
<hrule/>
<group>
<layout>hbox</layout>
<text>
<halign>right</halign>
<label>Checklist:</label>
</text>
<combo>
<name>checklist-combo</name>
<property>/sim/gui/dialogs/checklist/selected-checklist</property>
<editable>false</editable>
<pref-width>200</pref-width>
<halign>fill</halign>
<binding>
<command>dialog-apply</command>
<object-name>checklist-combo</object-name>
</binding>
</combo>
<empty><stretch>true</stretch></empty>
<checkbox>
<label>Transparent</label>
<pref-width>100</pref-width>
<property>/sim/gui/dialogs/checklist/transparent</property>
<live>true</live>
<halign>right</halign>
<binding>
<command>dialog-apply</command>
</binding>
<binding>
<command>property-toggle</command>
</binding>
<binding>
<command>nasal</command>
<script>setTransparency(1);</script>
</binding>
</checkbox>
</group>
<hrule/>
<group>
<default-padding>4</default-padding>
<halign>fill</halign>
<layout>table</layout>
<name>checklist-table-group</name>
</group>
</PropertyList>

View file

@ -17,7 +17,7 @@
</empty>
<text>
<label>Environmental Settings</label>
<label>Environment Settings</label>
</text>
<empty>
@ -226,23 +226,6 @@
</empty>
<layout>hbox</layout>
<button>
<legend>OK</legend>
<binding>
<command>dialog-apply</command>
</binding>
<binding>
<command>dialog-close</command>
</binding>
</button>
<button>
<legend>Apply</legend>
<binding>
<command>dialog-apply</command>
</binding>
</button>
<button>
<legend>Close</legend>
<default>true</default>

View file

@ -1,303 +0,0 @@
<?xml version="1.0"?>
<PropertyList>
<name>location-on-ground</name>
<layout>vbox</layout>
<group>
<layout>hbox</layout>
<empty><stretch>1</stretch></empty>
<text>
<label>Position Aircraft On Ground</label>
</text>
<empty><stretch>1</stretch></empty>
<button>
<pref-width>16</pref-width>
<pref-height>16</pref-height>
<legend></legend>
<keynum>27</keynum>
<border>2</border>
<binding>
<command>dialog-close</command>
</binding>
</button>
</group>
<hrule/>
<nasal>
<open>
var dlg = props.globals.getNode("/sim/gui/dialogs/location-on-ground", 1);
var apt = dlg.getNode("airport", 1);
var aptname = dlg.getNode("airport-name", 1);
apt.setValue(getprop("/sim/presets/airport-id"));
var rwy = dlg.getNode("runway", 1);
rwy.setValue("");
var parkpos = dlg.getNode("parkpos", 1);
parkpos.setValue("");
var mode = {
runway: dlg.getNode("use_runway", 1),
bestrunway: dlg.getNode("use_best_runway", 1),
parkpos: dlg.getNode("use_parkpos", 1)
};
var set_radio = func(m) {
foreach (k; keys(mode)) {
mode[k].setBoolValue(m == k);
}
}
var initialized = 0;
foreach (k; keys(mode)) {
if (mode[k].getType() == "NONE" or initialized) {
mode[k].setBoolValue(0);
} else {
initialized += mode[k].getBoolValue();
}
}
if (!initialized) {
set_radio("bestrunway");
}
var runways = dlg.getNode("available-runways", 1);
var parking = dlg.getNode("available-parking", 1);
var updateAirport = func {
var icao = apt.getValue();
runways.removeChildren("value");
parking.removeChildren("value");
var a = airportinfo(icao);
if (a == nil) {
aptname.setValue("");
return;
}
aptname.setValue(a.name);
var i=0;
foreach (var rwy; keys(a.runways)) {
runways.getNode("value[" ~ i ~ "]", 1).setValue(rwy);
i += 1;
}
i = 0;
foreach (var park; a.parking()) {
parking.getNode("value[" ~ i ~ "]", 1).setValue(park.name);
i += 1;
}
gui.dialog_update("location-on-ground");
}
updateAirport();
</open>
</nasal>
<group>
<layout>table</layout>
<halign>center</halign>
<text>
<row>0</row><col>1</col>
<halign>right</halign>
<label>Airport:</label>
</text>
<input>
<row>0</row><col>2</col>
<live>true</live>
<property>/sim/gui/dialogs/location-on-ground/airport</property>
<binding>
<command>dialog-apply</command>
</binding>
<binding>
<command>nasal</command>
<script>
updateAirport();
</script>
</binding>
</input>
<text>
<row>1</row>
<col>1</col>
<format>%s</format>
<property>/sim/gui/dialogs/location-on-ground/airport-name</property>
<live>true</live>
<stretch>true</stretch>
<halign>fill</halign>
</text>
<radio>
<row>2</row><col>0</col>
<property>/sim/gui/dialogs/location-on-ground/use_best_runway</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("bestrunway")</script>
</binding>
</radio>
<text>
<row>2</row><col>1</col>
<halign>right</halign>
<label>Best runway</label>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_best_runway</property>
</enable>
</text>
<text>
<row>2</row><col>2</col>
<halign>right</halign>
<label>(based on wind)</label>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_best_runway</property>
</enable>
</text>
<radio>
<row>3</row><col>0</col>
<property>/sim/gui/dialogs/location-on-ground/use_runway</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("runway")</script>
</binding>
</radio>
<text>
<row>3</row><col>1</col>
<halign>right</halign>
<label>Runway:</label>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_runway</property>
</enable>
</text>
<combo>
<name>runway</name>
<row>3</row><col>2</col>
<pref-width>85</pref-width>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_runway</property>
</enable>
<property>sim/gui/dialogs/location-on-ground/runway</property>
<editable>false</editable>
<properties>sim/gui/dialogs/location-on-ground/available-runways</properties>
<binding>
<command>dialog-apply</command>
<object-name>runway</object-name>
</binding>
</combo>
<radio>
<row>4</row><col>0</col>
<property>/sim/gui/dialogs/location-on-ground/use_parkpos</property>
<live>true</live>
<binding>
<command>nasal</command>
<script>set_radio("parkpos")</script>
</binding>
</radio>
<text>
<row>4</row><col>1</col>
<halign>right</halign>
<label>Parking:</label>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_parkpos</property>
</enable>
</text>
<combo>
<name>parking</name>
<row>4</row><col>2</col>
<pref-width>85</pref-width>
<enable>
<property>/sim/gui/dialogs/location-on-ground/use_parkpos</property>
</enable>
<property>/sim/gui/dialogs/location-on-ground/parkpos</property>
<editable>false</editable>
<properties>sim/gui/dialogs/location-on-ground/available-parking</properties>
<binding>
<command>dialog-apply</command>
<object-name>parking</object-name>
</binding>
</combo>
</group>
<hrule/>
<group>
<layout>hbox</layout>
<default-padding>10</default-padding>
<empty><stretch>true</stretch></empty>
<button>
<legend>OK</legend>
<default>true</default>
<equal>true</equal>
<binding>
<command>dialog-apply</command>
</binding>
<enable>
<not>
<and>
<property>/sim/gui/dialogs/location-on-ground/use_runway</property>
<equals>
<property>/sim/gui/dialogs/location-on-ground/runway</property>
<value></value>
</equals>
</and>
</not>
</enable>
<binding>
<command>nasal</command>
<script>
setprop("/sim/presets/airport-id", apt.getValue());
if (mode["bestrunway"].getBoolValue()) {
setprop("/sim/presets/runway", "");
setprop("/sim/presets/parkpos", "");
} else if (mode["runway"].getBoolValue()) {
setprop("/sim/presets/runway", rwy.getValue());
setprop("/sim/presets/parkpos", "");
} else {
setprop("/sim/presets/runway", "");
setprop("/sim/presets/parkpos", parkpos.getValue());
}
setprop("/sim/presets/longitude-deg", -9999);
setprop("/sim/presets/latitude-deg", -9999);
setprop("/sim/presets/altitude-ft", -9999);
setprop("/sim/presets/airspeed-kt", 0);
setprop("/sim/presets/offset-distance-nm", 0);
setprop("/sim/presets/offset-azimuth-nm", 0);
setprop("/sim/presets/glideslope-deg", 0);
setprop("/sim/presets/heading-deg", 9999);
</script>
</binding>
<binding>
<command>presets-commit</command>
</binding>
<binding>
<command>dialog-close</command>
</binding>
</button>
<empty><stretch>true</stretch></empty>
<button>
<legend>Cancel</legend>
<equal>true</equal>
<key>Esc</key>
<binding>
<command>dialog-close</command>
</binding>
</button>
<empty><stretch>true</stretch></empty>
</group>
</PropertyList>

View file

@ -172,14 +172,6 @@
<menu>
<name>location</name>
<item>
<name>position-on-ground</name>
<binding>
<command>dialog-show</command>
<dialog-name>location-on-ground</dialog-name>
</binding>
</item>
<item>
<name>position-in-air</name>
<binding>
@ -719,6 +711,14 @@
<script>gui.showHelpDialog("/sim/help")</script>
</binding>
</item>
<item>
<name>aircraft-checklists</name>
<binding>
<command>dialog-show</command>
<dialog-name>checklist</dialog-name>
</binding>
</item>
<item>
<name>common-keys</name>