tweak random building reflections
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
Before Width: | Height: | Size: 438 KiB After Width: | Height: | Size: 424 KiB |
Before Width: | Height: | Size: 373 KiB After Width: | Height: | Size: 337 KiB |
Before Width: | Height: | Size: 448 KiB After Width: | Height: | Size: 372 KiB |
Before Width: | Height: | Size: 507 KiB After Width: | Height: | Size: 430 KiB |
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@ -43,6 +43,17 @@
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<reflection-fresnel type="float"> 0.0 </reflection-fresnel>
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<reflection-rainbow type="float"> 0.0 </reflection-rainbow>
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<reflection-noise type="float"> 0.0 </reflection-noise>
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<texture n= "5" >
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<type>cubemap</type>
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<images>
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<positive-x>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/1.png</positive-x>
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<negative-x>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/4.png</negative-x>
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<positive-y>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/2.png</positive-y>
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<negative-y>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/3.png</negative-y>
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<positive-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/6.png</positive-z>
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<negative-z>Aircraft/Generic/Effects/CubeMaps/fgfs-sky/5.png</negative-z>
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</images>
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</texture>
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<!--Ambient correction -->
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<ambient-correction type="float"> 0.0 </ambient-correction>
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<dirt-enabled type="int"> 0 </dirt-enabled>
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@ -86,7 +97,7 @@
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<fogstructure><use>/environment/fog-structure</use></fogstructure>
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<!-- END fog include -->
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</parameters>
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<!-- Atmospheric scattering technique -->
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<technique n="5">
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<predicate>
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@ -106,7 +117,7 @@
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</or>
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</and>
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</predicate>
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<pass>
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<lighting>true</lighting>
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<material>
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@ -239,7 +250,7 @@
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<write-mask type="bool">false</write-mask>
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</depth>
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</pass>
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</technique>
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</technique>
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<technique n="8">
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<pass>
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